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1 // Copyright 2014 the V8 project authors. All rights reserved. | 1 // Copyright 2014 the V8 project authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 #ifndef V8_FACTORY_H_ | 5 #ifndef V8_FACTORY_H_ |
6 #define V8_FACTORY_H_ | 6 #define V8_FACTORY_H_ |
7 | 7 |
8 #include "isolate.h" | 8 #include "isolate.h" |
9 | 9 |
10 namespace v8 { | 10 namespace v8 { |
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159 if (begin == 0 && end == str->length()) return str; | 159 if (begin == 0 && end == str->length()) return str; |
160 return NewProperSubString(str, begin, end); | 160 return NewProperSubString(str, begin, end); |
161 } | 161 } |
162 | 162 |
163 Handle<SlicedString> NewRawSlicedString(String::Encoding encoding); | 163 Handle<SlicedString> NewRawSlicedString(String::Encoding encoding); |
164 | 164 |
165 // Creates a new external String object. There are two String encodings | 165 // Creates a new external String object. There are two String encodings |
166 // in the system: ASCII and two byte. Unlike other String types, it does | 166 // in the system: ASCII and two byte. Unlike other String types, it does |
167 // not make sense to have a UTF-8 factory function for external strings, | 167 // not make sense to have a UTF-8 factory function for external strings, |
168 // because we cannot change the underlying buffer. | 168 // because we cannot change the underlying buffer. |
169 Handle<String> NewExternalStringFromAscii( | 169 MaybeHandle<String> NewExternalStringFromAscii( |
170 const ExternalAsciiString::Resource* resource); | 170 const ExternalAsciiString::Resource* resource); |
171 Handle<String> NewExternalStringFromTwoByte( | 171 MaybeHandle<String> NewExternalStringFromTwoByte( |
172 const ExternalTwoByteString::Resource* resource); | 172 const ExternalTwoByteString::Resource* resource); |
173 | 173 |
174 // Create a symbol. | 174 // Create a symbol. |
175 Handle<Symbol> NewSymbol(); | 175 Handle<Symbol> NewSymbol(); |
176 Handle<Symbol> NewPrivateSymbol(); | 176 Handle<Symbol> NewPrivateSymbol(); |
177 | 177 |
178 // Create a global (but otherwise uninitialized) context. | 178 // Create a global (but otherwise uninitialized) context. |
179 Handle<Context> NewNativeContext(); | 179 Handle<Context> NewNativeContext(); |
180 | 180 |
181 // Create a global context. | 181 // Create a global context. |
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589 | 589 |
590 // Update the map cache in the native context with (keys, map) | 590 // Update the map cache in the native context with (keys, map) |
591 Handle<MapCache> AddToMapCache(Handle<Context> context, | 591 Handle<MapCache> AddToMapCache(Handle<Context> context, |
592 Handle<FixedArray> keys, | 592 Handle<FixedArray> keys, |
593 Handle<Map> map); | 593 Handle<Map> map); |
594 }; | 594 }; |
595 | 595 |
596 } } // namespace v8::internal | 596 } } // namespace v8::internal |
597 | 597 |
598 #endif // V8_FACTORY_H_ | 598 #endif // V8_FACTORY_H_ |
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