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Unified Diff: ash/common/system/chromeos/palette/tools/laser_pointer_points.cc

Issue 2239743004: Palette tool laser prototype. (Closed) Base URL: https://chromium.googlesource.com/chromium/src.git@patch
Patch Set: Fixed patch set 3 errors. Created 4 years, 4 months ago
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Index: ash/common/system/chromeos/palette/tools/laser_pointer_points.cc
diff --git a/ash/common/system/chromeos/palette/tools/laser_pointer_points.cc b/ash/common/system/chromeos/palette/tools/laser_pointer_points.cc
new file mode 100644
index 0000000000000000000000000000000000000000..7767996186772d0dd16a91d3a589f286b65e7f16
--- /dev/null
+++ b/ash/common/system/chromeos/palette/tools/laser_pointer_points.cc
@@ -0,0 +1,113 @@
+// Copyright 2016 The Chromium Authors. All rights reserved.
+// Use of this source code is governed by a BSD-style license that can be
+// found in the LICENSE file.
+
+#include "ash/common/system/chromeos/palette/tools/laser_pointer_points.h"
+
+#include <limits.h>
jdufault 2016/08/17 21:41:07 <limits>
sammiequon 2016/08/18 00:52:07 Done.
+
+namespace ash {
+
+LaserPointerPoints::LaserPointerPoints(base::TimeDelta life_duration)
+ : life_duration_(life_duration) {}
+
+LaserPointerPoints::~LaserPointerPoints() {}
+
+void LaserPointerPoints::AddPoint(const gfx::Point& point) {
+ // Creates and adds the new point. Updates the collection and bounding box
jdufault 2016/08/17 21:41:08 Drop comment, it is already on the declaration.
sammiequon 2016/08/18 00:52:08 Done.
+ // accordingly.
+ base::Time pointTime = base::Time::Now();
jdufault 2016/08/17 21:41:08 point_time
jdufault 2016/08/17 21:41:08 inline this variable since it is only used once.
sammiequon 2016/08/18 00:52:07 Done.
sammiequon 2016/08/18 00:52:07 Done.
+ LaserPoint newPoint;
jdufault 2016/08/17 21:41:07 new_point
sammiequon 2016/08/18 00:52:08 Done.
+ newPoint.location = point;
+ newPoint.creation_time = pointTime;
+
+ if (points_.empty())
+ bounds_.SetRect(point.x(), point.y(), 0, 0);
+ else
+ CalculateBounds(newPoint.location);
+
+ points_.push_back(newPoint);
+ ClearOldPoints();
+}
+
+void LaserPointerPoints::Clear() {
+ points_.clear();
+}
+
+gfx::Rect LaserPointerPoints::GetBoundingBox() const {
+ return bounds_;
+}
+
+LaserPointerPoints::LaserPoint LaserPointerPoints::GetOldest() const {
+ if (!points_.empty())
jdufault 2016/08/17 21:41:08 Invert all of these conditions since the pattern i
sammiequon 2016/08/18 00:52:08 Done.
+ return points_.front();
+ return LaserPoint();
+}
+
+LaserPointerPoints::LaserPoint LaserPointerPoints::GetMostRecent() const {
jdufault 2016/08/17 21:41:08 See GetOldest comment.
sammiequon 2016/08/18 00:52:08 Done.
+ if (!points_.empty())
+ return points_.back();
+ return LaserPoint();
+}
+
+bool LaserPointerPoints::IsEmpty() const {
+ return points_.empty();
+}
+
+int LaserPointerPoints::GetNumberOfPoints() const {
+ return points_.size();
+}
+
+std::deque<LaserPointerPoints::LaserPoint>::const_iterator
+LaserPointerPoints::PointsStart() const {
+ return points_.cbegin();
+}
+
+std::deque<LaserPointerPoints::LaserPoint>::const_iterator
+LaserPointerPoints::PointsEnd() const {
+ return points_.cend();
+}
+
+void LaserPointerPoints::CalculateBounds(const gfx::Point& point) {
+ // This will do nothing if the point is within the current bounds.
+ gfx::Point min_point(bounds_.origin());
+ gfx::Point max_point(bounds_.bottom_right());
+ min_point = gfx::Point(std::min(min_point.x(), point.x()),
+ std::min(min_point.y(), point.y()));
+ max_point = gfx::Point(std::max(max_point.x(), point.x()),
+ std::max(max_point.y(), point.y()));
+ bounds_ = gfx::BoundingRect(min_point, max_point);
+}
+
+void LaserPointerPoints::ClearOldPoints() {
+ if (!points_.empty()) {
+ LaserPoint newest = points_.back();
+ bool needs_recalculate_bounds = false;
+ auto it = points_.begin();
+ for (; it != points_.end(); ++it) {
+ if (newest.creation_time - it->creation_time > life_duration_) {
+ if (!needs_recalculate_bounds && !bounds_.Contains(it->location))
+ needs_recalculate_bounds = true;
+ } else {
+ // Since the points are sorted by time we can end the loop early once
+ // the condition fails.
+ break;
+ }
+ }
+ points_.erase(points_.begin(), it);
jdufault 2016/08/17 21:41:08 Nice, this works well.
sammiequon 2016/08/18 00:52:07 :).
+
+ if (needs_recalculate_bounds)
+ RecalculateBounds();
+ }
+}
+
+void LaserPointerPoints::RecalculateBounds() {
+ int j = 0;
jdufault 2016/08/17 21:41:08 Because the point length is only 40 or so, I don't
sammiequon 2016/08/18 00:52:07 Removed. Doesn't seem to cause too much lag.
+ for (auto it = points_.begin(); it != points_.end(); ++it, ++j) {
+ if (j == 0)
+ bounds_.SetRect(it->location.x(), it->location.y(), 0, 0);
+ else
+ CalculateBounds(it->location);
+ }
+}
+} // namespace ash

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