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Side by Side Diff: src/core/SkCanvas.cpp

Issue 2237493002: Added PointLights to SkLights::Light (Closed) Base URL: https://skia.googlesource.com/skia@master
Patch Set: fixed serialization bug Created 4 years, 4 months ago
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1 /* 1 /*
2 * Copyright 2008 The Android Open Source Project 2 * Copyright 2008 The Android Open Source Project
3 * 3 *
4 * Use of this source code is governed by a BSD-style license that can be 4 * Use of this source code is governed by a BSD-style license that can be
5 * found in the LICENSE file. 5 * found in the LICENSE file.
6 */ 6 */
7 7
8 #include "SkBitmapDevice.h" 8 #include "SkBitmapDevice.h"
9 #include "SkCanvas.h" 9 #include "SkCanvas.h"
10 #include "SkCanvasPriv.h" 10 #include "SkCanvasPriv.h"
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3128 3128
3129 sk_sp<SkImage> povDepthMap; 3129 sk_sp<SkImage> povDepthMap;
3130 sk_sp<SkImage> diffuseMap; 3130 sk_sp<SkImage> diffuseMap;
3131 3131
3132 // TODO: pass the depth to the shader in vertices, or uniforms 3132 // TODO: pass the depth to the shader in vertices, or uniforms
3133 // so we don't have to render depth and color separately 3133 // so we don't have to render depth and color separately
3134 3134
3135 // povDepthMap 3135 // povDepthMap
3136 { 3136 {
3137 SkLights::Builder builder; 3137 SkLights::Builder builder;
3138 builder.add(SkLights::Light(SkColor3f::Make(1.0f, 1.0f, 1.0f), 3138 builder.add(SkLights::Light::MakeDirectional(SkColor3f::Make(1.0f, 1.0f, 1.0f),
3139 SkVector3::Make(0.0f, 0.0f, 1.0f))); 3139 SkVector3::Make(0.0f, 0.0f, 1.0f)));
3140 sk_sp<SkLights> povLight = builder.finish(); 3140 sk_sp<SkLights> povLight = builder.finish();
3141 3141
3142 SkImageInfo info = SkImageInfo::Make(picture->cullRect().width(), 3142 SkImageInfo info = SkImageInfo::Make(picture->cullRect().width(),
3143 picture->cullRect().height(), 3143 picture->cullRect().height(),
3144 kBGRA_8888_SkColorType, 3144 kBGRA_8888_SkColorType,
3145 kOpaque_SkAlphaType); 3145 kOpaque_SkAlphaType);
3146 3146
3147 // Create a new surface (that matches the backend of canvas) 3147 // Create a new surface (that matches the backend of canvas)
3148 // to create the povDepthMap 3148 // to create the povDepthMap
3149 sk_sp<SkSurface> surf(this->makeSurface(info)); 3149 sk_sp<SkSurface> surf(this->makeSurface(info));
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3296 3296
3297 SkAutoCanvasMatrixPaint::~SkAutoCanvasMatrixPaint() { 3297 SkAutoCanvasMatrixPaint::~SkAutoCanvasMatrixPaint() {
3298 fCanvas->restoreToCount(fSaveCount); 3298 fCanvas->restoreToCount(fSaveCount);
3299 } 3299 }
3300 3300
3301 #ifdef SK_SUPPORT_LEGACY_NEW_SURFACE_API 3301 #ifdef SK_SUPPORT_LEGACY_NEW_SURFACE_API
3302 SkSurface* SkCanvas::newSurface(const SkImageInfo& info, const SkSurfaceProps* p rops) { 3302 SkSurface* SkCanvas::newSurface(const SkImageInfo& info, const SkSurfaceProps* p rops) {
3303 return this->makeSurface(info, props).release(); 3303 return this->makeSurface(info, props).release();
3304 } 3304 }
3305 #endif 3305 #endif
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