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1 // Copyright (c) 2013 The Chromium Authors. All rights reserved. | 1 // Copyright (c) 2013 The Chromium Authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 #ifndef TOOLS_GN_VALUE_H_ | 5 #ifndef TOOLS_GN_VALUE_H_ |
6 #define TOOLS_GN_VALUE_H_ | 6 #define TOOLS_GN_VALUE_H_ |
7 | 7 |
8 #include <map> | |
9 | |
8 #include "base/basictypes.h" | 10 #include "base/basictypes.h" |
9 #include "base/logging.h" | 11 #include "base/logging.h" |
10 #include "base/strings/string_piece.h" | 12 #include "base/strings/string_piece.h" |
11 #include "tools/gn/err.h" | 13 #include "tools/gn/err.h" |
12 | 14 |
13 class ParseNode; | 15 class ParseNode; |
14 class Scope; | 16 class Scope; |
15 | 17 |
16 // Represents a variable value in the interpreter. | 18 // Represents a variable value in the interpreter. |
17 class Value { | 19 class Value { |
18 public: | 20 public: |
19 enum Type { | 21 enum Type { |
20 NONE = 0, | 22 NONE = 0, |
21 BOOLEAN, | 23 BOOLEAN, |
22 INTEGER, | 24 INTEGER, |
23 STRING, | 25 STRING, |
24 LIST, | 26 LIST, |
25 SCOPE | 27 |
28 // Scopes and dictionaries act equivalently from the calling code | |
29 // perspective, but are created differently. The scope type is used in | |
30 // templates to refer to the invoker. Dictionaries are used when reading | |
31 // scopes from files and we actually want to copy and own the values. Both | |
scottmg
2014/04/03 20:44:40
Adding a second almost-identical seems pretty awkw
brettw
2014/04/03 23:19:24
I went around and around on this and at times had
| |
32 // are read-only from script and are read using "value.key" syntax. | |
33 // | |
34 // GN specifically doesn't expose a general writable dictionary type to the | |
35 // script because of the additional complexity, lack of a strong use case, | |
36 // and potential for abuse. We can add this if there is a very strong use | |
37 // case and we can come up with syntax we like. | |
38 // | |
39 // If we wanted to use this more generally, an alternative approach would | |
40 // be to refcount the Scope object so value could own a reference to it, | |
41 // and then delete the dictionary type. | |
42 SCOPE, | |
43 DICT, | |
26 }; | 44 }; |
27 | 45 |
28 Value(); | 46 Value(); |
29 Value(const ParseNode* origin, Type t); | 47 Value(const ParseNode* origin, Type t); |
30 Value(const ParseNode* origin, bool bool_val); | 48 Value(const ParseNode* origin, bool bool_val); |
31 Value(const ParseNode* origin, int64 int_val); | 49 Value(const ParseNode* origin, int64 int_val); |
32 Value(const ParseNode* origin, std::string str_val); | 50 Value(const ParseNode* origin, std::string str_val); |
33 Value(const ParseNode* origin, const char* str_val); | 51 Value(const ParseNode* origin, const char* str_val); |
34 Value(const ParseNode* origin, Scope* scope); // Non-owning ptr. | 52 Value(const ParseNode* origin, Scope* scope); // Non-owning ptr. |
35 // (must outlive Value.) | 53 // (must outlive Value.) |
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86 | 104 |
87 Scope* scope_value() { | 105 Scope* scope_value() { |
88 DCHECK(type_ == SCOPE); | 106 DCHECK(type_ == SCOPE); |
89 return scope_value_; | 107 return scope_value_; |
90 } | 108 } |
91 const Scope* scope_value() const { | 109 const Scope* scope_value() const { |
92 DCHECK(type_ == SCOPE); | 110 DCHECK(type_ == SCOPE); |
93 return scope_value_; | 111 return scope_value_; |
94 } | 112 } |
95 | 113 |
114 std::map<std::string, Value>& dict_value() { | |
115 DCHECK(type_ == DICT); | |
116 return dict_value_; | |
117 } | |
118 const std::map<std::string, Value>& dict_value() const { | |
119 DCHECK(type_ == DICT); | |
120 return dict_value_; | |
121 } | |
122 | |
96 // Converts the given value to a string. Returns true if strings should be | 123 // Converts the given value to a string. Returns true if strings should be |
97 // quoted or the ToString of a string should be the string itself. | 124 // quoted or the ToString of a string should be the string itself. |
98 std::string ToString(bool quote_strings) const; | 125 std::string ToString(bool quote_strings) const; |
99 | 126 |
100 // Verifies that the value is of the given type. If it isn't, returns | 127 // Verifies that the value is of the given type. If it isn't, returns |
101 // false and sets the error. | 128 // false and sets the error. |
102 bool VerifyTypeIs(Type t, Err* err) const; | 129 bool VerifyTypeIs(Type t, Err* err) const; |
103 | 130 |
104 // Compares values. Only the "value" is compared, not the origin. | 131 // Compares values. Only the "value" is compared, not the origin. |
105 bool operator==(const Value& other) const; | 132 bool operator==(const Value& other) const; |
106 bool operator!=(const Value& other) const; | 133 bool operator!=(const Value& other) const; |
107 | 134 |
108 private: | 135 private: |
136 // This is a lot of objects associated with every Value that need | |
137 // initialization and tear down every time. It might be more efficient to | |
138 // create a union of ManualConstructor objects (see SmallMap) and only | |
139 // use the one we care about. | |
109 Type type_; | 140 Type type_; |
110 std::string string_value_; | 141 std::string string_value_; |
111 bool boolean_value_; | 142 bool boolean_value_; |
112 int64 int_value_; | 143 int64 int_value_; |
113 std::vector<Value> list_value_; | 144 std::vector<Value> list_value_; |
114 Scope* scope_value_; // Non-owning. | 145 Scope* scope_value_; // Non-owning. |
146 std::map<std::string, Value> dict_value_; | |
115 | 147 |
116 const ParseNode* origin_; | 148 const ParseNode* origin_; |
117 }; | 149 }; |
118 | 150 |
119 #endif // TOOLS_GN_VALUE_H_ | 151 #endif // TOOLS_GN_VALUE_H_ |
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