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Issue 2237553004: Use IsPropertyName instead of IsInternalizedString in VisitObjectLiteral. (Closed) Base URL: https://chromium.googlesource.com/v8/v8.git@master
Patch Set: Created 4 years, 4 months ago
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1 // Copyright 2014 the V8 project authors. All rights reserved. 1 // Copyright 2014 the V8 project authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be 2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file. 3 // found in the LICENSE file.
4 4
5 #include "src/compiler/ast-graph-builder.h" 5 #include "src/compiler/ast-graph-builder.h"
6 6
7 #include "src/ast/scopes.h" 7 #include "src/ast/scopes.h"
8 #include "src/compiler.h" 8 #include "src/compiler.h"
9 #include "src/compiler/ast-loop-assignment-analyzer.h" 9 #include "src/compiler/ast-loop-assignment-analyzer.h"
10 #include "src/compiler/control-builders.h" 10 #include "src/compiler/control-builders.h"
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1753 Literal* key = property->key()->AsLiteral(); 1753 Literal* key = property->key()->AsLiteral();
1754 switch (property->kind()) { 1754 switch (property->kind()) {
1755 case ObjectLiteral::Property::CONSTANT: 1755 case ObjectLiteral::Property::CONSTANT:
1756 UNREACHABLE(); 1756 UNREACHABLE();
1757 case ObjectLiteral::Property::MATERIALIZED_LITERAL: 1757 case ObjectLiteral::Property::MATERIALIZED_LITERAL:
1758 DCHECK(!CompileTimeValue::IsCompileTimeValue(property->value())); 1758 DCHECK(!CompileTimeValue::IsCompileTimeValue(property->value()));
1759 // Fall through. 1759 // Fall through.
1760 case ObjectLiteral::Property::COMPUTED: { 1760 case ObjectLiteral::Property::COMPUTED: {
1761 // It is safe to use [[Put]] here because the boilerplate already 1761 // It is safe to use [[Put]] here because the boilerplate already
1762 // contains computed properties with an uninitialized value. 1762 // contains computed properties with an uninitialized value.
1763 if (key->value()->IsInternalizedString()) { 1763 if (key->IsPropertyName()) {
1764 if (property->emit_store()) { 1764 if (property->emit_store()) {
1765 VisitForValue(property->value()); 1765 VisitForValue(property->value());
1766 Node* value = environment()->Pop(); 1766 Node* value = environment()->Pop();
1767 Node* literal = environment()->Top(); 1767 Node* literal = environment()->Top();
1768 Handle<Name> name = key->AsPropertyName(); 1768 Handle<Name> name = key->AsPropertyName();
1769 VectorSlotPair feedback = 1769 VectorSlotPair feedback =
1770 CreateVectorSlotPair(property->GetSlot(0)); 1770 CreateVectorSlotPair(property->GetSlot(0));
1771 Node* store = BuildNamedStore(literal, name, value, feedback); 1771 Node* store = BuildNamedStore(literal, name, value, feedback);
1772 PrepareFrameState(store, key->id(), 1772 PrepareFrameState(store, key->id(),
1773 OutputFrameStateCombine::Ignore()); 1773 OutputFrameStateCombine::Ignore());
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4320 // Phi does not exist yet, introduce one. 4320 // Phi does not exist yet, introduce one.
4321 value = NewPhi(inputs, value, control); 4321 value = NewPhi(inputs, value, control);
4322 value->ReplaceInput(inputs - 1, other); 4322 value->ReplaceInput(inputs - 1, other);
4323 } 4323 }
4324 return value; 4324 return value;
4325 } 4325 }
4326 4326
4327 } // namespace compiler 4327 } // namespace compiler
4328 } // namespace internal 4328 } // namespace internal
4329 } // namespace v8 4329 } // namespace v8
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