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| 1 /* | 1 /* |
| 2 * Copyright 2008 The Android Open Source Project | 2 * Copyright 2008 The Android Open Source Project |
| 3 * | 3 * |
| 4 * Use of this source code is governed by a BSD-style license that can be | 4 * Use of this source code is governed by a BSD-style license that can be |
| 5 * found in the LICENSE file. | 5 * found in the LICENSE file. |
| 6 */ | 6 */ |
| 7 | 7 |
| 8 #include "SkBitmapDevice.h" | 8 #include "SkBitmapDevice.h" |
| 9 #include "SkCanvas.h" | 9 #include "SkCanvas.h" |
| 10 #include "SkCanvasPriv.h" | 10 #include "SkCanvasPriv.h" |
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| 3125 | 3125 |
| 3126 sk_sp<SkImage> povDepthMap; | 3126 sk_sp<SkImage> povDepthMap; |
| 3127 sk_sp<SkImage> diffuseMap; | 3127 sk_sp<SkImage> diffuseMap; |
| 3128 | 3128 |
| 3129 // TODO: pass the depth to the shader in vertices, or uniforms | 3129 // TODO: pass the depth to the shader in vertices, or uniforms |
| 3130 // so we don't have to render depth and color separately | 3130 // so we don't have to render depth and color separately |
| 3131 | 3131 |
| 3132 // povDepthMap | 3132 // povDepthMap |
| 3133 { | 3133 { |
| 3134 SkLights::Builder builder; | 3134 SkLights::Builder builder; |
| 3135 builder.add(SkLights::Light(SkColor3f::Make(1.0f, 1.0f, 1.0f), | 3135 builder.add(SkLights::Light::MakeDirectional(SkColor3f::Make(1.0f, 1.0f,
1.0f), |
| 3136 SkVector3::Make(0.0f, 0.0f, 1.0f))); | 3136 SkVector3::Make(0.0f, 0.0f,
1.0f))); |
| 3137 sk_sp<SkLights> povLight = builder.finish(); | 3137 sk_sp<SkLights> povLight = builder.finish(); |
| 3138 | 3138 |
| 3139 SkImageInfo info = SkImageInfo::Make(picture->cullRect().width(), | 3139 SkImageInfo info = SkImageInfo::Make(picture->cullRect().width(), |
| 3140 picture->cullRect().height(), | 3140 picture->cullRect().height(), |
| 3141 kBGRA_8888_SkColorType, | 3141 kBGRA_8888_SkColorType, |
| 3142 kOpaque_SkAlphaType); | 3142 kOpaque_SkAlphaType); |
| 3143 | 3143 |
| 3144 // Create a new surface (that matches the backend of canvas) | 3144 // Create a new surface (that matches the backend of canvas) |
| 3145 // to create the povDepthMap | 3145 // to create the povDepthMap |
| 3146 sk_sp<SkSurface> surf(this->makeSurface(info)); | 3146 sk_sp<SkSurface> surf(this->makeSurface(info)); |
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| 3293 | 3293 |
| 3294 SkAutoCanvasMatrixPaint::~SkAutoCanvasMatrixPaint() { | 3294 SkAutoCanvasMatrixPaint::~SkAutoCanvasMatrixPaint() { |
| 3295 fCanvas->restoreToCount(fSaveCount); | 3295 fCanvas->restoreToCount(fSaveCount); |
| 3296 } | 3296 } |
| 3297 | 3297 |
| 3298 #ifdef SK_SUPPORT_LEGACY_NEW_SURFACE_API | 3298 #ifdef SK_SUPPORT_LEGACY_NEW_SURFACE_API |
| 3299 SkSurface* SkCanvas::newSurface(const SkImageInfo& info, const SkSurfaceProps* p
rops) { | 3299 SkSurface* SkCanvas::newSurface(const SkImageInfo& info, const SkSurfaceProps* p
rops) { |
| 3300 return this->makeSurface(info, props).release(); | 3300 return this->makeSurface(info, props).release(); |
| 3301 } | 3301 } |
| 3302 #endif | 3302 #endif |
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