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1 /* | 1 /* |
2 * Copyright 2016 Google Inc. | 2 * Copyright 2016 Google Inc. |
3 * | 3 * |
4 * Use of this source code is governed by a BSD-style license that can be | 4 * Use of this source code is governed by a BSD-style license that can be |
5 * found in the LICENSE file. | 5 * found in the LICENSE file. |
6 */ | 6 */ |
7 | 7 |
8 #include "SampleCode.h" | 8 #include "SampleCode.h" |
9 #include "SkPictureRecorder.h" | 9 #include "SkPictureRecorder.h" |
10 #include "SkShadowPaintFilterCanvas.h" | 10 #include "SkShadowPaintFilterCanvas.h" |
11 #include "SkShadowShader.h" | 11 #include "SkShadowShader.h" |
12 #include "SkSurface.h" | 12 #include "SkSurface.h" |
13 | 13 |
14 #ifdef SK_EXPERIMENTAL_SHADOWING | 14 #ifdef SK_EXPERIMENTAL_SHADOWING |
15 | 15 |
16 class ShadowingView : public SampleView { | 16 class ShadowingView : public SampleView { |
17 public: | 17 public: |
18 ShadowingView() { | 18 ShadowingView() { |
19 | 19 |
20 this->setBGColor(0xFFCCCCCC); | 20 this->setBGColor(0xFFCCCCCC); |
21 SkLights::Builder builder; | 21 SkLights::Builder builder; |
22 builder.add(SkLights::Light(SkColor3f::Make(0.2f, 0.3f, 0.4f), | 22 builder.add(SkLights::Light::MakeDirectional(SkColor3f::Make(0.2f, 0.3f,
0.4f), |
23 SkVector3::Make(0.2f, 0.05f, 1.0f))); | 23 SkVector3::Make(0.2f, 0.05f
, 1.0f))); |
24 builder.add(SkLights::Light(SkColor3f::Make(0.4f, 0.3f, 0.2f), | 24 builder.add(SkLights::Light::MakeDirectional(SkColor3f::Make(0.4f, 0.3f,
0.2f), |
25 SkVector3::Make(0.05f, 0.2f, 1.0f))); | 25 SkVector3::Make(0.05f, 0.2f
, 1.0f))); |
26 builder.add(SkLights::Light(SkColor3f::Make(0.4f, 0.4f, 0.4f))); | 26 builder.add(SkLights::Light::MakeAmbient(SkColor3f::Make(0.4f, 0.4f, 0.4
f))); |
27 fLights = builder.finish(); | 27 fLights = builder.finish(); |
28 | 28 |
29 fTestRects[0].fColor = 0xFFEE8888; | 29 fTestRects[0].fColor = 0xFFEE8888; |
30 fTestRects[0].fDepth = 80; | 30 fTestRects[0].fDepth = 80; |
31 fTestRects[0].fGeometry = SkRect::MakeLTRB(200,150,350,300); | 31 fTestRects[0].fGeometry = SkRect::MakeLTRB(200,150,350,300); |
32 | 32 |
33 fTestRects[1].fColor = 0xFF88EE88; | 33 fTestRects[1].fColor = 0xFF88EE88; |
34 fTestRects[1].fDepth = 160; | 34 fTestRects[1].fDepth = 160; |
35 fTestRects[1].fGeometry = SkRect::MakeLTRB(150,200,300,350); | 35 fTestRects[1].fGeometry = SkRect::MakeLTRB(150,200,300,350); |
36 | 36 |
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132 | 132 |
133 SkScalar dx = x - click->fPrev.fX; | 133 SkScalar dx = x - click->fPrev.fX; |
134 SkScalar dy = y - click->fPrev.fY; | 134 SkScalar dy = y - click->fPrev.fY; |
135 | 135 |
136 if (fMoveLight) { | 136 if (fMoveLight) { |
137 if (dx != 0 || dy != 0) { | 137 if (dx != 0 || dy != 0) { |
138 float recipX = 1.0f / kWidth; | 138 float recipX = 1.0f / kWidth; |
139 float recipY = 1.0f / kHeight; | 139 float recipY = 1.0f / kHeight; |
140 | 140 |
141 SkLights::Builder builder; | 141 SkLights::Builder builder; |
142 builder.add(SkLights::Light(SkColor3f::Make(0.2f, 0.3f, 0.4f), | 142 builder.add(SkLights::Light::MakeDirectional( |
143 SkVector3::Make(0.2f + (200.0f - x)
* recipX, | 143 SkColor3f::Make(0.2f, 0.3f, 0.4f), |
144 0.05f + (200.0f - y)
* recipY, | 144 SkVector3::Make(0.2f + (200.0f - x) * recipX, |
145 1.0f))); | 145 0.05f + (200.0f - y) * recipY, |
146 builder.add(SkLights::Light(SkColor3f::Make(0.4f, 0.3f, 0.2f), | 146 1.0f))); |
147 SkVector3::Make(0.05f + (200.0f - x)
* recipX, | 147 builder.add(SkLights::Light::MakeDirectional( |
148 0.2f + (200.0f - y)
* recipY, | 148 SkColor3f::Make(0.4f, 0.3f, 0.2f), |
149 1.0f))); | 149 SkVector3::Make(0.05f + (200.0f - x) * recipX, |
150 builder.add(SkLights::Light(SkColor3f::Make(0.4f, 0.4f, 0.4f))); | 150 0.2f + (200.0f - y) * recipY, |
| 151 1.0f))); |
| 152 builder.add(SkLights::Light::MakeAmbient( |
| 153 SkColor3f::Make(0.4f, 0.4f, 0.4f))); |
151 fLights = builder.finish(); | 154 fLights = builder.finish(); |
152 | 155 |
153 fLightsChanged = true; | 156 fLightsChanged = true; |
154 this->inval(nullptr); | 157 this->inval(nullptr); |
155 } | 158 } |
156 return true; | 159 return true; |
157 } | 160 } |
158 | 161 |
159 if (click->fState == Click::State::kUp_State) { | 162 if (click->fState == Click::State::kUp_State) { |
160 fSelectedRect = -1; | 163 fSelectedRect = -1; |
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208 sk_sp<SkLights> fLights; | 211 sk_sp<SkLights> fLights; |
209 | 212 |
210 typedef SampleView INHERITED; | 213 typedef SampleView INHERITED; |
211 }; | 214 }; |
212 | 215 |
213 ////////////////////////////////////////////////////////////////////////////// | 216 ////////////////////////////////////////////////////////////////////////////// |
214 static SkView* MyFactory() { return new ShadowingView; } | 217 static SkView* MyFactory() { return new ShadowingView; } |
215 static SkViewRegister reg(MyFactory); | 218 static SkViewRegister reg(MyFactory); |
216 | 219 |
217 #endif | 220 #endif |
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