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1 /* | 1 /* |
2 * Copyright 2016 Google Inc. | 2 * Copyright 2016 Google Inc. |
3 * | 3 * |
4 * Use of this source code is governed by a BSD-style license that can be | 4 * Use of this source code is governed by a BSD-style license that can be |
5 * found in the LICENSE file. | 5 * found in the LICENSE file. |
6 */ | 6 */ |
7 | 7 |
8 #include "SkSVGRenderContext.h" | 8 #include "SkSVGRenderContext.h" |
9 #include "SkSVGShape.h" | 9 #include "SkSVGShape.h" |
10 | 10 |
11 SkSVGShape::SkSVGShape(SkSVGTag t) : INHERITED(t) {} | 11 SkSVGShape::SkSVGShape(SkSVGTag t) : INHERITED(t) {} |
12 | 12 |
13 void SkSVGShape::onRender(const SkSVGRenderContext& ctx) const { | 13 void SkSVGShape::onRender(const SkSVGRenderContext& ctx) const { |
14 // TODO: this approach forces duplicate geometry resolution in onDraw(); ref
actor to avoid. | 14 // TODO: this approach forces duplicate geometry resolution in onDraw(); ref
actor to avoid. |
15 if (const SkPaint* fillPaint = ctx.presentationContext().fillPaint()) { | 15 if (const SkPaint* fillPaint = ctx.fillPaint()) { |
16 this->onDraw(ctx.canvas(), ctx.lengthContext(), *fillPaint); | 16 this->onDraw(ctx.canvas(), ctx.lengthContext(), *fillPaint); |
17 } | 17 } |
18 | 18 |
19 if (const SkPaint* strokePaint = ctx.presentationContext().strokePaint()) { | 19 if (const SkPaint* strokePaint = ctx.strokePaint()) { |
20 this->onDraw(ctx.canvas(), ctx.lengthContext(), *strokePaint); | 20 this->onDraw(ctx.canvas(), ctx.lengthContext(), *strokePaint); |
21 } | 21 } |
22 } | 22 } |
23 | 23 |
24 void SkSVGShape::appendChild(sk_sp<SkSVGNode>) { | 24 void SkSVGShape::appendChild(sk_sp<SkSVGNode>) { |
25 SkDebugf("cannot append child nodes to an SVG shape.\n"); | 25 SkDebugf("cannot append child nodes to an SVG shape.\n"); |
26 } | 26 } |
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