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Side by Side Diff: ash/shelf/shelf_widget_unittest.cc

Issue 224113005: Eliminate ash::internal namespace (Closed) Base URL: svn://svn.chromium.org/chrome/trunk/src
Patch Set: Created 6 years, 8 months ago
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1 // Copyright (c) 2013 The Chromium Authors. All rights reserved. 1 // Copyright (c) 2013 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be 2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file. 3 // found in the LICENSE file.
4 4
5 #include "ash/shelf/shelf_widget.h" 5 #include "ash/shelf/shelf_widget.h"
6 6
7 #include "ash/root_window_controller.h" 7 #include "ash/root_window_controller.h"
8 #include "ash/shelf/shelf.h" 8 #include "ash/shelf/shelf.h"
9 #include "ash/shelf/shelf_button.h" 9 #include "ash/shelf/shelf_button.h"
10 #include "ash/shelf/shelf_layout_manager.h" 10 #include "ash/shelf/shelf_layout_manager.h"
(...skipping 12 matching lines...) Expand all
23 #include "ui/views/widget/widget.h" 23 #include "ui/views/widget/widget.h"
24 24
25 namespace ash { 25 namespace ash {
26 26
27 namespace { 27 namespace {
28 28
29 ShelfWidget* GetShelfWidget() { 29 ShelfWidget* GetShelfWidget() {
30 return Shelf::ForPrimaryDisplay()->shelf_widget(); 30 return Shelf::ForPrimaryDisplay()->shelf_widget();
31 } 31 }
32 32
33 internal::ShelfLayoutManager* GetShelfLayoutManager() { 33 ShelfLayoutManager* GetShelfLayoutManager() {
34 return GetShelfWidget()->shelf_layout_manager(); 34 return GetShelfWidget()->shelf_layout_manager();
35 } 35 }
36 36
37 } // namespace 37 } // namespace
38 38
39 typedef test::AshTestBase ShelfWidgetTest; 39 typedef test::AshTestBase ShelfWidgetTest;
40 40
41 void TestLauncherAlignment(aura::Window* root, 41 void TestLauncherAlignment(aura::Window* root,
42 ShelfAlignment alignment, 42 ShelfAlignment alignment,
43 const std::string& expected) { 43 const std::string& expected) {
(...skipping 66 matching lines...) Expand 10 before | Expand all | Expand 10 after
110 SHELF_ALIGNMENT_LEFT, 110 SHELF_ALIGNMENT_LEFT,
111 "347,0 453x500"); 111 "347,0 453x500");
112 } 112 }
113 } 113 }
114 114
115 // Makes sure the shelf is initially sized correctly. 115 // Makes sure the shelf is initially sized correctly.
116 TEST_F(ShelfWidgetTest, LauncherInitiallySized) { 116 TEST_F(ShelfWidgetTest, LauncherInitiallySized) {
117 ShelfWidget* shelf_widget = GetShelfWidget(); 117 ShelfWidget* shelf_widget = GetShelfWidget();
118 Shelf* shelf = shelf_widget->shelf(); 118 Shelf* shelf = shelf_widget->shelf();
119 ASSERT_TRUE(shelf); 119 ASSERT_TRUE(shelf);
120 internal::ShelfLayoutManager* shelf_layout_manager = GetShelfLayoutManager(); 120 ShelfLayoutManager* shelf_layout_manager = GetShelfLayoutManager();
121 ASSERT_TRUE(shelf_layout_manager); 121 ASSERT_TRUE(shelf_layout_manager);
122 ASSERT_TRUE(shelf_widget->status_area_widget()); 122 ASSERT_TRUE(shelf_widget->status_area_widget());
123 int status_width = shelf_widget->status_area_widget()-> 123 int status_width = shelf_widget->status_area_widget()->
124 GetWindowBoundsInScreen().width(); 124 GetWindowBoundsInScreen().width();
125 // Test only makes sense if the status is > 0, which it better be. 125 // Test only makes sense if the status is > 0, which it better be.
126 EXPECT_GT(status_width, 0); 126 EXPECT_GT(status_width, 0);
127 EXPECT_EQ(status_width, shelf_widget->GetContentsView()->width() - 127 EXPECT_EQ(status_width, shelf_widget->GetContentsView()->width() -
128 test::ShelfTestAPI(shelf).shelf_view()->width()); 128 test::ShelfTestAPI(shelf).shelf_view()->width());
129 } 129 }
130 130
(...skipping 43 matching lines...) Expand 10 before | Expand all | Expand 10 after
174 test::ShelfTestAPI(shelf).shelf_view()->width()); 174 test::ShelfTestAPI(shelf).shelf_view()->width());
175 } 175 }
176 #endif // defined(OS_CHROMEOS) 176 #endif // defined(OS_CHROMEOS)
177 177
178 // Tests that the shelf lets mouse-events close to the edge fall through to the 178 // Tests that the shelf lets mouse-events close to the edge fall through to the
179 // window underneath. 179 // window underneath.
180 TEST_F(ShelfWidgetTest, ShelfEdgeOverlappingWindowHitTestMouse) { 180 TEST_F(ShelfWidgetTest, ShelfEdgeOverlappingWindowHitTestMouse) {
181 ShelfWidget* shelf_widget = GetShelfWidget(); 181 ShelfWidget* shelf_widget = GetShelfWidget();
182 gfx::Rect shelf_bounds = shelf_widget->GetWindowBoundsInScreen(); 182 gfx::Rect shelf_bounds = shelf_widget->GetWindowBoundsInScreen();
183 EXPECT_TRUE(!shelf_bounds.IsEmpty()); 183 EXPECT_TRUE(!shelf_bounds.IsEmpty());
184 internal::ShelfLayoutManager* shelf_layout_manager = 184 ShelfLayoutManager* shelf_layout_manager =
185 shelf_widget->shelf_layout_manager(); 185 shelf_widget->shelf_layout_manager();
186 ASSERT_TRUE(shelf_layout_manager); 186 ASSERT_TRUE(shelf_layout_manager);
187 EXPECT_EQ(SHELF_VISIBLE, shelf_layout_manager->visibility_state()); 187 EXPECT_EQ(SHELF_VISIBLE, shelf_layout_manager->visibility_state());
188 188
189 // Create a Widget which overlaps with the shelf in the top edge. 189 // Create a Widget which overlaps with the shelf in the top edge.
190 const int kOverlapSize = 15; 190 const int kOverlapSize = 15;
191 const int kWindowHeight = 200; 191 const int kWindowHeight = 200;
192 views::Widget* widget = new views::Widget; 192 views::Widget* widget = new views::Widget;
193 views::Widget::InitParams params(views::Widget::InitParams::TYPE_WINDOW); 193 views::Widget::InitParams params(views::Widget::InitParams::TYPE_WINDOW);
194 params.bounds = gfx::Rect(0, shelf_bounds.y() - kWindowHeight + kOverlapSize, 194 params.bounds = gfx::Rect(0, shelf_bounds.y() - kWindowHeight + kOverlapSize,
(...skipping 42 matching lines...) Expand 10 before | Expand all | Expand 10 after
237 EXPECT_EQ(shelf_widget->GetNativeWindow(), target); 237 EXPECT_EQ(shelf_widget->GetNativeWindow(), target);
238 } 238 }
239 } 239 }
240 240
241 // Tests that the shelf has a slightly larger hit-region for touch-events when 241 // Tests that the shelf has a slightly larger hit-region for touch-events when
242 // it's in the auto-hidden state. 242 // it's in the auto-hidden state.
243 TEST_F(ShelfWidgetTest, HiddenShelfHitTestTouch) { 243 TEST_F(ShelfWidgetTest, HiddenShelfHitTestTouch) {
244 ShelfWidget* shelf_widget = GetShelfWidget(); 244 ShelfWidget* shelf_widget = GetShelfWidget();
245 gfx::Rect shelf_bounds = shelf_widget->GetWindowBoundsInScreen(); 245 gfx::Rect shelf_bounds = shelf_widget->GetWindowBoundsInScreen();
246 EXPECT_TRUE(!shelf_bounds.IsEmpty()); 246 EXPECT_TRUE(!shelf_bounds.IsEmpty());
247 internal::ShelfLayoutManager* shelf_layout_manager = 247 ShelfLayoutManager* shelf_layout_manager =
248 shelf_widget->shelf_layout_manager(); 248 shelf_widget->shelf_layout_manager();
249 ASSERT_TRUE(shelf_layout_manager); 249 ASSERT_TRUE(shelf_layout_manager);
250 EXPECT_EQ(SHELF_VISIBLE, shelf_layout_manager->visibility_state()); 250 EXPECT_EQ(SHELF_VISIBLE, shelf_layout_manager->visibility_state());
251 251
252 // Create a widget to make sure that the shelf does auto-hide. 252 // Create a widget to make sure that the shelf does auto-hide.
253 views::Widget* widget = new views::Widget; 253 views::Widget* widget = new views::Widget;
254 views::Widget::InitParams params(views::Widget::InitParams::TYPE_WINDOW); 254 views::Widget::InitParams params(views::Widget::InitParams::TYPE_WINDOW);
255 params.bounds = gfx::Rect(0, 0, 200, 200); 255 params.bounds = gfx::Rect(0, 0, 200, 200);
256 params.context = CurrentContext(); 256 params.context = CurrentContext();
257 // Widget is now owned by the parent window. 257 // Widget is now owned by the parent window.
(...skipping 25 matching lines...) Expand all
283 { 283 {
284 gfx::Point event_location(20, shelf_bounds.y() - 1); 284 gfx::Point event_location(20, shelf_bounds.y() - 1);
285 ui::TouchEvent touch(ui::ET_TOUCH_PRESSED, event_location, 0, 285 ui::TouchEvent touch(ui::ET_TOUCH_PRESSED, event_location, 0,
286 ui::EventTimeForNow()); 286 ui::EventTimeForNow());
287 EXPECT_EQ(shelf_widget->GetNativeWindow(), 287 EXPECT_EQ(shelf_widget->GetNativeWindow(),
288 targeter->FindTargetForEvent(root, &touch)); 288 targeter->FindTargetForEvent(root, &touch));
289 } 289 }
290 } 290 }
291 291
292 } // namespace ash 292 } // namespace ash
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