Index: net/udp/udp_socket_win.h |
diff --git a/net/udp/udp_socket_win.h b/net/udp/udp_socket_win.h |
index 14b801e36fe4d44e3f807f3464424a95e146656f..97f2de6bba4af550ab28c0a83e47f715b90dcd58 100644 |
--- a/net/udp/udp_socket_win.h |
+++ b/net/udp/udp_socket_win.h |
@@ -124,6 +124,13 @@ class NET_EXPORT UDPSocketWin |
// Returns a net error code. |
int SetSendBufferSize(int32_t size); |
+ // Configures the socket to set the DF (Do not Fragment) bit on packets, |
+ // which prevents routers from fragmenting them. Also, for IPv6, it |
+ // prevents hosts from fragmenting them. Returns a return a network error |
+ // code if there was a problem, but the socket will still be usable. Can |
+ // not return ERR_IO_PENDING. |
+ int SetDoNotFragment(); |
+ |
// Returns true if the socket is already connected or bound. |
bool is_connected() const { return is_connected_; } |