| Index: components/sync/base/node_ordinal.h
|
| diff --git a/components/sync/base/node_ordinal.h b/components/sync/base/node_ordinal.h
|
| index 60813288c535d639691ea673a7637ae56bfcdd50..385ef040e1f9400b9f4299783e413e1793c681ba 100644
|
| --- a/components/sync/base/node_ordinal.h
|
| +++ b/components/sync/base/node_ordinal.h
|
| @@ -9,7 +9,6 @@
|
| #include <stdint.h>
|
|
|
| #include "components/sync/base/ordinal.h"
|
| -#include "components/sync/base/sync_export.h"
|
|
|
| namespace syncer {
|
|
|
| @@ -44,13 +43,13 @@ static_assert(NodeOrdinal::kRadix == 256, "NodeOrdinal has incorrect radix");
|
| // field of SyncEntity) to a NodeOrdinal. This transformation
|
| // preserves the ordering relation: a < b under integer ordering if
|
| // and only if Int64ToNodeOrdinal(a) < Int64ToNodeOrdinal(b).
|
| -SYNC_EXPORT NodeOrdinal Int64ToNodeOrdinal(int64_t x);
|
| +NodeOrdinal Int64ToNodeOrdinal(int64_t x);
|
|
|
| // The inverse of Int64ToNodeOrdinal. This conversion is, in general,
|
| // lossy: NodeOrdinals can have arbitrary fidelity, while numeric
|
| // positions contain only 64 bits of information (in fact, this is the
|
| // reason we've moved away from them).
|
| -SYNC_EXPORT int64_t NodeOrdinalToInt64(const NodeOrdinal& ordinal);
|
| +int64_t NodeOrdinalToInt64(const NodeOrdinal& ordinal);
|
|
|
| } // namespace syncer
|
|
|
|
|