Index: net/udp/udp_socket_win.h |
diff --git a/net/udp/udp_socket_win.h b/net/udp/udp_socket_win.h |
index 14b801e36fe4d44e3f807f3464424a95e146656f..2e25b126734cdf21a3c52346224af475f3000566 100644 |
--- a/net/udp/udp_socket_win.h |
+++ b/net/udp/udp_socket_win.h |
@@ -124,6 +124,10 @@ class NET_EXPORT UDPSocketWin |
// Returns a net error code. |
int SetSendBufferSize(int32_t size); |
+ // Configures the socket to set or clear the DF (Do not Fragment) bit on |
+ // packets, which prevents routers from fragmenting them. |
mmenke
2016/08/12 19:46:06
Does this not "for IPv6, it prevents hosts from fr
Ryan Hamilton
2016/08/12 21:46:02
Missed this. Done.
|
+ int SetDoNotFragment(); |
+ |
// Returns true if the socket is already connected or bound. |
bool is_connected() const { return is_connected_; } |