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1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. | 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 #include "ash/shelf/shelf_layout_manager.h" | 5 #include "ash/shelf/shelf_layout_manager.h" |
6 | 6 |
7 #include <algorithm> | 7 #include <algorithm> |
8 #include <cmath> | 8 #include <cmath> |
9 #include <vector> | 9 #include <vector> |
10 | 10 |
11 #include "ash/common/material_design/material_design_controller.h" | 11 #include "ash/common/material_design/material_design_controller.h" |
12 #include "ash/common/session/session_state_delegate.h" | 12 #include "ash/common/session/session_state_delegate.h" |
13 #include "ash/common/shelf/shelf_constants.h" | 13 #include "ash/common/shelf/shelf_constants.h" |
14 #include "ash/common/shelf/shelf_delegate.h" | 14 #include "ash/common/shelf/shelf_delegate.h" |
15 #include "ash/common/shelf/wm_shelf_util.h" | 15 #include "ash/common/shelf/wm_shelf_util.h" |
16 #include "ash/common/shell_window_ids.h" | 16 #include "ash/common/shell_window_ids.h" |
17 #include "ash/common/system/status_area_widget.h" | 17 #include "ash/common/system/status_area_widget.h" |
18 #include "ash/common/wm/fullscreen_window_finder.h" | 18 #include "ash/common/wm/fullscreen_window_finder.h" |
19 #include "ash/common/wm/mru_window_tracker.h" | 19 #include "ash/common/wm/mru_window_tracker.h" |
20 #include "ash/common/wm/window_animation_types.h" | |
20 #include "ash/common/wm/window_state.h" | 21 #include "ash/common/wm/window_state.h" |
21 #include "ash/common/wm/wm_screen_util.h" | 22 #include "ash/common/wm/wm_screen_util.h" |
22 #include "ash/common/wm_lookup.h" | 23 #include "ash/common/wm_lookup.h" |
23 #include "ash/common/wm_root_window_controller.h" | 24 #include "ash/common/wm_root_window_controller.h" |
24 #include "ash/common/wm_root_window_controller_observer.h" | 25 #include "ash/common/wm_root_window_controller_observer.h" |
25 #include "ash/common/wm_shell.h" | 26 #include "ash/common/wm_shell.h" |
26 #include "ash/common/wm_window.h" | 27 #include "ash/common/wm_window.h" |
27 #include "ash/shelf/shelf.h" | 28 #include "ash/shelf/shelf.h" |
28 #include "ash/shelf/shelf_bezel_event_filter.h" | |
29 #include "ash/shelf/shelf_layout_manager_observer.h" | 29 #include "ash/shelf/shelf_layout_manager_observer.h" |
30 #include "ash/shell.h" | |
James Cook
2016/08/11 00:50:06
hooray!
msw
2016/08/11 02:08:51
Acknowledged.
| |
31 #include "ash/wm/window_animations.h" | |
32 #include "ash/wm/workspace_controller.h" | 30 #include "ash/wm/workspace_controller.h" |
33 #include "base/auto_reset.h" | 31 #include "base/auto_reset.h" |
34 #include "base/i18n/rtl.h" | 32 #include "base/i18n/rtl.h" |
35 #include "ui/compositor/layer.h" | 33 #include "ui/compositor/layer.h" |
36 #include "ui/compositor/layer_animation_observer.h" | 34 #include "ui/compositor/layer_animation_observer.h" |
37 #include "ui/compositor/layer_animator.h" | 35 #include "ui/compositor/layer_animator.h" |
38 #include "ui/compositor/scoped_layer_animation_settings.h" | 36 #include "ui/compositor/scoped_layer_animation_settings.h" |
39 #include "ui/display/display.h" | 37 #include "ui/display/display.h" |
40 #include "ui/display/screen.h" | 38 #include "ui/display/screen.h" |
41 #include "ui/events/event.h" | 39 #include "ui/events/event.h" |
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140 }; | 138 }; |
141 | 139 |
142 // ShelfLayoutManager ---------------------------------------------------------- | 140 // ShelfLayoutManager ---------------------------------------------------------- |
143 | 141 |
144 ShelfLayoutManager::ShelfLayoutManager(ShelfWidget* shelf_widget) | 142 ShelfLayoutManager::ShelfLayoutManager(ShelfWidget* shelf_widget) |
145 : updating_bounds_(false), | 143 : updating_bounds_(false), |
146 shelf_widget_(shelf_widget), | 144 shelf_widget_(shelf_widget), |
147 workspace_controller_(NULL), | 145 workspace_controller_(NULL), |
148 window_overlaps_shelf_(false), | 146 window_overlaps_shelf_(false), |
149 mouse_over_shelf_when_auto_hide_timer_started_(false), | 147 mouse_over_shelf_when_auto_hide_timer_started_(false), |
150 bezel_event_filter_(new ShelfBezelEventFilter(this)), | |
151 gesture_drag_status_(GESTURE_DRAG_NONE), | 148 gesture_drag_status_(GESTURE_DRAG_NONE), |
152 gesture_drag_amount_(0.f), | 149 gesture_drag_amount_(0.f), |
153 gesture_drag_auto_hide_state_(SHELF_AUTO_HIDE_SHOWN), | 150 gesture_drag_auto_hide_state_(SHELF_AUTO_HIDE_SHOWN), |
154 update_shelf_observer_(NULL), | 151 update_shelf_observer_(NULL), |
155 chromevox_panel_height_(0), | 152 chromevox_panel_height_(0), |
156 duration_override_in_ms_(0), | 153 duration_override_in_ms_(0), |
157 root_window_controller_observer_( | 154 root_window_controller_observer_( |
158 new RootWindowControllerObserverImpl(this)) { | 155 new RootWindowControllerObserverImpl(this)) { |
159 WmShell::Get()->AddShellObserver(this); | 156 WmShell::Get()->AddShellObserver(this); |
160 WmShell::Get()->AddLockStateObserver(this); | 157 WmShell::Get()->AddLockStateObserver(this); |
161 WmShell::Get()->AddActivationObserver(this); | 158 WmShell::Get()->AddActivationObserver(this); |
162 WmShell::Get()->GetSessionStateDelegate()->AddSessionStateObserver(this); | 159 WmShell::Get()->GetSessionStateDelegate()->AddSessionStateObserver(this); |
163 } | 160 } |
164 | 161 |
165 ShelfLayoutManager::~ShelfLayoutManager() { | 162 ShelfLayoutManager::~ShelfLayoutManager() { |
166 if (update_shelf_observer_) | 163 if (update_shelf_observer_) |
167 update_shelf_observer_->Detach(); | 164 update_shelf_observer_->Detach(); |
168 | 165 |
169 FOR_EACH_OBSERVER(ShelfLayoutManagerObserver, observers_, | 166 FOR_EACH_OBSERVER(ShelfLayoutManagerObserver, observers_, |
170 WillDeleteShelfLayoutManager()); | 167 WillDeleteShelfLayoutManager()); |
171 WmShell::Get()->RemoveShellObserver(this); | 168 WmShell::Get()->RemoveShellObserver(this); |
172 WmShell::Get()->RemoveLockStateObserver(this); | 169 WmShell::Get()->RemoveLockStateObserver(this); |
173 WmShell::Get()->GetSessionStateDelegate()->RemoveSessionStateObserver(this); | 170 WmShell::Get()->GetSessionStateDelegate()->RemoveSessionStateObserver(this); |
174 } | 171 } |
175 | 172 |
176 void ShelfLayoutManager::PrepareForShutdown() { | 173 void ShelfLayoutManager::PrepareForShutdown() { |
177 in_shutdown_ = true; | 174 in_shutdown_ = true; |
178 // Clear all event filters, otherwise sometimes those filters may catch | 175 set_workspace_controller(nullptr); |
179 // synthesized mouse event and cause crashes during the shutdown. | |
180 set_workspace_controller(NULL); | |
181 bezel_event_filter_.reset(); | |
182 // Stop observing changes to avoid updating a partially destructed shelf. | 176 // Stop observing changes to avoid updating a partially destructed shelf. |
183 WmShell::Get()->RemoveActivationObserver(this); | 177 WmShell::Get()->RemoveActivationObserver(this); |
184 } | 178 } |
185 | 179 |
186 bool ShelfLayoutManager::IsVisible() const { | 180 bool ShelfLayoutManager::IsVisible() const { |
187 // status_area_widget() may be NULL during the shutdown. | 181 // status_area_widget() may be NULL during the shutdown. |
188 return shelf_widget_->status_area_widget() && | 182 return shelf_widget_->status_area_widget() && |
189 shelf_widget_->status_area_widget()->IsVisible() && | 183 shelf_widget_->status_area_widget()->IsVisible() && |
190 (state_.visibility_state == SHELF_VISIBLE || | 184 (state_.visibility_state == SHELF_VISIBLE || |
191 (state_.visibility_state == SHELF_AUTO_HIDE && | 185 (state_.visibility_state == SHELF_AUTO_HIDE && |
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395 } | 389 } |
396 } | 390 } |
397 | 391 |
398 void ShelfLayoutManager::OnLockStateChanged(bool locked) { | 392 void ShelfLayoutManager::OnLockStateChanged(bool locked) { |
399 // Force the shelf to layout for alignment (bottom if locked, restore | 393 // Force the shelf to layout for alignment (bottom if locked, restore |
400 // the previous alignment otherwise). | 394 // the previous alignment otherwise). |
401 state_.is_screen_locked = locked; | 395 state_.is_screen_locked = locked; |
402 UpdateShelfVisibilityAfterLoginUIChange(); | 396 UpdateShelfVisibilityAfterLoginUIChange(); |
403 } | 397 } |
404 | 398 |
405 void ShelfLayoutManager::OnShelfAlignmentChanged(WmWindow* root_window) { | |
406 if (Shell::GetInstance()->in_mus()) | |
407 LayoutShelf(); | |
408 } | |
409 | |
410 void ShelfLayoutManager::OnShelfAutoHideBehaviorChanged(WmWindow* root_window) { | 399 void ShelfLayoutManager::OnShelfAutoHideBehaviorChanged(WmWindow* root_window) { |
411 UpdateVisibilityState(); | 400 UpdateVisibilityState(); |
412 } | 401 } |
413 | 402 |
414 void ShelfLayoutManager::OnPinnedStateChanged(WmWindow* pinned_window) { | 403 void ShelfLayoutManager::OnPinnedStateChanged(WmWindow* pinned_window) { |
415 // Shelf needs to be hidden on entering to pinned mode, or restored | 404 // Shelf needs to be hidden on entering to pinned mode, or restored |
416 // on exiting from pinned mode. | 405 // on exiting from pinned mode. |
417 UpdateVisibilityState(); | 406 UpdateVisibilityState(); |
418 } | 407 } |
419 | 408 |
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569 bool animate, | 558 bool animate, |
570 ui::ImplicitAnimationObserver* observer) { | 559 ui::ImplicitAnimationObserver* observer) { |
571 base::AutoReset<bool> auto_reset_updating_bounds(&updating_bounds_, true); | 560 base::AutoReset<bool> auto_reset_updating_bounds(&updating_bounds_, true); |
572 { | 561 { |
573 ui::ScopedLayerAnimationSettings shelf_animation_setter( | 562 ui::ScopedLayerAnimationSettings shelf_animation_setter( |
574 GetLayer(shelf_widget_)->GetAnimator()); | 563 GetLayer(shelf_widget_)->GetAnimator()); |
575 ui::ScopedLayerAnimationSettings status_animation_setter( | 564 ui::ScopedLayerAnimationSettings status_animation_setter( |
576 GetLayer(shelf_widget_->status_area_widget())->GetAnimator()); | 565 GetLayer(shelf_widget_->status_area_widget())->GetAnimator()); |
577 if (animate) { | 566 if (animate) { |
578 int duration = duration_override_in_ms_ ? duration_override_in_ms_ | 567 int duration = duration_override_in_ms_ ? duration_override_in_ms_ |
579 : kCrossFadeDurationMS; | 568 : wm::kCrossFadeDurationMS; |
580 shelf_animation_setter.SetTransitionDuration( | 569 shelf_animation_setter.SetTransitionDuration( |
581 base::TimeDelta::FromMilliseconds(duration)); | 570 base::TimeDelta::FromMilliseconds(duration)); |
582 shelf_animation_setter.SetTweenType(gfx::Tween::EASE_OUT); | 571 shelf_animation_setter.SetTweenType(gfx::Tween::EASE_OUT); |
583 shelf_animation_setter.SetPreemptionStrategy( | 572 shelf_animation_setter.SetPreemptionStrategy( |
584 ui::LayerAnimator::IMMEDIATELY_ANIMATE_TO_NEW_TARGET); | 573 ui::LayerAnimator::IMMEDIATELY_ANIMATE_TO_NEW_TARGET); |
585 status_animation_setter.SetTransitionDuration( | 574 status_animation_setter.SetTransitionDuration( |
586 base::TimeDelta::FromMilliseconds(duration)); | 575 base::TimeDelta::FromMilliseconds(duration)); |
587 status_animation_setter.SetTweenType(gfx::Tween::EASE_OUT); | 576 status_animation_setter.SetTweenType(gfx::Tween::EASE_OUT); |
588 status_animation_setter.SetPreemptionStrategy( | 577 status_animation_setter.SetPreemptionStrategy( |
589 ui::LayerAnimator::IMMEDIATELY_ANIMATE_TO_NEW_TARGET); | 578 ui::LayerAnimator::IMMEDIATELY_ANIMATE_TO_NEW_TARGET); |
590 } else { | 579 } else { |
591 StopAnimating(); | 580 StopAnimating(); |
592 shelf_animation_setter.SetTransitionDuration(base::TimeDelta()); | 581 shelf_animation_setter.SetTransitionDuration(base::TimeDelta()); |
593 status_animation_setter.SetTransitionDuration(base::TimeDelta()); | 582 status_animation_setter.SetTransitionDuration(base::TimeDelta()); |
594 } | 583 } |
595 if (observer) | 584 if (observer) |
596 status_animation_setter.AddObserver(observer); | 585 status_animation_setter.AddObserver(observer); |
597 | 586 |
598 GetLayer(shelf_widget_)->SetOpacity(target_bounds.opacity); | 587 GetLayer(shelf_widget_)->SetOpacity(target_bounds.opacity); |
599 // mash::wm::ShelfLayout manages window bounds when running in mash. | 588 WmWindow* shelf_window = WmLookup::Get()->GetWindowForWidget(shelf_widget_); |
600 if (!Shell::GetInstance()->in_mus()) { | 589 shelf_widget_->SetBounds(shelf_window->GetParent()->ConvertRectToScreen( |
601 WmWindow* window = WmLookup::Get()->GetWindowForWidget(shelf_widget_); | 590 target_bounds.shelf_bounds_in_root)); |
602 shelf_widget_->SetBounds(window->GetParent()->ConvertRectToScreen( | |
603 target_bounds.shelf_bounds_in_root)); | |
604 } | |
605 | 591 |
606 GetLayer(shelf_widget_->status_area_widget()) | 592 GetLayer(shelf_widget_->status_area_widget()) |
607 ->SetOpacity(target_bounds.status_opacity); | 593 ->SetOpacity(target_bounds.status_opacity); |
608 | 594 |
609 // Having a window which is visible but does not have an opacity is an | 595 // Having a window which is visible but does not have an opacity is an |
610 // illegal state. We therefore hide the shelf here if required. | 596 // illegal state. We therefore hide the shelf here if required. |
611 if (!target_bounds.status_opacity) | 597 if (!target_bounds.status_opacity) |
612 shelf_widget_->status_area_widget()->Hide(); | 598 shelf_widget_->status_area_widget()->Hide(); |
613 // Setting visibility during an animation causes the visibility property to | 599 // Setting visibility during an animation causes the visibility property to |
614 // animate. Override the animation settings to immediately set the | 600 // animate. Override the animation settings to immediately set the |
615 // visibility property. Opacity will still animate. | 601 // visibility property. Opacity will still animate. |
616 | 602 |
617 // TODO(harrym): Once status area widget is a child view of shelf | 603 // TODO(harrym): Once status area widget is a child view of shelf |
618 // this can be simplified. | 604 // this can be simplified. |
619 gfx::Rect status_bounds = target_bounds.status_bounds_in_shelf; | 605 gfx::Rect status_bounds = target_bounds.status_bounds_in_shelf; |
620 status_bounds.Offset(target_bounds.shelf_bounds_in_root.OffsetFromOrigin()); | 606 status_bounds.Offset(target_bounds.shelf_bounds_in_root.OffsetFromOrigin()); |
621 // mash::wm::ShelfLayout manages window bounds when running mash. | 607 WmWindow* status_window = WmLookup::Get()->GetWindowForWidget( |
622 if (!Shell::GetInstance()->in_mus()) { | 608 shelf_widget_->status_area_widget()); |
623 WmWindow* window = WmLookup::Get()->GetWindowForWidget( | 609 shelf_widget_->status_area_widget()->SetBounds( |
624 shelf_widget_->status_area_widget()); | 610 status_window->GetParent()->ConvertRectToScreen(status_bounds)); |
625 shelf_widget_->status_area_widget()->SetBounds( | 611 |
626 window->GetParent()->ConvertRectToScreen(status_bounds)); | |
627 } | |
628 // For crbug.com/622431, when the shelf alignment is BOTTOM_LOCKED, we | 612 // For crbug.com/622431, when the shelf alignment is BOTTOM_LOCKED, we |
629 // don't set display work area, as it is not real user-set alignment. | 613 // don't set display work area, as it is not real user-set alignment. |
630 if (!state_.is_screen_locked && | 614 if (!state_.is_screen_locked && |
631 shelf_widget_->GetAlignment() != SHELF_ALIGNMENT_BOTTOM_LOCKED) { | 615 shelf_widget_->GetAlignment() != SHELF_ALIGNMENT_BOTTOM_LOCKED) { |
632 gfx::Insets insets; | 616 gfx::Insets insets; |
633 // If user session is blocked (login to new user session or add user to | 617 // If user session is blocked (login to new user session or add user to |
634 // the existing session - multi-profile) then give 100% of work area only | 618 // the existing session - multi-profile) then give 100% of work area only |
635 // if keyboard is not shown. | 619 // if keyboard is not shown. |
636 if (!state_.is_adding_user_screen || !keyboard_bounds_.IsEmpty()) | 620 if (!state_.is_adding_user_screen || !keyboard_bounds_.IsEmpty()) |
637 insets = target_bounds.work_area_insets; | 621 insets = target_bounds.work_area_insets; |
638 WmWindow* window = WmLookup::Get()->GetWindowForWidget(shelf_widget_); | 622 WmShell::Get()->SetDisplayWorkAreaInsets(shelf_window, insets); |
639 WmShell::Get()->SetDisplayWorkAreaInsets(window, insets); | |
640 } | 623 } |
641 } | 624 } |
642 | 625 |
643 // Set an empty border to avoid the shelf view and status area overlapping. | 626 // Set an empty border to avoid the shelf view and status area overlapping. |
644 // TODO(msw): Avoid setting bounds of views within the shelf widget here. | 627 // TODO(msw): Avoid setting bounds of views within the shelf widget here. |
645 gfx::Rect shelf_bounds = gfx::Rect(target_bounds.shelf_bounds_in_root.size()); | 628 gfx::Rect shelf_bounds = gfx::Rect(target_bounds.shelf_bounds_in_root.size()); |
646 shelf_widget_->GetContentsView()->SetBorder(views::Border::CreateEmptyBorder( | 629 shelf_widget_->GetContentsView()->SetBorder(views::Border::CreateEmptyBorder( |
647 shelf_bounds.InsetsFrom(target_bounds.shelf_bounds_in_shelf))); | 630 shelf_bounds.InsetsFrom(target_bounds.shelf_bounds_in_shelf))); |
648 shelf_widget_->GetContentsView()->Layout(); | 631 shelf_widget_->GetContentsView()->Layout(); |
649 | 632 |
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900 | 883 |
901 if (shelf_widget_->shelf() && | 884 if (shelf_widget_->shelf() && |
902 shelf_widget_->shelf()->IsShowingOverflowBubble()) | 885 shelf_widget_->shelf()->IsShowingOverflowBubble()) |
903 return SHELF_AUTO_HIDE_SHOWN; | 886 return SHELF_AUTO_HIDE_SHOWN; |
904 | 887 |
905 if (shelf_widget_->IsActive() || | 888 if (shelf_widget_->IsActive() || |
906 (shelf_widget_->status_area_widget() && | 889 (shelf_widget_->status_area_widget() && |
907 shelf_widget_->status_area_widget()->IsActive())) | 890 shelf_widget_->status_area_widget()->IsActive())) |
908 return SHELF_AUTO_HIDE_SHOWN; | 891 return SHELF_AUTO_HIDE_SHOWN; |
909 | 892 |
910 // TODO(jamescook): Track visible windows on mash via ShelfDelegate. | 893 const std::vector<WmWindow*> windows = |
911 if (!Shell::GetInstance()->in_mus()) { | 894 WmShell::Get()->mru_window_tracker()->BuildWindowListIgnoreModal(); |
912 const std::vector<WmWindow*> windows = | |
913 WmShell::Get()->mru_window_tracker()->BuildWindowListIgnoreModal(); | |
914 | 895 |
915 // Process the window list and check if there are any visible windows. | 896 // Process the window list and check if there are any visible windows. |
916 bool visible_window = false; | 897 bool visible_window = false; |
917 for (size_t i = 0; i < windows.size(); ++i) { | 898 for (size_t i = 0; i < windows.size(); ++i) { |
918 if (windows[i] && windows[i]->IsVisible() && | 899 if (windows[i] && windows[i]->IsVisible() && |
919 !windows[i]->GetWindowState()->IsMinimized() && | 900 !windows[i]->GetWindowState()->IsMinimized() && |
920 windows[i]->GetDisplayNearestWindow().id() == shelf_display_id) { | 901 windows[i]->GetDisplayNearestWindow().id() == shelf_display_id) { |
921 visible_window = true; | 902 visible_window = true; |
922 break; | 903 break; |
923 } | |
924 } | 904 } |
925 // If there are no visible windows do not hide the shelf. | |
926 if (!visible_window) | |
927 return SHELF_AUTO_HIDE_SHOWN; | |
928 } | 905 } |
906 // If there are no visible windows do not hide the shelf. | |
907 if (!visible_window) | |
908 return SHELF_AUTO_HIDE_SHOWN; | |
929 | 909 |
930 if (gesture_drag_status_ == GESTURE_DRAG_COMPLETE_IN_PROGRESS) | 910 if (gesture_drag_status_ == GESTURE_DRAG_COMPLETE_IN_PROGRESS) |
931 return gesture_drag_auto_hide_state_; | 911 return gesture_drag_auto_hide_state_; |
932 | 912 |
933 // Don't show if the user is dragging the mouse. | 913 // Don't show if the user is dragging the mouse. |
934 if (in_mouse_drag_) | 914 if (in_mouse_drag_) |
935 return SHELF_AUTO_HIDE_HIDDEN; | 915 return SHELF_AUTO_HIDE_HIDDEN; |
936 | 916 |
937 // Ignore the mouse position if mouse events are disabled. | 917 // Ignore the mouse position if mouse events are disabled. |
938 if (!shelf_widget_->IsMouseEventsEnabled()) | 918 if (!shelf_widget_->IsMouseEventsEnabled()) |
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1154 gesture_drag_status_ = GESTURE_DRAG_NONE; | 1134 gesture_drag_status_ = GESTURE_DRAG_NONE; |
1155 } | 1135 } |
1156 | 1136 |
1157 void ShelfLayoutManager::CancelGestureDrag() { | 1137 void ShelfLayoutManager::CancelGestureDrag() { |
1158 gesture_drag_status_ = GESTURE_DRAG_CANCEL_IN_PROGRESS; | 1138 gesture_drag_status_ = GESTURE_DRAG_CANCEL_IN_PROGRESS; |
1159 UpdateVisibilityState(); | 1139 UpdateVisibilityState(); |
1160 gesture_drag_status_ = GESTURE_DRAG_NONE; | 1140 gesture_drag_status_ = GESTURE_DRAG_NONE; |
1161 } | 1141 } |
1162 | 1142 |
1163 } // namespace ash | 1143 } // namespace ash |
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