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1 // Copyright 2016 The Chromium Authors. All rights reserved. | 1 // Copyright 2016 The Chromium Authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 #ifndef NGFragment_h | 5 #ifndef NGFragment_h |
6 #define NGFragment_h | 6 #define NGFragment_h |
7 | 7 |
8 #include "core/CoreExport.h" | 8 #include "core/CoreExport.h" |
9 #include "core/layout/ng/ng_fragment_base.h" | 9 #include "core/layout/ng/ng_fragment_base.h" |
| 10 #include "core/layout/ng/ng_constraint_space.h" |
10 #include "platform/LayoutUnit.h" | 11 #include "platform/LayoutUnit.h" |
11 #include "platform/heap/Handle.h" | 12 #include "platform/heap/Handle.h" |
12 #include "wtf/Vector.h" | 13 #include "wtf/Vector.h" |
13 | 14 |
14 namespace blink { | 15 namespace blink { |
15 | 16 |
16 class CORE_EXPORT NGFragment final : public NGFragmentBase { | 17 class CORE_EXPORT NGFragment final : public NGFragmentBase { |
17 public: | 18 public: |
18 NGFragment(LayoutUnit inlineSize, | 19 NGFragment(LayoutUnit inlineSize, |
19 LayoutUnit blockSize, | 20 LayoutUnit blockSize, |
(...skipping 18 matching lines...) Expand all Loading... |
38 m_children.swap(children); | 39 m_children.swap(children); |
39 } | 40 } |
40 | 41 |
41 private: | 42 private: |
42 HeapVector<Member<const NGFragmentBase>> m_children; | 43 HeapVector<Member<const NGFragmentBase>> m_children; |
43 }; | 44 }; |
44 | 45 |
45 } // namespace blink | 46 } // namespace blink |
46 | 47 |
47 #endif // NGFragment_h | 48 #endif // NGFragment_h |
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