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Side by Side Diff: src/compiler/ast-graph-builder.cc

Issue 2233673003: Remove CONST_LEGACY VariableMode (Closed) Base URL: https://chromium.googlesource.com/v8/v8.git@master
Patch Set: Created 4 years, 4 months ago
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1 // Copyright 2014 the V8 project authors. All rights reserved. 1 // Copyright 2014 the V8 project authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be 2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file. 3 // found in the LICENSE file.
4 4
5 #include "src/compiler/ast-graph-builder.h" 5 #include "src/compiler/ast-graph-builder.h"
6 6
7 #include "src/ast/scopes.h" 7 #include "src/ast/scopes.h"
8 #include "src/compiler.h" 8 #include "src/compiler.h"
9 #include "src/compiler/ast-loop-assignment-analyzer.h" 9 #include "src/compiler/ast-loop-assignment-analyzer.h"
10 #include "src/compiler/control-builders.h" 10 #include "src/compiler/control-builders.h"
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528 528
529 // Initialize the incoming context. 529 // Initialize the incoming context.
530 ContextScope incoming(this, scope, GetFunctionContext()); 530 ContextScope incoming(this, scope, GetFunctionContext());
531 531
532 // Initialize control scope. 532 // Initialize control scope.
533 ControlScope control(this); 533 ControlScope control(this);
534 534
535 // TODO(mstarzinger): For now we cannot assume that the {this} parameter is 535 // TODO(mstarzinger): For now we cannot assume that the {this} parameter is
536 // not {the_hole}, because for derived classes {this} has a TDZ and the 536 // not {the_hole}, because for derived classes {this} has a TDZ and the
537 // JSConstructStubForDerived magically passes {the_hole} as a receiver. 537 // JSConstructStubForDerived magically passes {the_hole} as a receiver.
538 if (scope->has_this_declaration() && scope->receiver()->is_const_mode()) { 538 if (scope->has_this_declaration() && scope->receiver()->mode() == CONST) {
539 env.RawParameterBind(0, jsgraph()->TheHoleConstant()); 539 env.RawParameterBind(0, jsgraph()->TheHoleConstant());
540 } 540 }
541 541
542 // Build local context only if there are context allocated variables. 542 // Build local context only if there are context allocated variables.
543 if (scope->num_heap_slots() > 0) { 543 if (scope->num_heap_slots() > 0) {
544 // Push a new inner context scope for the current activation. 544 // Push a new inner context scope for the current activation.
545 Node* inner_context = BuildLocalActivationContext(GetFunctionContext()); 545 Node* inner_context = BuildLocalActivationContext(GetFunctionContext());
546 ContextScope top_context(this, scope, inner_context); 546 ContextScope top_context(this, scope, inner_context);
547 CreateGraphBody(stack_check); 547 CreateGraphBody(stack_check);
548 } else { 548 } else {
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3432 case VariableLocation::UNALLOCATED: { 3432 case VariableLocation::UNALLOCATED: {
3433 // Global var, const, or let variable. 3433 // Global var, const, or let variable.
3434 Handle<Name> name = variable->name(); 3434 Handle<Name> name = variable->name();
3435 Node* store = BuildGlobalStore(name, value, feedback); 3435 Node* store = BuildGlobalStore(name, value, feedback);
3436 PrepareFrameState(store, bailout_id, combine); 3436 PrepareFrameState(store, bailout_id, combine);
3437 return store; 3437 return store;
3438 } 3438 }
3439 case VariableLocation::PARAMETER: 3439 case VariableLocation::PARAMETER:
3440 case VariableLocation::LOCAL: 3440 case VariableLocation::LOCAL:
3441 // Local var, const, or let variable. 3441 // Local var, const, or let variable.
3442 if (mode == CONST_LEGACY && op != Token::INIT) { 3442 if (mode == LET && op == Token::INIT) {
3443 // Non-initializing assignment to legacy const is
3444 // - exception in strict mode.
3445 // - ignored in sloppy mode.
3446 if (is_strict(language_mode())) {
3447 return BuildThrowConstAssignError(bailout_id);
3448 }
3449 return value;
3450 } else if (mode == LET && op == Token::INIT) {
3451 // No initialization check needed because scoping guarantees it. Note 3443 // No initialization check needed because scoping guarantees it. Note
3452 // that we still perform a lookup to keep the variable live, because 3444 // that we still perform a lookup to keep the variable live, because
3453 // baseline code might contain debug code that inspects the variable. 3445 // baseline code might contain debug code that inspects the variable.
3454 Node* current = environment()->Lookup(variable); 3446 Node* current = environment()->Lookup(variable);
3455 CHECK_NOT_NULL(current); 3447 CHECK_NOT_NULL(current);
3456 } else if (mode == CONST && op == Token::INIT) { 3448 } else if (mode == CONST && op == Token::INIT) {
3457 // Perform an initialization check for const {this} variables. 3449 // Perform an initialization check for const {this} variables.
3458 // Note that the {this} variable is the only const variable being able 3450 // Note that the {this} variable is the only const variable being able
3459 // to trigger bind operations outside the TDZ, via {super} calls. 3451 // to trigger bind operations outside the TDZ, via {super} calls.
3460 Node* current = environment()->Lookup(variable); 3452 Node* current = environment()->Lookup(variable);
3461 if (current->op() != the_hole->op() && variable->is_this()) { 3453 if (current->op() != the_hole->op() && variable->is_this()) {
3462 value = BuildHoleCheckElseThrow(current, variable, value, bailout_id); 3454 value = BuildHoleCheckElseThrow(current, variable, value, bailout_id);
3463 } 3455 }
3464 } else if (IsLexicalVariableMode(mode) && op != Token::INIT) { 3456 } else if (IsLexicalVariableMode(mode) && op != Token::INIT) {
Toon Verwaest 2016/08/18 07:05:26 If I understood correctly, there was some unhappin
adamk 2016/08/18 18:40:18 Yeah, I've reverted that change on master, and upd
3465 // Perform an initialization check for lexically declared variables. 3457 // Perform an initialization check for lexically declared variables.
3466 Node* current = environment()->Lookup(variable); 3458 Node* current = environment()->Lookup(variable);
3467 if (variable->binding_needs_init()) { 3459 if (variable->binding_needs_init()) {
3468 if (current->op() == the_hole->op()) { 3460 if (current->op() == the_hole->op()) {
3469 return BuildThrowReferenceError(variable, bailout_id); 3461 return BuildThrowReferenceError(variable, bailout_id);
3470 } else if (current->opcode() == IrOpcode::kPhi) { 3462 } else if (current->opcode() == IrOpcode::kPhi) {
3471 BuildHoleCheckThenThrow(current, variable, value, bailout_id); 3463 BuildHoleCheckThenThrow(current, variable, value, bailout_id);
3472 } 3464 }
3473 } 3465 }
3474 if (mode == CONST) { 3466 if (mode == CONST) {
3475 return BuildThrowConstAssignError(bailout_id); 3467 if (variable->throw_on_const_assignment(language_mode())) {
Toon Verwaest 2016/08/18 07:05:26 What about returning a ShouldThrow flag from throw
adamk 2016/08/18 18:40:18 I'm worried that still runs afoul of making each c
3468 return BuildThrowConstAssignError(bailout_id);
3469 }
3470 return value;
3476 } 3471 }
3477 } 3472 }
3478 environment()->Bind(variable, value); 3473 environment()->Bind(variable, value);
3479 return value; 3474 return value;
3480 case VariableLocation::CONTEXT: { 3475 case VariableLocation::CONTEXT: {
3481 // Context variable (potentially up the context chain). 3476 // Context variable (potentially up the context chain).
3482 int depth = current_scope()->ContextChainLength(variable->scope()); 3477 int depth = current_scope()->ContextChainLength(variable->scope());
3483 if (mode == CONST_LEGACY && op != Token::INIT) { 3478 if (mode == CONST && op == Token::INIT) {
3484 // Non-initializing assignment to legacy const is
3485 // - exception in strict mode.
3486 // - ignored in sloppy mode.
3487 if (is_strict(language_mode())) {
3488 return BuildThrowConstAssignError(bailout_id);
3489 }
3490 return value;
3491 } else if (mode == CONST && op == Token::INIT) {
3492 // Perform an initialization check for const {this} variables. 3479 // Perform an initialization check for const {this} variables.
3493 // Note that the {this} variable is the only const variable being able 3480 // Note that the {this} variable is the only const variable being able
3494 // to trigger bind operations outside the TDZ, via {super} calls. 3481 // to trigger bind operations outside the TDZ, via {super} calls.
3495 if (variable->is_this()) { 3482 if (variable->is_this()) {
3496 const Operator* op = 3483 const Operator* op =
3497 javascript()->LoadContext(depth, variable->index(), false); 3484 javascript()->LoadContext(depth, variable->index(), false);
3498 Node* current = NewNode(op, current_context()); 3485 Node* current = NewNode(op, current_context());
3499 value = BuildHoleCheckElseThrow(current, variable, value, bailout_id); 3486 value = BuildHoleCheckElseThrow(current, variable, value, bailout_id);
3500 } 3487 }
3501 } else if (IsLexicalVariableMode(mode) && op != Token::INIT) { 3488 } else if (IsLexicalVariableMode(mode) && op != Token::INIT) {
Toon Verwaest 2016/08/18 07:05:26 the same here
3502 // Perform an initialization check for lexically declared variables. 3489 // Perform an initialization check for lexically declared variables.
3503 if (variable->binding_needs_init()) { 3490 if (variable->binding_needs_init()) {
3504 const Operator* op = 3491 const Operator* op =
3505 javascript()->LoadContext(depth, variable->index(), false); 3492 javascript()->LoadContext(depth, variable->index(), false);
3506 Node* current = NewNode(op, current_context()); 3493 Node* current = NewNode(op, current_context());
3507 value = BuildHoleCheckThenThrow(current, variable, value, bailout_id); 3494 value = BuildHoleCheckThenThrow(current, variable, value, bailout_id);
3508 } 3495 }
3509 if (mode == CONST) { 3496 if (mode == CONST) {
3510 // Assignment to const is exception in all modes. 3497 if (variable->throw_on_const_assignment(language_mode())) {
3511 return BuildThrowConstAssignError(bailout_id); 3498 return BuildThrowConstAssignError(bailout_id);
3499 } else {
3500 return value;
3501 }
3512 } 3502 }
3513 } 3503 }
3514 const Operator* op = javascript()->StoreContext(depth, variable->index()); 3504 const Operator* op = javascript()->StoreContext(depth, variable->index());
3515 return NewNode(op, current_context(), value); 3505 return NewNode(op, current_context(), value);
3516 } 3506 }
3517 case VariableLocation::LOOKUP: { 3507 case VariableLocation::LOOKUP: {
3518 // Dynamic lookup of context variable (anywhere in the chain). 3508 // Dynamic lookup of context variable (anywhere in the chain).
3519 Handle<Name> name = variable->name(); 3509 Handle<Name> name = variable->name();
3520 Node* store = BuildDynamicStore(name, value); 3510 Node* store = BuildDynamicStore(name, value);
3521 PrepareFrameState(store, bailout_id, combine); 3511 PrepareFrameState(store, bailout_id, combine);
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4320 // Phi does not exist yet, introduce one. 4310 // Phi does not exist yet, introduce one.
4321 value = NewPhi(inputs, value, control); 4311 value = NewPhi(inputs, value, control);
4322 value->ReplaceInput(inputs - 1, other); 4312 value->ReplaceInput(inputs - 1, other);
4323 } 4313 }
4324 return value; 4314 return value;
4325 } 4315 }
4326 4316
4327 } // namespace compiler 4317 } // namespace compiler
4328 } // namespace internal 4318 } // namespace internal
4329 } // namespace v8 4319 } // namespace v8
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