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1 /* | 1 /* |
2 * Copyright (C) 2008 Nikolas Zimmermann <zimmermann@kde.org> | 2 * Copyright (C) 2008 Nikolas Zimmermann <zimmermann@kde.org> |
3 * | 3 * |
4 * This library is free software; you can redistribute it and/or | 4 * This library is free software; you can redistribute it and/or |
5 * modify it under the terms of the GNU Library General Public | 5 * modify it under the terms of the GNU Library General Public |
6 * License as published by the Free Software Foundation; either | 6 * License as published by the Free Software Foundation; either |
7 * version 2 of the License, or (at your option) any later version. | 7 * version 2 of the License, or (at your option) any later version. |
8 * | 8 * |
9 * This library is distributed in the hope that it will be useful, | 9 * This library is distributed in the hope that it will be useful, |
10 * but WITHOUT ANY WARRANTY; without even the implied warranty of | 10 * but WITHOUT ANY WARRANTY; without even the implied warranty of |
11 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU | 11 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU |
12 * Library General Public License for more details. | 12 * Library General Public License for more details. |
13 * | 13 * |
14 * You should have received a copy of the GNU Library General Public License | 14 * You should have received a copy of the GNU Library General Public License |
15 * along with this library; see the file COPYING.LIB. If not, write to | 15 * along with this library; see the file COPYING.LIB. If not, write to |
16 * the Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor, | 16 * the Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor, |
17 * Boston, MA 02110-1301, USA. | 17 * Boston, MA 02110-1301, USA. |
18 * | 18 * |
19 */ | 19 */ |
20 | 20 |
21 #ifndef ScriptLoader_h | 21 #ifndef ScriptLoader_h |
22 #define ScriptLoader_h | 22 #define ScriptLoader_h |
23 | 23 |
24 #include "core/CoreExport.h" | 24 #include "core/CoreExport.h" |
25 #include "core/dom/PendingScript.h" | 25 #include "core/dom/PendingScript.h" |
26 #include "core/dom/ScriptRunner.h" | |
26 #include "core/fetch/FetchRequest.h" | 27 #include "core/fetch/FetchRequest.h" |
27 #include "core/fetch/ResourceClient.h" | 28 #include "core/fetch/ResourceClient.h" |
28 #include "core/fetch/ScriptResource.h" | 29 #include "core/fetch/ScriptResource.h" |
30 #include "wtf/Optional.h" | |
29 #include "wtf/text/TextPosition.h" | 31 #include "wtf/text/TextPosition.h" |
30 #include "wtf/text/WTFString.h" | 32 #include "wtf/text/WTFString.h" |
31 | 33 |
32 namespace blink { | 34 namespace blink { |
33 | 35 |
34 class Element; | 36 class Element; |
35 class ScriptLoaderClient; | 37 class ScriptLoaderClient; |
36 class ScriptSourceCode; | 38 class ScriptSourceCode; |
37 class LocalFrame; | 39 class LocalFrame; |
38 | 40 |
(...skipping 51 matching lines...) Expand 10 before | Expand all | Expand 10 after Loading... | |
90 | 92 |
91 protected: | 93 protected: |
92 ScriptLoader(Element*, bool createdByParser, bool isEvaluated, bool createdD uringDocumentWrite); | 94 ScriptLoader(Element*, bool createdByParser, bool isEvaluated, bool createdD uringDocumentWrite); |
93 | 95 |
94 private: | 96 private: |
95 bool ignoresLoadRequest() const; | 97 bool ignoresLoadRequest() const; |
96 bool isScriptForEventSupported() const; | 98 bool isScriptForEventSupported() const; |
97 void logScriptMimetype(ScriptResource*, LocalFrame*, String); | 99 void logScriptMimetype(ScriptResource*, LocalFrame*, String); |
98 | 100 |
99 bool fetchScript(const String& sourceUrl, FetchRequest::DeferOption); | 101 bool fetchScript(const String& sourceUrl, FetchRequest::DeferOption); |
102 bool doExecuteScript(const ScriptSourceCode&); | |
100 | 103 |
101 ScriptLoaderClient* client() const; | 104 ScriptLoaderClient* client() const; |
102 | 105 |
103 // ResourceClient | 106 // ResourceClient |
104 void notifyFinished(Resource*) override; | 107 void notifyFinished(Resource*) override; |
105 String debugName() const override { return "ScriptLoader"; } | 108 String debugName() const override { return "ScriptLoader"; } |
106 | 109 |
107 Member<Element> m_element; | 110 Member<Element> m_element; |
108 Member<ScriptResource> m_resource; | 111 Member<ScriptResource> m_resource; |
109 WTF::OrdinalNumber m_startLineNumber; | 112 WTF::OrdinalNumber m_startLineNumber; |
110 String m_characterEncoding; | 113 String m_characterEncoding; |
111 String m_fallbackCharacterEncoding; | 114 String m_fallbackCharacterEncoding; |
112 | 115 |
113 bool m_parserInserted : 1; | 116 bool m_parserInserted : 1; |
114 bool m_isExternalScript : 1; | 117 bool m_isExternalScript : 1; |
115 bool m_alreadyStarted : 1; | 118 bool m_alreadyStarted : 1; |
116 bool m_haveFiredLoad : 1; | 119 bool m_haveFiredLoad : 1; |
117 bool m_willBeParserExecuted : 1; // Same as "The parser will handle executin g the script." | 120 bool m_willBeParserExecuted : 1; // Same as "The parser will handle executin g the script." |
118 bool m_readyToBeParserExecuted : 1; | 121 bool m_readyToBeParserExecuted : 1; |
119 bool m_willExecuteInOrder : 1; | |
120 bool m_willExecuteWhenDocumentFinishedParsing : 1; | 122 bool m_willExecuteWhenDocumentFinishedParsing : 1; |
121 bool m_forceAsync : 1; | 123 bool m_forceAsync : 1; |
122 const bool m_createdDuringDocumentWrite : 1; | 124 const bool m_createdDuringDocumentWrite : 1; |
123 | 125 |
126 // Async scripts may either execute as their load completes, or 'in | |
127 // order'. See http://www.html5rocks.com/en/tutorials/speed/script-loading/ | |
128 // for more information. | |
129 WTF::Optional<ScriptRunner::ExecutionType> m_asyncExecType; | |
kouhei (in TOK)
2016/08/26 10:01:48
Would you add another ExecutionType instead of WTF
Bryan McQuade
2016/08/28 21:09:23
Sure. I also renamed the enum to AsyncExecutionTyp
| |
130 | |
124 Member<PendingScript> m_pendingScript; | 131 Member<PendingScript> m_pendingScript; |
125 }; | 132 }; |
126 | 133 |
127 ScriptLoader* toScriptLoaderIfPossible(Element*); | 134 ScriptLoader* toScriptLoaderIfPossible(Element*); |
128 | 135 |
129 } // namespace blink | 136 } // namespace blink |
130 | 137 |
131 #endif // ScriptLoader_h | 138 #endif // ScriptLoader_h |
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