| Index: gm/lightingshader2.cpp | 
| diff --git a/gm/lightingshader2.cpp b/gm/lightingshader2.cpp | 
| index 5e0d19b661237784ca7258df78e467094cacb19d..70c9e29f69cae5ba5b00b603e1fcd7fb83a9ed71 100644 | 
| --- a/gm/lightingshader2.cpp | 
| +++ b/gm/lightingshader2.cpp | 
| @@ -43,9 +43,9 @@ protected: | 
| SkLights::Builder builder; | 
| const SkVector3 kLightFromUpperRight = SkVector3::Make(0.788f, 0.394f, 0.473f); | 
|  | 
| -        builder.add(SkLights::Light(SkColor3f::Make(1.0f, 1.0f, 1.0f), | 
| -                                    kLightFromUpperRight)); | 
| -        builder.add(SkLights::Light(SkColor3f::Make(0.2f, 0.2f, 0.2f))); | 
| +        builder.add(SkLights::Light::MakeDirectional(SkColor3f::Make(1.0f, 1.0f, 1.0f), | 
| +                                                     kLightFromUpperRight)); | 
| +        builder.add(SkLights::Light::MakeAmbient(SkColor3f::Make(0.2f, 0.2f, 0.2f))); | 
| fLights = builder.finish(); | 
|  | 
| fRect = SkRect::MakeIWH(kTexSize, kTexSize); | 
|  |