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| 1 // Copyright 2014 The Chromium Authors. All rights reserved. | 1 // Copyright 2014 The Chromium Authors. All rights reserved. |
| 2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
| 3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
| 4 | 4 |
| 5 #include "ash/display/screen_ash.h" | 5 #include "ash/display/screen_ash.h" |
| 6 | 6 |
| 7 #include "ash/display/display_controller.h" | 7 #include "ash/display/display_controller.h" |
| 8 #include "ash/display/display_manager.h" | 8 #include "ash/display/display_manager.h" |
| 9 #include "ash/root_window_controller.h" | 9 #include "ash/root_window_controller.h" |
| 10 #include "ash/root_window_settings.h" | 10 #include "ash/root_window_settings.h" |
| 11 #include "ash/shelf/shelf_layout_manager.h" | 11 #include "ash/shelf/shelf_layout_manager.h" |
| 12 #include "ash/shelf/shelf_widget.h" | 12 #include "ash/shelf/shelf_widget.h" |
| 13 #include "ash/shell.h" | 13 #include "ash/shell.h" |
| 14 #include "ash/wm/coordinate_conversion.h" | 14 #include "ash/wm/coordinate_conversion.h" |
| 15 #include "base/logging.h" | 15 #include "base/logging.h" |
| 16 #include "ui/aura/client/screen_position_client.h" | 16 #include "ui/aura/client/screen_position_client.h" |
| 17 #include "ui/aura/env.h" | 17 #include "ui/aura/env.h" |
| 18 #include "ui/aura/window_event_dispatcher.h" | 18 #include "ui/aura/window_event_dispatcher.h" |
| 19 #include "ui/gfx/display.h" | 19 #include "ui/gfx/display.h" |
| 20 #include "ui/gfx/screen.h" | 20 #include "ui/gfx/screen.h" |
| 21 | 21 |
| 22 namespace ash { | 22 namespace ash { |
| 23 | 23 |
| 24 namespace { | 24 namespace { |
| 25 | 25 |
| 26 internal::DisplayManager* GetDisplayManager() { | 26 DisplayManager* GetDisplayManager() { |
| 27 return Shell::GetInstance()->display_manager(); | 27 return Shell::GetInstance()->display_manager(); |
| 28 } | 28 } |
| 29 | 29 |
| 30 gfx::Display FindDisplayNearestPoint(const std::vector<gfx::Display>& displays, | 30 gfx::Display FindDisplayNearestPoint(const std::vector<gfx::Display>& displays, |
| 31 const gfx::Point& point) { | 31 const gfx::Point& point) { |
| 32 int min_distance = INT_MAX; | 32 int min_distance = INT_MAX; |
| 33 const gfx::Display* nearest_display = NULL; | 33 const gfx::Display* nearest_display = NULL; |
| 34 for (std::vector<gfx::Display>::const_iterator iter = displays.begin(); | 34 for (std::vector<gfx::Display>::const_iterator iter = displays.begin(); |
| 35 iter != displays.end(); ++iter) { | 35 iter != displays.end(); ++iter) { |
| 36 const gfx::Display& display = *iter; | 36 const gfx::Display& display = *iter; |
| (...skipping 92 matching lines...) Expand 10 before | Expand all | Expand 10 after Loading... |
| 129 ScreenAsh::~ScreenAsh() { | 129 ScreenAsh::~ScreenAsh() { |
| 130 } | 130 } |
| 131 | 131 |
| 132 // static | 132 // static |
| 133 gfx::Display ScreenAsh::FindDisplayContainingPoint(const gfx::Point& point) { | 133 gfx::Display ScreenAsh::FindDisplayContainingPoint(const gfx::Point& point) { |
| 134 return GetDisplayManager()->FindDisplayContainingPoint(point); | 134 return GetDisplayManager()->FindDisplayContainingPoint(point); |
| 135 } | 135 } |
| 136 | 136 |
| 137 // static | 137 // static |
| 138 gfx::Rect ScreenAsh::GetMaximizedWindowBoundsInParent(aura::Window* window) { | 138 gfx::Rect ScreenAsh::GetMaximizedWindowBoundsInParent(aura::Window* window) { |
| 139 if (internal::GetRootWindowController(window->GetRootWindow())->shelf()) | 139 if (GetRootWindowController(window->GetRootWindow())->shelf()) |
| 140 return GetDisplayWorkAreaBoundsInParent(window); | 140 return GetDisplayWorkAreaBoundsInParent(window); |
| 141 else | 141 else |
| 142 return GetDisplayBoundsInParent(window); | 142 return GetDisplayBoundsInParent(window); |
| 143 } | 143 } |
| 144 | 144 |
| 145 // static | 145 // static |
| 146 gfx::Rect ScreenAsh::GetDisplayBoundsInParent(aura::Window* window) { | 146 gfx::Rect ScreenAsh::GetDisplayBoundsInParent(aura::Window* window) { |
| 147 return ConvertRectFromScreen( | 147 return ConvertRectFromScreen( |
| 148 window->parent(), | 148 window->parent(), |
| 149 Shell::GetScreen()->GetDisplayNearestWindow(window).bounds()); | 149 Shell::GetScreen()->GetDisplayNearestWindow(window).bounds()); |
| (...skipping 19 matching lines...) Expand all Loading... |
| 169 gfx::Rect ScreenAsh::ConvertRectFromScreen(aura::Window* window, | 169 gfx::Rect ScreenAsh::ConvertRectFromScreen(aura::Window* window, |
| 170 const gfx::Rect& rect) { | 170 const gfx::Rect& rect) { |
| 171 gfx::Point point = rect.origin(); | 171 gfx::Point point = rect.origin(); |
| 172 aura::client::GetScreenPositionClient(window->GetRootWindow())-> | 172 aura::client::GetScreenPositionClient(window->GetRootWindow())-> |
| 173 ConvertPointFromScreen(window, &point); | 173 ConvertPointFromScreen(window, &point); |
| 174 return gfx::Rect(point, rect.size()); | 174 return gfx::Rect(point, rect.size()); |
| 175 } | 175 } |
| 176 | 176 |
| 177 // static | 177 // static |
| 178 const gfx::Display& ScreenAsh::GetSecondaryDisplay() { | 178 const gfx::Display& ScreenAsh::GetSecondaryDisplay() { |
| 179 internal::DisplayManager* display_manager = GetDisplayManager(); | 179 DisplayManager* display_manager = GetDisplayManager(); |
| 180 CHECK_EQ(2U, display_manager->GetNumDisplays()); | 180 CHECK_EQ(2U, display_manager->GetNumDisplays()); |
| 181 return display_manager->GetDisplayAt(0).id() == | 181 return display_manager->GetDisplayAt(0).id() == |
| 182 Shell::GetScreen()->GetPrimaryDisplay().id() ? | 182 Shell::GetScreen()->GetPrimaryDisplay().id() ? |
| 183 display_manager->GetDisplayAt(1) : display_manager->GetDisplayAt(0); | 183 display_manager->GetDisplayAt(1) : display_manager->GetDisplayAt(0); |
| 184 } | 184 } |
| 185 | 185 |
| 186 // static | 186 // static |
| 187 const gfx::Display& ScreenAsh::GetDisplayForId(int64 display_id) { | 187 const gfx::Display& ScreenAsh::GetDisplayForId(int64 display_id) { |
| 188 return GetDisplayManager()->GetDisplayForId(display_id); | 188 return GetDisplayManager()->GetDisplayForId(display_id); |
| 189 } | 189 } |
| (...skipping 35 matching lines...) Expand 10 before | Expand all | Expand 10 after Loading... |
| 225 std::vector<gfx::Display> ScreenAsh::GetAllDisplays() const { | 225 std::vector<gfx::Display> ScreenAsh::GetAllDisplays() const { |
| 226 return GetDisplayManager()->displays(); | 226 return GetDisplayManager()->displays(); |
| 227 } | 227 } |
| 228 | 228 |
| 229 gfx::Display ScreenAsh::GetDisplayNearestWindow(gfx::NativeView window) const { | 229 gfx::Display ScreenAsh::GetDisplayNearestWindow(gfx::NativeView window) const { |
| 230 if (!window) | 230 if (!window) |
| 231 return GetPrimaryDisplay(); | 231 return GetPrimaryDisplay(); |
| 232 const aura::Window* root_window = window->GetRootWindow(); | 232 const aura::Window* root_window = window->GetRootWindow(); |
| 233 if (!root_window) | 233 if (!root_window) |
| 234 return GetPrimaryDisplay(); | 234 return GetPrimaryDisplay(); |
| 235 const internal::RootWindowSettings* rws = | 235 const RootWindowSettings* rws = GetRootWindowSettings(root_window); |
| 236 internal::GetRootWindowSettings(root_window); | |
| 237 if (rws->shutdown) | 236 if (rws->shutdown) |
| 238 return gfx::Display(1); | 237 return gfx::Display(1); |
| 239 int64 id = rws->display_id; | 238 int64 id = rws->display_id; |
| 240 // if id is |kInvaildDisplayID|, it's being deleted. | 239 // if id is |kInvaildDisplayID|, it's being deleted. |
| 241 DCHECK(id != gfx::Display::kInvalidDisplayID); | 240 DCHECK(id != gfx::Display::kInvalidDisplayID); |
| 242 | 241 |
| 243 internal::DisplayManager* display_manager = GetDisplayManager(); | 242 DisplayManager* display_manager = GetDisplayManager(); |
| 244 // RootWindow needs Display to determine its device scale factor | 243 // RootWindow needs Display to determine its device scale factor |
| 245 // for non desktop display. | 244 // for non desktop display. |
| 246 if (display_manager->non_desktop_display().id() == id) | 245 if (display_manager->non_desktop_display().id() == id) |
| 247 return display_manager->non_desktop_display(); | 246 return display_manager->non_desktop_display(); |
| 248 return display_manager->GetDisplayForId(id); | 247 return display_manager->GetDisplayForId(id); |
| 249 } | 248 } |
| 250 | 249 |
| 251 gfx::Display ScreenAsh::GetDisplayNearestPoint(const gfx::Point& point) const { | 250 gfx::Display ScreenAsh::GetDisplayNearestPoint(const gfx::Point& point) const { |
| 252 const gfx::Display& display = | 251 const gfx::Display& display = |
| 253 GetDisplayManager()->FindDisplayContainingPoint(point); | 252 GetDisplayManager()->FindDisplayContainingPoint(point); |
| (...skipping 25 matching lines...) Expand all Loading... |
| 279 | 278 |
| 280 void ScreenAsh::RemoveObserver(gfx::DisplayObserver* observer) { | 279 void ScreenAsh::RemoveObserver(gfx::DisplayObserver* observer) { |
| 281 observers_.RemoveObserver(observer); | 280 observers_.RemoveObserver(observer); |
| 282 } | 281 } |
| 283 | 282 |
| 284 gfx::Screen* ScreenAsh::CloneForShutdown() { | 283 gfx::Screen* ScreenAsh::CloneForShutdown() { |
| 285 return new ScreenForShutdown(this); | 284 return new ScreenForShutdown(this); |
| 286 } | 285 } |
| 287 | 286 |
| 288 } // namespace ash | 287 } // namespace ash |
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