Index: ash/shelf/shelf_bezel_event_handler.cc |
diff --git a/ash/shelf/shelf_bezel_event_filter.cc b/ash/shelf/shelf_bezel_event_handler.cc |
similarity index 60% |
rename from ash/shelf/shelf_bezel_event_filter.cc |
rename to ash/shelf/shelf_bezel_event_handler.cc |
index 224180c7813851e7b49cbe43065fcd1d5ed86f89..da40409be668deaa01e6545b628e56cad93ef7b0 100644 |
--- a/ash/shelf/shelf_bezel_event_filter.cc |
+++ b/ash/shelf/shelf_bezel_event_handler.cc |
@@ -2,30 +2,30 @@ |
// Use of this source code is governed by a BSD-style license that can be |
// found in the LICENSE file. |
-#include "ash/shelf/shelf_bezel_event_filter.h" |
+#include "ash/shelf/shelf_bezel_event_handler.h" |
-#include "ash/shelf/shelf_layout_manager.h" |
+#include "ash/common/shelf/wm_shelf.h" |
#include "ash/shell.h" |
#include "ui/aura/window.h" |
#include "ui/display/display.h" |
#include "ui/display/screen.h" |
+#include "ui/events/event.h" |
#include "ui/gfx/geometry/point.h" |
#include "ui/gfx/geometry/rect.h" |
#include "ui/wm/core/coordinate_conversion.h" |
namespace ash { |
-ShelfBezelEventFilter::ShelfBezelEventFilter( |
- ShelfLayoutManager* shelf_layout_manager) |
- : shelf_layout_manager_(shelf_layout_manager), in_touch_drag_(false) { |
+ShelfBezelEventHandler::ShelfBezelEventHandler(WmShelf* shelf) |
+ : shelf_(shelf), in_touch_drag_(false) { |
Shell::GetInstance()->AddPreTargetHandler(this); |
} |
-ShelfBezelEventFilter::~ShelfBezelEventFilter() { |
+ShelfBezelEventHandler::~ShelfBezelEventHandler() { |
Shell::GetInstance()->RemovePreTargetHandler(this); |
} |
-void ShelfBezelEventFilter::OnGestureEvent(ui::GestureEvent* event) { |
+void ShelfBezelEventHandler::OnGestureEvent(ui::GestureEvent* event) { |
gfx::Point point_in_screen(event->location()); |
aura::Window* target = static_cast<aura::Window*>(event->target()); |
::wm::ConvertPointToScreen(target, &point_in_screen); |
@@ -35,7 +35,7 @@ void ShelfBezelEventFilter::OnGestureEvent(ui::GestureEvent* event) { |
if ((!screen.Contains(point_in_screen) && |
IsShelfOnBezel(screen, point_in_screen)) || |
in_touch_drag_) { |
- if (shelf_layout_manager_->ProcessGestureEvent(*event)) { |
+ if (shelf_->ProcessGestureEvent(*event)) { |
switch (event->type()) { |
case ui::ET_GESTURE_SCROLL_BEGIN: |
in_touch_drag_ = true; |
@@ -52,11 +52,19 @@ void ShelfBezelEventFilter::OnGestureEvent(ui::GestureEvent* event) { |
} |
} |
-bool ShelfBezelEventFilter::IsShelfOnBezel(const gfx::Rect& screen, |
- const gfx::Point& point) const { |
- return shelf_layout_manager_->SelectValueForShelfAlignment( |
- point.y() >= screen.bottom(), point.x() <= screen.x(), |
- point.x() >= screen.right()); |
+bool ShelfBezelEventHandler::IsShelfOnBezel(const gfx::Rect& screen, |
+ const gfx::Point& point) const { |
+ switch (shelf_->GetAlignment()) { |
+ case SHELF_ALIGNMENT_BOTTOM: |
+ case SHELF_ALIGNMENT_BOTTOM_LOCKED: |
+ return point.y() >= screen.bottom(); |
+ case SHELF_ALIGNMENT_LEFT: |
+ return point.x() <= screen.x(); |
+ case SHELF_ALIGNMENT_RIGHT: |
+ return point.x() >= screen.right(); |
+ } |
+ NOTREACHED(); |
+ return false; |
} |
} // namespace ash |