Index: mojo/public/c/BUILD.gn |
diff --git a/mojo/public/c/BUILD.gn b/mojo/public/c/BUILD.gn |
index 4616fd79e64cb3567b01212509a0d90321682441..43c4470b575c72c6d7d2654454af77f5838484af 100644 |
--- a/mojo/public/c/BUILD.gn |
+++ b/mojo/public/c/BUILD.gn |
@@ -153,6 +153,113 @@ mojo_sdk_source_set("environment_perftest_helpers") { |
mojo_sdk_deps = [ "mojo/public/cpp/system" ] |
} |
+# gpu / gpu_onscreen ----------------------------------------------------------- |
+ |
+# TODO(vtl): Rationalize this to be more like the others. Probably, we should |
+# just have :GLES2, :MGL, etc. targets (and no :gpu/:gpu_onscreen). |
+ |
+group("gpu") { |
+ public_deps = [ |
+ ":GLES2", |
+ ":MGL", |
+ ":MGL_signal_sync_point", |
+ ] |
+ |
+ deps = [ |
+ "../platform/native:gles2_thunks", |
+ ] |
+ if (!is_nacl) { |
+ deps += [ "../platform/native:mgl_thunks" ] |
+ } |
+} |
+ |
+group("gpu_onscreen") { |
+ public_deps = [ |
+ ":MGL_onscreen", |
+ ":gpu", |
+ ] |
+ |
+ if (!is_nacl) { |
+ deps = [ |
+ "../platform/native:mgl_onscreen_thunks", |
+ ] |
+ } |
+} |
+ |
+mojo_sdk_source_set("MGL") { |
+ public_configs = [ ":c_config" ] |
+ |
+ sources = [ |
+ "include/MGL/mgl.h", |
+ "include/MGL/mgl_types.h", |
+ ] |
+ |
+ public_deps = [ |
+ ":system", |
+ ] |
+} |
+ |
+mojo_sdk_source_set("MGL_onscreen") { |
+ public_configs = [ ":c_config" ] |
+ |
+ sources = [ |
+ "include/MGL/mgl_onscreen.h", |
+ ] |
+ |
+ public_deps = [ |
+ ":MGL", |
+ ] |
+} |
+ |
+mojo_sdk_source_set("MGL_echo") { |
+ public_configs = [ ":c_config" ] |
+ |
+ sources = [ |
+ "include/MGL/mgl_echo.h", |
+ ] |
+ |
+ public_deps = [ |
+ ":MGL", |
+ ] |
+} |
+ |
+mojo_sdk_source_set("MGL_signal_sync_point") { |
+ public_configs = [ ":c_config" ] |
+ |
+ sources = [ |
+ "include/MGL/mgl_signal_sync_point.h", |
+ ] |
+ |
+ public_deps = [ |
+ ":MGL", |
+ ] |
+} |
+ |
+mojo_sdk_source_set("GLES2") { |
+ public_configs = [ ":c_config" ] |
+ |
+ sources = [ |
+ "include/GLES2/gl2.h", |
+ "include/GLES2/gl2ext.h", |
+ "include/GLES2/gl2extmojo.h", |
+ "include/GLES2/gl2mojo_autogen.h", |
+ "include/GLES2/gl2mojo_internal.h", |
+ "include/GLES2/gl2platform.h", |
+ ] |
+ |
+ public_deps = [ |
+ ":KHR", |
+ ] |
+} |
+ |
+mojo_sdk_source_set("KHR") { |
+ public_configs = [ ":c_config" ] |
+ |
+ sources = [ |
+ "include/KHR/khrplatform.h", |
+ ] |
+} |
+ |
# system ----------------------------------------------------------------------- |
# Headers in include/mojo/system (to be included as <mojo/system/HEADER.h>). |