Index: src/objects.cc |
diff --git a/src/objects.cc b/src/objects.cc |
index 92ec283350fd515c9aa7f46ecb3a41fd79b097b1..8e94f5787fe11cef0e082aca10cee1d3fdd63e1a 100644 |
--- a/src/objects.cc |
+++ b/src/objects.cc |
@@ -7242,74 +7242,92 @@ void Map::RemoveFromCodeCache(Name* name, Code* code, int index) { |
} |
-// An iterator over all map transitions in an descriptor array, reusing the map |
-// field of the contens array while it is running. |
+// An iterator over all map transitions in an descriptor array, reusing the |
+// constructor field of the map while it is running. Negative values in |
+// the constructor field indicate an active map transition iteration. The |
+// original constructor is restored after iterating over all entries. |
class IntrusiveMapTransitionIterator { |
public: |
- explicit IntrusiveMapTransitionIterator(TransitionArray* transition_array) |
- : transition_array_(transition_array) { } |
+ IntrusiveMapTransitionIterator( |
+ Map* map, TransitionArray* transition_array, Object* constructor) |
+ : map_(map), |
+ transition_array_(transition_array), |
+ constructor_(constructor) { } |
- void Start() { |
- ASSERT(!IsIterating()); |
- *TransitionArrayHeader() = Smi::FromInt(0); |
+ void StartIfNotStarted() { |
+ ASSERT(!(*IteratorField())->IsSmi() || IsIterating()); |
+ if (!(*IteratorField())->IsSmi()) { |
+ ASSERT(*IteratorField() == constructor_); |
+ *IteratorField() = Smi::FromInt(-1); |
+ } |
} |
bool IsIterating() { |
- return (*TransitionArrayHeader())->IsSmi(); |
+ return (*IteratorField())->IsSmi() && |
+ Smi::cast(*IteratorField())->value() < 0; |
} |
Map* Next() { |
ASSERT(IsIterating()); |
- int index = Smi::cast(*TransitionArrayHeader())->value(); |
+ int value = Smi::cast(*IteratorField())->value(); |
+ int index = -value - 1; |
int number_of_transitions = transition_array_->number_of_transitions(); |
while (index < number_of_transitions) { |
- *TransitionArrayHeader() = Smi::FromInt(index + 1); |
+ *IteratorField() = Smi::FromInt(value - 1); |
return transition_array_->GetTarget(index); |
} |
- *TransitionArrayHeader() = transition_array_->GetHeap()->fixed_array_map(); |
+ *IteratorField() = constructor_; |
return NULL; |
} |
private: |
- Object** TransitionArrayHeader() { |
- return HeapObject::RawField(transition_array_, TransitionArray::kMapOffset); |
+ Object** IteratorField() { |
+ return HeapObject::RawField(map_, Map::kConstructorOffset); |
} |
+ Map* map_; |
TransitionArray* transition_array_; |
+ Object* constructor_; |
}; |
-// An iterator over all prototype transitions, reusing the map field of the |
-// underlying array while it is running. |
+// An iterator over all prototype transitions, reusing the constructor field |
+// of the map while it is running. Positive values in the constructor field |
+// indicate an active prototype transition iteration. The original constructor |
+// is restored after iterating over all entries. |
class IntrusivePrototypeTransitionIterator { |
public: |
- explicit IntrusivePrototypeTransitionIterator(HeapObject* proto_trans) |
- : proto_trans_(proto_trans) { } |
+ IntrusivePrototypeTransitionIterator( |
+ Map* map, HeapObject* proto_trans, Object* constructor) |
+ : map_(map), proto_trans_(proto_trans), constructor_(constructor) { } |
- void Start() { |
- ASSERT(!IsIterating()); |
- *Header() = Smi::FromInt(0); |
+ void StartIfNotStarted() { |
+ if (!(*IteratorField())->IsSmi()) { |
+ ASSERT(*IteratorField() == constructor_); |
+ *IteratorField() = Smi::FromInt(0); |
+ } |
} |
bool IsIterating() { |
- return (*Header())->IsSmi(); |
+ return (*IteratorField())->IsSmi() && |
+ Smi::cast(*IteratorField())->value() >= 0; |
} |
Map* Next() { |
ASSERT(IsIterating()); |
- int transitionNumber = Smi::cast(*Header())->value(); |
+ int transitionNumber = Smi::cast(*IteratorField())->value(); |
if (transitionNumber < NumberOfTransitions()) { |
- *Header() = Smi::FromInt(transitionNumber + 1); |
+ *IteratorField() = Smi::FromInt(transitionNumber + 1); |
return GetTransition(transitionNumber); |
} |
- *Header() = proto_trans_->GetHeap()->fixed_array_map(); |
+ *IteratorField() = constructor_; |
return NULL; |
} |
private: |
- Object** Header() { |
- return HeapObject::RawField(proto_trans_, FixedArray::kMapOffset); |
+ Object** IteratorField() { |
+ return HeapObject::RawField(map_, Map::kConstructorOffset); |
} |
int NumberOfTransitions() { |
@@ -7329,29 +7347,33 @@ class IntrusivePrototypeTransitionIterator { |
transitionNumber * Map::kProtoTransitionElementsPerEntry; |
} |
+ Map* map_; |
HeapObject* proto_trans_; |
+ Object* constructor_; |
}; |
// To traverse the transition tree iteratively, we have to store two kinds of |
// information in a map: The parent map in the traversal and which children of a |
// node have already been visited. To do this without additional memory, we |
-// temporarily reuse two maps with known values: |
+// temporarily reuse two fields with known values: |
// |
// (1) The map of the map temporarily holds the parent, and is restored to the |
// meta map afterwards. |
// |
// (2) The info which children have already been visited depends on which part |
-// of the map we currently iterate: |
+// of the map we currently iterate. We use the constructor field of the |
+// map to store the current index. We can do that because the constructor |
+// is the same for all involved maps. |
// |
// (a) If we currently follow normal map transitions, we temporarily store |
-// the current index in the map of the FixedArray of the desciptor |
-// array's contents, and restore it to the fixed array map afterwards. |
-// Note that a single descriptor can have 0, 1, or 2 transitions. |
+// the current index in the constructor field, and restore it to the |
+// original constructor afterwards. Note that a single descriptor can |
+// have 0, 1, or 2 transitions. |
// |
// (b) If we currently follow prototype transitions, we temporarily store |
-// the current index in the map of the FixedArray holding the prototype |
-// transitions, and restore it to the fixed array map afterwards. |
+// the current index in the constructor field, and restore it to the |
+// original constructor afterwards. |
// |
// Note that the child iterator is just a concatenation of two iterators: One |
// iterating over map transitions and one iterating over prototype transisitons. |
@@ -7368,38 +7390,29 @@ class TraversableMap : public Map { |
return old_parent; |
} |
- // Start iterating over this map's children, possibly destroying a FixedArray |
- // map (see explanation above). |
- void ChildIteratorStart() { |
- if (HasTransitionArray()) { |
- if (HasPrototypeTransitions()) { |
- IntrusivePrototypeTransitionIterator(GetPrototypeTransitions()).Start(); |
- } |
- |
- IntrusiveMapTransitionIterator(transitions()).Start(); |
- } |
- } |
- |
// If we have an unvisited child map, return that one and advance. If we have |
- // none, return NULL and reset any destroyed FixedArray maps. |
- TraversableMap* ChildIteratorNext() { |
- TransitionArray* transition_array = unchecked_transition_array(); |
- if (!transition_array->map()->IsSmi() && |
- !transition_array->IsTransitionArray()) { |
- return NULL; |
- } |
+ // none, return NULL and restore the overwritten constructor field. |
+ TraversableMap* ChildIteratorNext(Object* constructor) { |
+ if (!HasTransitionArray()) return NULL; |
+ TransitionArray* transition_array = transitions(); |
if (transition_array->HasPrototypeTransitions()) { |
HeapObject* proto_transitions = |
- transition_array->UncheckedPrototypeTransitions(); |
- IntrusivePrototypeTransitionIterator proto_iterator(proto_transitions); |
+ transition_array->GetPrototypeTransitions(); |
+ IntrusivePrototypeTransitionIterator proto_iterator(this, |
+ proto_transitions, |
+ constructor); |
+ proto_iterator.StartIfNotStarted(); |
if (proto_iterator.IsIterating()) { |
Map* next = proto_iterator.Next(); |
if (next != NULL) return static_cast<TraversableMap*>(next); |
} |
} |
- IntrusiveMapTransitionIterator transition_iterator(transition_array); |
+ IntrusiveMapTransitionIterator transition_iterator(this, |
+ transition_array, |
+ constructor); |
+ transition_iterator.StartIfNotStarted(); |
if (transition_iterator.IsIterating()) { |
Map* next = transition_iterator.Next(); |
if (next != NULL) return static_cast<TraversableMap*>(next); |
@@ -7413,12 +7426,16 @@ class TraversableMap : public Map { |
// Traverse the transition tree in postorder without using the C++ stack by |
// doing pointer reversal. |
void Map::TraverseTransitionTree(TraverseCallback callback, void* data) { |
+ // Make sure that we do not allocate in the callback. |
+ DisallowHeapAllocation no_allocation; |
+ |
TraversableMap* current = static_cast<TraversableMap*>(this); |
- current->ChildIteratorStart(); |
+ // Get the root constructor here to restore it later when finished iterating |
+ // over maps. |
+ Object* root_constructor = constructor(); |
while (true) { |
- TraversableMap* child = current->ChildIteratorNext(); |
+ TraversableMap* child = current->ChildIteratorNext(root_constructor); |
if (child != NULL) { |
- child->ChildIteratorStart(); |
child->SetParent(current); |
current = child; |
} else { |