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Side by Side Diff: ash/display/output_configurator_animation.cc

Issue 224113005: Eliminate ash::internal namespace (Closed) Base URL: svn://svn.chromium.org/chrome/trunk/src
Patch Set: Created 6 years, 8 months ago
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1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be 2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file. 3 // found in the LICENSE file.
4 4
5 #include "ash/display/output_configurator_animation.h" 5 #include "ash/display/output_configurator_animation.h"
6 6
7 #include "ash/shell.h" 7 #include "ash/shell.h"
8 #include "ash/shell_window_ids.h" 8 #include "ash/shell_window_ids.h"
9 #include "base/bind.h" 9 #include "base/bind.h"
10 #include "base/stl_util.h" 10 #include "base/stl_util.h"
11 #include "base/time/time.h" 11 #include "base/time/time.h"
12 #include "ui/aura/window.h" 12 #include "ui/aura/window.h"
13 #include "ui/aura/window_event_dispatcher.h" 13 #include "ui/aura/window_event_dispatcher.h"
14 #include "ui/compositor/layer.h" 14 #include "ui/compositor/layer.h"
15 #include "ui/compositor/layer_animation_observer.h" 15 #include "ui/compositor/layer_animation_observer.h"
16 #include "ui/compositor/layer_animation_sequence.h" 16 #include "ui/compositor/layer_animation_sequence.h"
17 #include "ui/compositor/layer_animator.h" 17 #include "ui/compositor/layer_animator.h"
18 #include "ui/compositor/scoped_layer_animation_settings.h" 18 #include "ui/compositor/scoped_layer_animation_settings.h"
19 19
20 namespace ash { 20 namespace ash {
21 namespace internal {
22 namespace { 21 namespace {
23 22
24 const int kFadingAnimationDurationInMS = 200; 23 const int kFadingAnimationDurationInMS = 200;
25 const int kFadingTimeoutDurationInSeconds = 10; 24 const int kFadingTimeoutDurationInSeconds = 10;
26 25
27 // CallbackRunningObserver accepts multiple layer animations and 26 // CallbackRunningObserver accepts multiple layer animations and
28 // runs the specified |callback| when all of the animations have finished. 27 // runs the specified |callback| when all of the animations have finished.
29 class CallbackRunningObserver { 28 class CallbackRunningObserver {
30 public: 29 public:
31 CallbackRunningObserver(base::Closure callback) 30 CallbackRunningObserver(base::Closure callback)
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115 // safety. These layers remain to hide root windows and will be deleted 114 // safety. These layers remain to hide root windows and will be deleted
116 // after the animation of OnDisplayModeChanged(). 115 // after the animation of OnDisplayModeChanged().
117 aura::Window::Windows root_windows = 116 aura::Window::Windows root_windows =
118 Shell::GetInstance()->GetAllRootWindows(); 117 Shell::GetInstance()->GetAllRootWindows();
119 for (aura::Window::Windows::const_iterator it = root_windows.begin(); 118 for (aura::Window::Windows::const_iterator it = root_windows.begin();
120 it != root_windows.end(); ++it) { 119 it != root_windows.end(); ++it) {
121 aura::Window* root_window = *it; 120 aura::Window* root_window = *it;
122 ui::Layer* hiding_layer = new ui::Layer(ui::LAYER_SOLID_COLOR); 121 ui::Layer* hiding_layer = new ui::Layer(ui::LAYER_SOLID_COLOR);
123 hiding_layer->SetColor(SK_ColorBLACK); 122 hiding_layer->SetColor(SK_ColorBLACK);
124 hiding_layer->SetBounds(root_window->bounds()); 123 hiding_layer->SetBounds(root_window->bounds());
125 ui::Layer* parent = ash::Shell::GetContainer( 124 ui::Layer* parent =
126 root_window, 125 ash::Shell::GetContainer(root_window,
127 ash::internal::kShellWindowId_OverlayContainer)->layer(); 126 ash::kShellWindowId_OverlayContainer)->layer();
128 parent->Add(hiding_layer); 127 parent->Add(hiding_layer);
129 128
130 hiding_layer->SetOpacity(0.0); 129 hiding_layer->SetOpacity(0.0);
131 130
132 ui::ScopedLayerAnimationSettings settings(hiding_layer->GetAnimator()); 131 ui::ScopedLayerAnimationSettings settings(hiding_layer->GetAnimator());
133 settings.SetTransitionDuration(base::TimeDelta::FromMilliseconds( 132 settings.SetTransitionDuration(base::TimeDelta::FromMilliseconds(
134 kFadingAnimationDurationInMS)); 133 kFadingAnimationDurationInMS));
135 observer->AddNewAnimator(hiding_layer->GetAnimator()); 134 observer->AddNewAnimator(hiding_layer->GetAnimator());
136 hiding_layer->SetOpacity(1.0f); 135 hiding_layer->SetOpacity(1.0f);
137 hiding_layer->SetVisible(true); 136 hiding_layer->SetVisible(true);
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174 it != root_windows.end(); ++it) { 173 it != root_windows.end(); ++it) {
175 aura::Window* root_window = *it; 174 aura::Window* root_window = *it;
176 ui::Layer* hiding_layer = NULL; 175 ui::Layer* hiding_layer = NULL;
177 if (hiding_layers_.find(root_window) == hiding_layers_.end()) { 176 if (hiding_layers_.find(root_window) == hiding_layers_.end()) {
178 // In case of the transition from mirroring->non-mirroring, new root 177 // In case of the transition from mirroring->non-mirroring, new root
179 // windows appear and we do not have the black layers for them. Thus 178 // windows appear and we do not have the black layers for them. Thus
180 // we need to create the layer and make it visible. 179 // we need to create the layer and make it visible.
181 hiding_layer = new ui::Layer(ui::LAYER_SOLID_COLOR); 180 hiding_layer = new ui::Layer(ui::LAYER_SOLID_COLOR);
182 hiding_layer->SetColor(SK_ColorBLACK); 181 hiding_layer->SetColor(SK_ColorBLACK);
183 hiding_layer->SetBounds(root_window->bounds()); 182 hiding_layer->SetBounds(root_window->bounds());
184 ui::Layer* parent = ash::Shell::GetContainer( 183 ui::Layer* parent =
185 root_window, 184 ash::Shell::GetContainer(
186 ash::internal::kShellWindowId_OverlayContainer)->layer(); 185 root_window, ash::kShellWindowId_OverlayContainer)->layer();
187 parent->Add(hiding_layer); 186 parent->Add(hiding_layer);
188 hiding_layer->SetOpacity(1.0f); 187 hiding_layer->SetOpacity(1.0f);
189 hiding_layer->SetVisible(true); 188 hiding_layer->SetVisible(true);
190 hiding_layers_[root_window] = hiding_layer; 189 hiding_layers_[root_window] = hiding_layer;
191 } else { 190 } else {
192 hiding_layer = hiding_layers_[root_window]; 191 hiding_layer = hiding_layers_[root_window];
193 if (hiding_layer->bounds() != root_window->bounds()) 192 if (hiding_layer->bounds() != root_window->bounds())
194 hiding_layer->SetBounds(root_window->bounds()); 193 hiding_layer->SetBounds(root_window->bounds());
195 } 194 }
196 195
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218 void OutputConfiguratorAnimation::ClearHidingLayers() { 217 void OutputConfiguratorAnimation::ClearHidingLayers() {
219 if (timer_) { 218 if (timer_) {
220 timer_->Stop(); 219 timer_->Stop();
221 timer_.reset(); 220 timer_.reset();
222 } 221 }
223 STLDeleteContainerPairSecondPointers( 222 STLDeleteContainerPairSecondPointers(
224 hiding_layers_.begin(), hiding_layers_.end()); 223 hiding_layers_.begin(), hiding_layers_.end());
225 hiding_layers_.clear(); 224 hiding_layers_.clear();
226 } 225 }
227 226
228 } // namespace internal
229 } // namespace ash 227 } // namespace ash
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