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Unified Diff: include/core/SkMaskFilter.h

Issue 2236493002: Revert of Create blurred RRect mask on GPU (rather than uploading it) (Closed) Base URL: https://skia.googlesource.com/skia.git@master
Patch Set: Created 4 years, 4 months ago
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Index: include/core/SkMaskFilter.h
diff --git a/include/core/SkMaskFilter.h b/include/core/SkMaskFilter.h
index e30fc62548b887c12f20ad9424c4e8c01c1fa162..908226c8adf2444d99c6a54b7b2783acdb804bbc 100644
--- a/include/core/SkMaskFilter.h
+++ b/include/core/SkMaskFilter.h
@@ -17,7 +17,6 @@
#include "SkStrokeRec.h"
class GrClip;
-class GrContext;
class GrDrawContext;
class GrPaint;
class GrRenderTarget;
@@ -123,7 +122,7 @@
* Try to directly render a rounded rect mask filter into the target. Returns
* true if drawing was successful.
*/
- virtual bool directFilterRRectMaskGPU(GrContext*,
+ virtual bool directFilterRRectMaskGPU(GrTextureProvider* texProvider,
GrDrawContext* drawContext,
GrPaint* grp,
const GrClip&,
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