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| 1 // Copyright 2016 The Chromium Authors. All rights reserved. | 1 // Copyright 2016 The Chromium Authors. All rights reserved. |
| 2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
| 3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
| 4 | 4 |
| 5 #ifndef NGFragmentBase_h | 5 #ifndef NGFragmentBase_h |
| 6 #define NGFragmentBase_h | 6 #define NGFragmentBase_h |
| 7 | 7 |
| 8 #include "core/CoreExport.h" | 8 #include "core/CoreExport.h" |
| 9 #include "core/layout/ng/ng_constraint_space.h" |
| 9 #include "platform/LayoutUnit.h" | 10 #include "platform/LayoutUnit.h" |
| 10 #include "platform/heap/Handle.h" | 11 #include "platform/heap/Handle.h" |
| 11 #include "wtf/Vector.h" | 12 #include "wtf/Vector.h" |
| 12 | 13 |
| 13 namespace blink { | 14 namespace blink { |
| 14 | 15 |
| 15 class CORE_EXPORT NGFragmentBase : public GarbageCollected<NGFragmentBase> { | 16 class CORE_EXPORT NGFragmentBase : public GarbageCollected<NGFragmentBase> { |
| 16 public: | 17 public: |
| 17 enum NGFragmentType { FragmentBox = 0, FragmentText = 1 }; | 18 enum NGFragmentType { FragmentBox = 0, FragmentText = 1 }; |
| 18 | 19 |
| 19 // TODO(eae): We might want to re-use WritingMode and Direction from style. | |
| 20 enum NGWritingMode { | |
| 21 HorizontalTopBottom = 0, | |
| 22 VerticalRightLeft = 1, | |
| 23 VerticalLeftRight = 2, | |
| 24 SidewaysRightLeft = 3, | |
| 25 SidewaysLeftRight = 4 | |
| 26 }; | |
| 27 enum NGDirection { LeftToRight = 0, RightToLeft = 1 }; | |
| 28 | |
| 29 NGFragmentType type() const { return static_cast<NGFragmentType>(m_type); } | 20 NGFragmentType type() const { return static_cast<NGFragmentType>(m_type); } |
| 30 NGWritingMode writingMode() const { | 21 NGWritingMode writingMode() const { |
| 31 return static_cast<NGWritingMode>(m_writingMode); | 22 return static_cast<NGWritingMode>(m_writingMode); |
| 32 } | 23 } |
| 33 NGDirection direction() const { | 24 NGDirection direction() const { |
| 34 return static_cast<NGDirection>(m_direction); | 25 return static_cast<NGDirection>(m_direction); |
| 35 } | 26 } |
| 36 | 27 |
| 37 // Returns the border-box size. | 28 // Returns the border-box size. |
| 38 LayoutUnit inlineSize() const { return m_inlineSize; } | 29 LayoutUnit inlineSize() const { return m_inlineSize; } |
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| 70 | 61 |
| 71 unsigned m_type : 1; | 62 unsigned m_type : 1; |
| 72 unsigned m_writingMode : 3; | 63 unsigned m_writingMode : 3; |
| 73 unsigned m_direction : 1; | 64 unsigned m_direction : 1; |
| 74 unsigned m_hasBeenPlaced : 1; | 65 unsigned m_hasBeenPlaced : 1; |
| 75 }; | 66 }; |
| 76 | 67 |
| 77 } // namespace blink | 68 } // namespace blink |
| 78 | 69 |
| 79 #endif // NGFragmentBase_h | 70 #endif // NGFragmentBase_h |
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