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Issue 2233003003: services/ui: Inject GpuService instance where needed, instead of singleton. (Closed) Base URL: https://chromium.googlesource.com/chromium/src.git@master
Patch Set: . Created 4 years, 4 months ago
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1 // Copyright 2015 The Chromium Authors. All rights reserved. 1 // Copyright 2015 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be 2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file. 3 // found in the LICENSE file.
4 4
5 #include "services/ui/public/cpp/bitmap_uploader.h" 5 #include "services/ui/public/cpp/bitmap_uploader.h"
6 6
7 #include <stddef.h> 7 #include <stddef.h>
8 #include <utility> 8 #include <utility>
9 9
10 #include "base/bind.h" 10 #include "base/bind.h"
11 #include "base/callback.h" 11 #include "base/callback.h"
12 #include "cc/ipc/compositor_frame.mojom.h" 12 #include "cc/ipc/compositor_frame.mojom.h"
13 #include "cc/quads/render_pass.h" 13 #include "cc/quads/render_pass.h"
14 #include "cc/quads/solid_color_draw_quad.h" 14 #include "cc/quads/solid_color_draw_quad.h"
15 #include "cc/quads/texture_draw_quad.h" 15 #include "cc/quads/texture_draw_quad.h"
16 #include "services/ui/public/cpp/gles2_context.h" 16 #include "services/ui/public/cpp/gles2_context.h"
17 #include "services/ui/public/cpp/window.h" 17 #include "services/ui/public/cpp/window.h"
18 #include "services/ui/public/cpp/window_surface.h" 18 #include "services/ui/public/cpp/window_surface.h"
19 19
20 namespace ui { 20 namespace ui {
21 namespace { 21 namespace {
22 22
23 const uint32_t g_transparent_color = 0x00000000; 23 const uint32_t g_transparent_color = 0x00000000;
24 24
25 } // namespace 25 } // namespace
26 26
27 const char kBitmapUploaderForAcceleratedWidget[] = 27 const char kBitmapUploaderForAcceleratedWidget[] =
28 "__BITMAP_UPLOADER_ACCELERATED_WIDGET__"; 28 "__BITMAP_UPLOADER_ACCELERATED_WIDGET__";
29 29
30 BitmapUploader::BitmapUploader(Window* window) 30 BitmapUploader::BitmapUploader(Window* window, GpuService* gpu_service)
31 : window_(window), 31 : window_(window),
32 gpu_service_(gpu_service),
32 color_(g_transparent_color), 33 color_(g_transparent_color),
33 width_(0), 34 width_(0),
34 height_(0), 35 height_(0),
35 format_(BGRA), 36 format_(BGRA),
36 next_resource_id_(1u) {} 37 next_resource_id_(1u) {}
37 38
38 BitmapUploader::~BitmapUploader() { 39 BitmapUploader::~BitmapUploader() {
39 } 40 }
40 41
41 void BitmapUploader::Init() { 42 void BitmapUploader::Init() {
42 surface_ = window_->RequestSurface(mojom::SurfaceType::DEFAULT); 43 surface_ = window_->RequestSurface(mojom::SurfaceType::DEFAULT);
43 surface_->BindToThread(); 44 surface_->BindToThread();
44 surface_->set_client(this); 45 surface_->set_client(this);
45 46
46 gles2_context_ = GLES2Context::CreateOffscreenContext(std::vector<int32_t>()); 47 gles2_context_ = GLES2Context::CreateOffscreenContext(gpu_service_);
47 // CreateOffscreenContext() may return null. 48 // CreateOffscreenContext() may return null.
48 } 49 }
49 50
50 // Sets the color which is RGBA. 51 // Sets the color which is RGBA.
51 void BitmapUploader::SetColor(uint32_t color) { 52 void BitmapUploader::SetColor(uint32_t color) {
52 if (color_ == color) 53 if (color_ == color)
53 return; 54 return;
54 color_ = color; 55 color_ = color;
55 if (surface_) 56 if (surface_)
56 Upload(); 57 Upload();
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193 DCHECK_EQ(1, resource.count); 194 DCHECK_EQ(1, resource.count);
194 gl->WaitSyncTokenCHROMIUM(resource.sync_token.GetConstData()); 195 gl->WaitSyncTokenCHROMIUM(resource.sync_token.GetConstData());
195 uint32_t texture_id = resource_to_texture_id_map_[resource.id]; 196 uint32_t texture_id = resource_to_texture_id_map_[resource.id];
196 DCHECK_NE(0u, texture_id); 197 DCHECK_NE(0u, texture_id);
197 resource_to_texture_id_map_.erase(resource.id); 198 resource_to_texture_id_map_.erase(resource.id);
198 gl->DeleteTextures(1, &texture_id); 199 gl->DeleteTextures(1, &texture_id);
199 } 200 }
200 } 201 }
201 202
202 } // namespace ui 203 } // namespace ui
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