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Side by Side Diff: blimp/net/blimp_transport.h

Issue 2236093002: Decouple Blimp transport output from BlimpConnections using MessagePort. (Closed) Base URL: https://chromium.googlesource.com/chromium/src.git@statistics-singleton
Patch Set: Created 4 years, 4 months ago
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1 // Copyright 2015 The Chromium Authors. All rights reserved. 1 // Copyright 2015 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be 2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file. 3 // found in the LICENSE file.
4 4
5 #ifndef BLIMP_NET_BLIMP_TRANSPORT_H_ 5 #ifndef BLIMP_NET_BLIMP_TRANSPORT_H_
6 #define BLIMP_NET_BLIMP_TRANSPORT_H_ 6 #define BLIMP_NET_BLIMP_TRANSPORT_H_
7 7
8 #include <memory> 8 #include <memory>
9 #include <string> 9 #include <string>
10 10
11 #include "net/base/completion_callback.h" 11 #include "net/base/completion_callback.h"
12 12
13 namespace blimp { 13 namespace blimp {
14 14
15 class BlimpConnection; 15 class BlimpConnection;
16 class MessagePort;
16 17
17 // An interface which encapsulates the transport-specific code for 18 // An interface which encapsulates the transport-specific code for
18 // establishing network connections between the client and engine. 19 // establishing network connections between the client and engine.
19 // Subclasses of BlimpTransport are responsible for defining their own 20 // Subclasses of BlimpTransport are responsible for defining their own
20 // methods for receiving connection arguments. 21 // methods for receiving connection arguments.
21 class BlimpTransport { 22 class BlimpTransport {
22 public: 23 public:
23 virtual ~BlimpTransport() {} 24 virtual ~BlimpTransport() {}
24 25
25 // Initiate or listen for a connection. 26 // Initiate or listen for a connection.
26 // 27 //
27 // |callback| will be invoked with the connection outcome: 28 // |callback| will be invoked with the connection outcome:
28 // * net::OK if a connection is established successful, the BlimpConnection 29 // * net::OK if a connection is established successful, the BlimpConnection
29 // can be taken by calling TakeConnection(). 30 // can be taken by calling TakeMessagePort().
CJ 2016/08/12 23:59:15 Perhaps phrase this differently, as we are no long
Kevin M 2016/08/15 17:35:09 Fixed - rewrote the whole comment block due to awk
30 // * net::ERR_IO_PENDING will never be the outcome 31 // * net::ERR_IO_PENDING will never be the outcome
31 // * Other error code indicates no connection was established. 32 // * Other error code indicates no connection was established.
32 virtual void Connect(const net::CompletionCallback& callback) = 0; 33 virtual void Connect(const net::CompletionCallback& callback) = 0;
33 34
34 // Returns the connection object after a successful Connect(). 35 // Returns the MessagePort of a successfully established connection.
35 virtual std::unique_ptr<BlimpConnection> TakeConnection() = 0; 36 virtual std::unique_ptr<MessagePort> TakeMessagePort() = 0;
36 37
37 // Gets transport name, e.g. "TCP", "SSL", "mock", etc. 38 // Gets transport name, e.g. "TCP", "SSL", "mock", etc.
38 virtual const char* GetName() const = 0; 39 virtual const char* GetName() const = 0;
39 }; 40 };
40 41
41 } // namespace blimp 42 } // namespace blimp
42 43
43 #endif // BLIMP_NET_BLIMP_TRANSPORT_H_ 44 #endif // BLIMP_NET_BLIMP_TRANSPORT_H_
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