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1 // Copyright 2015 The Chromium Authors. All rights reserved. | |
2 // Use of this source code is governed by a BSD-style license that can be | |
3 // found in the LICENSE file. | |
4 | |
5 // Note: This header should be compilable as C. | |
6 | |
7 #ifndef MOJO_PUBLIC_C_GPU_MGL_MGL_H_ | |
8 #define MOJO_PUBLIC_C_GPU_MGL_MGL_H_ | |
9 | |
10 #include <mojo/system/handle.h> | |
11 #include <stdint.h> | |
12 | |
13 #include "mojo/public/c/gpu/MGL/mgl_types.h" | |
14 | |
15 #ifdef __cplusplus | |
16 extern "C" { | |
17 #endif | |
18 | |
19 typedef uint32_t MGLOpenGLAPIVersion; | |
20 | |
21 // OpenGL ES 2.0 | |
22 #define MGL_API_VERSION_GLES2 ((MGLOpenGLAPIVersion)1) | |
23 // OpenGL ES 3.0 | |
24 #define MGL_API_VERSION_GLES3 ((MGLOpenGLAPIVersion)2) | |
25 // OpenGL ES 3.1 | |
26 #define MGL_API_VERSION_GLES31 ((MGLOpenGLAPIVersion)3) | |
27 | |
28 #define MGL_NO_CONTEXT ((MGLContext)0) | |
29 | |
30 struct MojoAsyncWaiter; | |
31 | |
32 // Creates a context at the given API version or returns MGL_NO_CONTEXT. | |
33 // |command_buffer_handle| must be a command buffer message pipe handle from | |
34 // the Gpu service or another source. The callee takes ownership of this | |
35 // handle. | |
36 // |share_group| specifies the share group to create this context in. | |
37 // If this is MGL_NO_CONTEXT a new share group will be created for this context. | |
38 // |lost_callback|, if not null, will be invoked when the context is lost. | |
39 // |async_waiter| must be a pointer to a MojoAsyncWaiter implementation that is | |
40 // usable from any thread the returned MGLContext will be used from | |
41 // for as long as the context exists. | |
42 MGLContext MGLCreateContext(MGLOpenGLAPIVersion version, | |
43 MojoHandle command_buffer_handle, | |
44 MGLContext share_group, | |
45 MGLContextLostCallback lost_callback, | |
46 void* lost_callback_closure, | |
47 const struct MojoAsyncWaiter* async_waiter); | |
48 void MGLDestroyContext(MGLContext context); | |
49 | |
50 // Makes |context| the current MGLContext for the calling thread. Calling with | |
51 // MGL_NO_CONTEXT clears the current context. | |
52 void MGLMakeCurrent(MGLContext context); | |
53 | |
54 // Returns the currently bound context for the calling thread or MGL_NO_CONTEXT | |
55 // if there is none. | |
56 MGLContext MGLGetCurrentContext(void); | |
57 | |
58 // Returns GL function usable in any context that advertise the corresponding | |
59 // extension in their GL_EXTENSIONS string, or null for functions that the | |
60 // implementation does not support. The implementation only advertises GL | |
61 // functions. | |
62 // |name| is the name of the GL function. | |
63 MGLMustCastToProperFunctionPointerType MGLGetProcAddress(const char* name); | |
64 | |
65 #ifdef __cplusplus | |
66 } // extern "C" | |
67 #endif | |
68 | |
69 #endif // MOJO_PUBLIC_C_GPU_MGL_MGL_H_ | |
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