| Index: net/udp/udp_socket_win.h
|
| diff --git a/net/udp/udp_socket_win.h b/net/udp/udp_socket_win.h
|
| index 14b801e36fe4d44e3f807f3464424a95e146656f..c4ef41293d81dd76d473d61f52cb95d9cd909f7a 100644
|
| --- a/net/udp/udp_socket_win.h
|
| +++ b/net/udp/udp_socket_win.h
|
| @@ -124,6 +124,13 @@ class NET_EXPORT UDPSocketWin
|
| // Returns a net error code.
|
| int SetSendBufferSize(int32_t size);
|
|
|
| + // Requests that packets sent by this socket not be fragment, either locally
|
| + // by the host, or by routers (via the DF bit in the IPv4 packet header).
|
| + // May not be supported by all platforms. Returns a return a network error
|
| + // code if there was a problem, but the socket will still be usable. Can not
|
| + // return ERR_IO_PENDING.
|
| + int SetDoNotFragment();
|
| +
|
| // Returns true if the socket is already connected or bound.
|
| bool is_connected() const { return is_connected_; }
|
|
|
|
|