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Side by Side Diff: Source/core/animation/ActiveAnimations.h

Issue 22364002: Web Animations: Address some review feedback to clean up CSS Animations (Closed) Base URL: svn://svn.chromium.org/blink/trunk
Patch Set: Created 7 years, 4 months ago
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1 /* 1 /*
2 * Copyright (C) 2013 Google Inc. All rights reserved. 2 * Copyright (C) 2013 Google Inc. All rights reserved.
3 * 3 *
4 * Redistribution and use in source and binary forms, with or without 4 * Redistribution and use in source and binary forms, with or without
5 * modification, are permitted provided that the following conditions are 5 * modification, are permitted provided that the following conditions are
6 * met: 6 * met:
7 * 7 *
8 * * Redistributions of source code must retain the above copyright 8 * * Redistributions of source code must retain the above copyright
9 * notice, this list of conditions and the following disclaimer. 9 * notice, this list of conditions and the following disclaimer.
10 * * Redistributions in binary form must reproduce the above 10 * * Redistributions in binary form must reproduce the above
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37 #include "wtf/RefPtr.h" 37 #include "wtf/RefPtr.h"
38 #include "wtf/Vector.h" 38 #include "wtf/Vector.h"
39 39
40 namespace WebCore { 40 namespace WebCore {
41 41
42 class ActiveAnimations { 42 class ActiveAnimations {
43 public: 43 public:
44 // Animations that are currently active for this element, their effects will be applied 44 // Animations that are currently active for this element, their effects will be applied
45 // during a style recalc. 45 // during a style recalc.
46 AnimationStack* defaultStack() { return &m_defaultStack; } 46 AnimationStack* defaultStack() { return &m_defaultStack; }
47 // Tracks the state of active CSS Animations. When active the individual ani mations will 47 // Tracks the state of active CSS Animations. The individual animations will also be
48 // also be part of the default stack, but the mapping betwen animation name and player 48 // part of the default stack, but the mapping betwen animation name and play er is kept
49 // is kept here. 49 // here.
50 CSSAnimations* cssAnimations() { return &m_cssAnimations; } 50 CSSAnimations* cssAnimations() { return &m_cssAnimations; }
51 // FIXME: Add AnimationStack for CSS Transitions 51 // FIXME: Add AnimationStack for CSS Transitions
52 // CSS Transitions form a separate animation stack as they apply at a differ ent level of 52 // CSS Transitions form a separate animation stack as they apply at a differ ent level of
53 // the style cascade. Active transitions will not be present in the default stack. 53 // the style cascade. Active transitions will not be present in the default stack.
54 bool isEmpty() const { return m_defaultStack.isEmpty() && m_cssAnimations.is Empty(); } 54 bool isEmpty() const { return m_defaultStack.isEmpty() && m_cssAnimations.is Empty(); }
55 private: 55 private:
56 AnimationStack m_defaultStack; 56 AnimationStack m_defaultStack;
57 CSSAnimations m_cssAnimations; 57 CSSAnimations m_cssAnimations;
58 }; 58 };
59 59
60 } // namespace WebCore 60 } // namespace WebCore
61 61
62 #endif 62 #endif
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