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1 // Copyright 2014 the V8 project authors. All rights reserved. | 1 // Copyright 2014 the V8 project authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 #ifndef V8_COMPILER_CODE_GENERATOR_H_ | 5 #ifndef V8_COMPILER_CODE_GENERATOR_H_ |
6 #define V8_COMPILER_CODE_GENERATOR_H_ | 6 #define V8_COMPILER_CODE_GENERATOR_H_ |
7 | 7 |
8 #include "src/compiler/gap-resolver.h" | 8 #include "src/compiler/gap-resolver.h" |
9 #include "src/compiler/instruction.h" | 9 #include "src/compiler/instruction.h" |
10 #include "src/compiler/unwinding-info-writer.h" | 10 #include "src/compiler/unwinding-info-writer.h" |
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41 | 41 |
42 private: | 42 private: |
43 Instruction* instr_; | 43 Instruction* instr_; |
44 size_t pos_; | 44 size_t pos_; |
45 }; | 45 }; |
46 | 46 |
47 | 47 |
48 // Generates native code for a sequence of instructions. | 48 // Generates native code for a sequence of instructions. |
49 class CodeGenerator final : public GapResolver::Assembler { | 49 class CodeGenerator final : public GapResolver::Assembler { |
50 public: | 50 public: |
51 CodeGenerator(Zone* zone, CompilationInfo* info); | 51 explicit CodeGenerator(Frame* frame, Linkage* linkage, |
| 52 InstructionSequence* code, CompilationInfo* info); |
52 | 53 |
53 // Initialize before calling AssembleCode or FinishCodeObject. | 54 // Generate native code. |
54 void Initialize(Frame* frame, Linkage* linkage, InstructionSequence* code); | 55 Handle<Code> GenerateCode(); |
55 | |
56 // Generate native code. This function can be run off the main thread. | |
57 bool AssembleCode(); | |
58 | |
59 // Finishes the code object generated in AssembleCode. This function returns | |
60 // an empty handle if AssembleCode() fails or has not been called. | |
61 Handle<Code> FinishCodeObject(); | |
62 | 56 |
63 InstructionSequence* code() const { return code_; } | 57 InstructionSequence* code() const { return code_; } |
64 FrameAccessState* frame_access_state() const { return frame_access_state_; } | 58 FrameAccessState* frame_access_state() const { return frame_access_state_; } |
65 const Frame* frame() const { return frame_access_state_->frame(); } | 59 const Frame* frame() const { return frame_access_state_->frame(); } |
66 Isolate* isolate() const { return info_->isolate(); } | 60 Isolate* isolate() const { return info_->isolate(); } |
67 Linkage* linkage() const { return linkage_; } | 61 Linkage* linkage() const { return linkage_; } |
68 bool assemble_code_successful() { return assemble_code_successful_; } | |
69 | 62 |
70 Label* GetLabel(RpoNumber rpo) { return &labels_[rpo.ToSize()]; } | 63 Label* GetLabel(RpoNumber rpo) { return &labels_[rpo.ToSize()]; } |
71 | 64 |
72 private: | 65 private: |
73 MacroAssembler* masm() { return &masm_; } | 66 MacroAssembler* masm() { return &masm_; } |
74 GapResolver* resolver() { return &resolver_; } | 67 GapResolver* resolver() { return &resolver_; } |
75 SafepointTableBuilder* safepoints() { return &safepoints_; } | 68 SafepointTableBuilder* safepoints() { return &safepoints_; } |
76 Zone* zone() const { return code()->zone(); } | 69 Zone* zone() const { return code()->zone(); } |
77 CompilationInfo* info() const { return info_; } | 70 CompilationInfo* info() const { return info_; } |
78 | 71 |
| 72 // Create the FrameAccessState object. The Frame is immutable from here on. |
| 73 void CreateFrameAccessState(Frame* frame); |
| 74 |
79 // Architecture - specific frame finalization. | 75 // Architecture - specific frame finalization. |
80 void FinishFrame(Frame* frame); | 76 void FinishFrame(Frame* frame); |
81 | 77 |
82 // Checks if {block} will appear directly after {current_block_} when | 78 // Checks if {block} will appear directly after {current_block_} when |
83 // assembling code, in which case, a fall-through can be used. | 79 // assembling code, in which case, a fall-through can be used. |
84 bool IsNextInAssemblyOrder(RpoNumber block) const; | 80 bool IsNextInAssemblyOrder(RpoNumber block) const; |
85 | 81 |
86 // Record a safepoint with the given pointer map. | 82 // Record a safepoint with the given pointer map. |
87 void RecordSafepoint(ReferenceMap* references, Safepoint::Kind kind, | 83 void RecordSafepoint(ReferenceMap* references, Safepoint::Kind kind, |
88 int arguments, Safepoint::DeoptMode deopt_mode); | 84 int arguments, Safepoint::DeoptMode deopt_mode); |
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254 }; | 250 }; |
255 | 251 |
256 struct HandlerInfo { | 252 struct HandlerInfo { |
257 Label* handler; | 253 Label* handler; |
258 int pc_offset; | 254 int pc_offset; |
259 }; | 255 }; |
260 | 256 |
261 friend class OutOfLineCode; | 257 friend class OutOfLineCode; |
262 | 258 |
263 FrameAccessState* frame_access_state_; | 259 FrameAccessState* frame_access_state_; |
264 Linkage* linkage_; | 260 Linkage* const linkage_; |
265 InstructionSequence* code_; | 261 InstructionSequence* const code_; |
266 UnwindingInfoWriter unwinding_info_writer_; | 262 UnwindingInfoWriter unwinding_info_writer_; |
267 CompilationInfo* const info_; | 263 CompilationInfo* const info_; |
268 Label* labels_; | 264 Label* const labels_; |
269 Label return_label_; | 265 Label return_label_; |
270 RpoNumber current_block_; | 266 RpoNumber current_block_; |
271 SourcePosition current_source_position_; | 267 SourcePosition current_source_position_; |
272 MacroAssembler masm_; | 268 MacroAssembler masm_; |
273 GapResolver resolver_; | 269 GapResolver resolver_; |
274 SafepointTableBuilder safepoints_; | 270 SafepointTableBuilder safepoints_; |
275 ZoneVector<HandlerInfo> handlers_; | 271 ZoneVector<HandlerInfo> handlers_; |
276 ZoneDeque<DeoptimizationExit*> deoptimization_exits_; | 272 ZoneDeque<DeoptimizationExit*> deoptimization_exits_; |
277 ZoneDeque<DeoptimizationState*> deoptimization_states_; | 273 ZoneDeque<DeoptimizationState*> deoptimization_states_; |
278 ZoneDeque<Handle<Object>> deoptimization_literals_; | 274 ZoneDeque<Handle<Object>> deoptimization_literals_; |
279 size_t inlined_function_count_; | 275 size_t inlined_function_count_; |
280 TranslationBuffer translations_; | 276 TranslationBuffer translations_; |
281 int last_lazy_deopt_pc_; | 277 int last_lazy_deopt_pc_; |
282 JumpTable* jump_tables_; | 278 JumpTable* jump_tables_; |
283 OutOfLineCode* ools_; | 279 OutOfLineCode* ools_; |
284 int osr_pc_offset_; | 280 int osr_pc_offset_; |
285 SourcePositionTableBuilder source_position_table_builder_; | 281 SourcePositionTableBuilder source_position_table_builder_; |
286 bool assemble_code_successful_; | |
287 }; | 282 }; |
288 | 283 |
289 } // namespace compiler | 284 } // namespace compiler |
290 } // namespace internal | 285 } // namespace internal |
291 } // namespace v8 | 286 } // namespace v8 |
292 | 287 |
293 #endif // V8_COMPILER_CODE_GENERATOR_H | 288 #endif // V8_COMPILER_CODE_GENERATOR_H |
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