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| 1 /* | 1 /* | 
| 2  * Copyright 2015 Google Inc. | 2  * Copyright 2015 Google Inc. | 
| 3  * | 3  * | 
| 4  * Use of this source code is governed by a BSD-style license that can be | 4  * Use of this source code is governed by a BSD-style license that can be | 
| 5  * found in the LICENSE file. | 5  * found in the LICENSE file. | 
| 6  */ | 6  */ | 
| 7 | 7 | 
| 8 #include "gm.h" | 8 #include "gm.h" | 
| 9 #include "SkLightingShader.h" | 9 #include "SkLightingShader.h" | 
| 10 #include "SkNormalSource.h" | 10 #include "SkNormalSource.h" | 
| (...skipping 30 matching lines...) Expand all  Loading... | 
| 41 namespace skiagm { | 41 namespace skiagm { | 
| 42 | 42 | 
| 43 // This GM exercises lighting shaders. | 43 // This GM exercises lighting shaders. | 
| 44 class LightingShaderGM : public GM { | 44 class LightingShaderGM : public GM { | 
| 45 public: | 45 public: | 
| 46     LightingShaderGM() { | 46     LightingShaderGM() { | 
| 47         this->setBGColor(sk_tool_utils::color_to_565(0xFFCCCCCC)); | 47         this->setBGColor(sk_tool_utils::color_to_565(0xFFCCCCCC)); | 
| 48 | 48 | 
| 49         SkLights::Builder builder; | 49         SkLights::Builder builder; | 
| 50 | 50 | 
| 51         builder.add(SkLights::Light(SkColor3f::Make(1.0f, 1.0f, 1.0f), | 51         builder.add(SkLights::Light::MakeDirectional(SkColor3f::Make(1.0f, 1.0f,
      1.0f), | 
| 52                                     SkVector3::Make(SK_ScalarRoot2Over2, | 52                                                      SkVector3::Make(SK_ScalarRo
     ot2Over2, | 
| 53                                                     0.0f, | 53                                                                      0.0f, | 
| 54                                                     SK_ScalarRoot2Over2))); | 54                                                                      SK_ScalarRo
     ot2Over2))); | 
| 55         builder.add(SkLights::Light(SkColor3f::Make(0.2f, 0.2f, 0.2f))); | 55         builder.add(SkLights::Light::MakeAmbient(SkColor3f::Make(0.2f, 0.2f, 0.2
     f))); | 
| 56 | 56 | 
| 57         fLights = builder.finish(); | 57         fLights = builder.finish(); | 
| 58     } | 58     } | 
| 59 | 59 | 
| 60 protected: | 60 protected: | 
| 61     enum NormalMap { | 61     enum NormalMap { | 
| 62         kHemi_NormalMap, | 62         kHemi_NormalMap, | 
| 63         kFrustum_NormalMap, | 63         kFrustum_NormalMap, | 
| 64         kTetra_NormalMap, | 64         kTetra_NormalMap, | 
| 65 | 65 | 
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| 172 | 172 | 
| 173     sk_sp<SkLights> fLights; | 173     sk_sp<SkLights> fLights; | 
| 174 | 174 | 
| 175     typedef GM INHERITED; | 175     typedef GM INHERITED; | 
| 176 }; | 176 }; | 
| 177 | 177 | 
| 178 ////////////////////////////////////////////////////////////////////////////// | 178 ////////////////////////////////////////////////////////////////////////////// | 
| 179 | 179 | 
| 180 DEF_GM(return new LightingShaderGM;) | 180 DEF_GM(return new LightingShaderGM;) | 
| 181 } | 181 } | 
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