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Side by Side Diff: third_party/WebKit/Source/core/animation/AnimationTimeline.h

Issue 2236583003: Rename AnimationEffect to AnimationEffectReadOnly (Closed) Base URL: https://chromium.googlesource.com/chromium/src.git@deprecated-assert
Patch Set: Rebase Created 4 years, 4 months ago
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1 /* 1 /*
2 * Copyright (C) 2013 Google Inc. All rights reserved. 2 * Copyright (C) 2013 Google Inc. All rights reserved.
3 * 3 *
4 * Redistribution and use in source and binary forms, with or without 4 * Redistribution and use in source and binary forms, with or without
5 * modification, are permitted provided that the following conditions are 5 * modification, are permitted provided that the following conditions are
6 * met: 6 * met:
7 * 7 *
8 * * Redistributions of source code must retain the above copyright 8 * * Redistributions of source code must retain the above copyright
9 * notice, this list of conditions and the following disclaimer. 9 * notice, this list of conditions and the following disclaimer.
10 * * Redistributions in binary form must reproduce the above 10 * * Redistributions in binary form must reproduce the above
(...skipping 28 matching lines...) Expand all
39 #include "platform/Timer.h" 39 #include "platform/Timer.h"
40 #include "platform/animation/CompositorAnimationTimeline.h" 40 #include "platform/animation/CompositorAnimationTimeline.h"
41 #include "platform/heap/Handle.h" 41 #include "platform/heap/Handle.h"
42 #include "wtf/RefPtr.h" 42 #include "wtf/RefPtr.h"
43 #include "wtf/Vector.h" 43 #include "wtf/Vector.h"
44 #include <memory> 44 #include <memory>
45 45
46 namespace blink { 46 namespace blink {
47 47
48 class Document; 48 class Document;
49 class AnimationEffect; 49 class AnimationEffectReadOnly;
50 50
51 // AnimationTimeline is constructed and owned by Document, and tied to its lifec ycle. 51 // AnimationTimeline is constructed and owned by Document, and tied to its lifec ycle.
52 class CORE_EXPORT AnimationTimeline : public GarbageCollectedFinalized<Animation Timeline>, public ScriptWrappable { 52 class CORE_EXPORT AnimationTimeline : public GarbageCollectedFinalized<Animation Timeline>, public ScriptWrappable {
53 DEFINE_WRAPPERTYPEINFO(); 53 DEFINE_WRAPPERTYPEINFO();
54 public: 54 public:
55 class PlatformTiming : public GarbageCollectedFinalized<PlatformTiming> { 55 class PlatformTiming : public GarbageCollectedFinalized<PlatformTiming> {
56 public: 56 public:
57 // Calls AnimationTimeline's wake() method after duration seconds. 57 // Calls AnimationTimeline's wake() method after duration seconds.
58 virtual void wakeAfter(double duration) = 0; 58 virtual void wakeAfter(double duration) = 0;
59 virtual void serviceOnNextFrame() = 0; 59 virtual void serviceOnNextFrame() = 0;
60 virtual ~PlatformTiming() { } 60 virtual ~PlatformTiming() { }
61 DEFINE_INLINE_VIRTUAL_TRACE() { } 61 DEFINE_INLINE_VIRTUAL_TRACE() { }
62 }; 62 };
63 63
64 static AnimationTimeline* create(Document*, PlatformTiming* = nullptr); 64 static AnimationTimeline* create(Document*, PlatformTiming* = nullptr);
65 65
66 virtual ~AnimationTimeline() {} 66 virtual ~AnimationTimeline() {}
67 67
68 void serviceAnimations(TimingUpdateReason); 68 void serviceAnimations(TimingUpdateReason);
69 void scheduleNextService(); 69 void scheduleNextService();
70 70
71 Animation* play(AnimationEffect*); 71 Animation* play(AnimationEffectReadOnly*);
72 HeapVector<Member<Animation>> getAnimations(); 72 HeapVector<Member<Animation>> getAnimations();
73 73
74 void animationAttached(Animation&); 74 void animationAttached(Animation&);
75 75
76 bool isActive(); 76 bool isActive();
77 bool hasPendingUpdates() const { return !m_animationsNeedingUpdate.isEmpty() ; } 77 bool hasPendingUpdates() const { return !m_animationsNeedingUpdate.isEmpty() ; }
78 double zeroTime(); 78 double zeroTime();
79 double currentTime(bool& isNull); 79 double currentTime(bool& isNull);
80 double currentTime(); 80 double currentTime();
81 double currentTimeInternal(bool& isNull); 81 double currentTimeInternal(bool& isNull);
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146 Member<AnimationTimeline> m_timeline; 146 Member<AnimationTimeline> m_timeline;
147 Timer<AnimationTimelineTiming> m_timer; 147 Timer<AnimationTimelineTiming> m_timer;
148 }; 148 };
149 149
150 friend class AnimationAnimationTimelineTest; 150 friend class AnimationAnimationTimelineTest;
151 }; 151 };
152 152
153 } // namespace blink 153 } // namespace blink
154 154
155 #endif 155 #endif
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