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| 1 <html> | |
| 2 <body> | |
| 3 <canvas id="c"></canvas> | |
| 4 <script> | |
| 5 if (window.testRunner) | |
| 6 testRunner.waitUntilDone(); | |
| 7 | |
| 8 function finishTest() { | |
| 9 if (window.testRunner) | |
| 10 testRunner.notifyDone(); | |
| 11 } | |
| 12 | |
| 13 var canvas = document.getElementById("c"); | |
| 14 canvas.setAttribute("width", "200"); | |
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Justin Novosad
2013/08/07 18:56:55
canvas.width = 200;
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| 15 canvas.setAttribute("height", "200"); | |
| 16 var ctx = canvas.getContext("2d"); | |
| 17 | |
| 18 var img = new Image(); | |
| 19 img.src = 'resources/green-red-animated.gif'; | |
| 20 img.onload = imageLoaded(); | |
| 21 | |
| 22 function imageLoaded() { | |
| 23 window.setTimeout(function() { | |
| 24 createImageBitmap(img).then(function (imageBitmap) { | |
| 25 ctx.drawImage(imageBitmap, 0, 0); | |
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Justin Novosad
2013/08/07 18:56:55
Instead of implementing this as a ref test, it cou
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| 26 finishTest(); | |
| 27 }, finishTest); | |
| 28 }, 200); | |
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Justin Novosad
2013/08/07 18:56:55
This 200ms seems to come out of nowhere. I think
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| 29 } | |
| 30 </script> | |
| 31 <p>A green square should be visible.</p> | |
| 32 </body> | |
| 33 </html> | |
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