| Index: include/v8-debug.h
|
| diff --git a/include/v8-debug.h b/include/v8-debug.h
|
| index e488aaa8891e707cd4cb61a5e48bca121e073095..bacccb61ddfdd59306e37d73edfacbbc712c5f6a 100755
|
| --- a/include/v8-debug.h
|
| +++ b/include/v8-debug.h
|
| @@ -30,40 +30,6 @@
|
|
|
| #include "v8.h"
|
|
|
| -#ifdef _WIN32
|
| -typedef int int32_t;
|
| -typedef unsigned int uint32_t;
|
| -typedef unsigned short uint16_t; // NOLINT
|
| -typedef long long int64_t; // NOLINT
|
| -
|
| -// Setup for Windows DLL export/import. See v8.h in this directory for
|
| -// information on how to build/use V8 as a DLL.
|
| -#if defined(BUILDING_V8_SHARED) && defined(USING_V8_SHARED)
|
| -#error both BUILDING_V8_SHARED and USING_V8_SHARED are set - please check the\
|
| - build configuration to ensure that at most one of these is set
|
| -#endif
|
| -
|
| -#ifdef BUILDING_V8_SHARED
|
| -#define EXPORT __declspec(dllexport)
|
| -#elif USING_V8_SHARED
|
| -#define EXPORT __declspec(dllimport)
|
| -#else
|
| -#define EXPORT
|
| -#endif
|
| -
|
| -#else // _WIN32
|
| -
|
| -// Setup for Linux shared library export. See v8.h in this directory for
|
| -// information on how to build/use V8 as shared library.
|
| -#if defined(__GNUC__) && (__GNUC__ >= 4) && defined(V8_SHARED)
|
| -#define EXPORT __attribute__ ((visibility("default")))
|
| -#else // defined(__GNUC__) && (__GNUC__ >= 4)
|
| -#define EXPORT
|
| -#endif // defined(__GNUC__) && (__GNUC__ >= 4)
|
| -
|
| -#endif // _WIN32
|
| -
|
| -
|
| /**
|
| * Debugger support for the V8 JavaScript engine.
|
| */
|
| @@ -81,7 +47,7 @@ enum DebugEvent {
|
| };
|
|
|
|
|
| -class EXPORT Debug {
|
| +class V8_EXPORT Debug {
|
| public:
|
| /**
|
| * A client object passed to the v8 debugger whose ownership will be taken by
|
|
|