| Index: third_party/gles2_book/Chapter_9/Simple_Texture2D/Simple_Texture2D.h
|
| diff --git a/third_party/gles2_book/Chapter_9/Simple_Texture2D/Simple_Texture2D.h b/third_party/gles2_book/Chapter_9/Simple_Texture2D/Simple_Texture2D.h
|
| deleted file mode 100644
|
| index 835b63f07e1c6155a76cccd28a18415f3380b0d7..0000000000000000000000000000000000000000
|
| --- a/third_party/gles2_book/Chapter_9/Simple_Texture2D/Simple_Texture2D.h
|
| +++ /dev/null
|
| @@ -1,49 +0,0 @@
|
| -//
|
| -// Book: OpenGL(R) ES 2.0 Programming Guide
|
| -// Authors: Aaftab Munshi, Dan Ginsburg, Dave Shreiner
|
| -// ISBN-10: 0321502795
|
| -// ISBN-13: 9780321502797
|
| -// Publisher: Addison-Wesley Professional
|
| -// URLs: http://safari.informit.com/9780321563835
|
| -// http://www.opengles-book.com
|
| -//
|
| -
|
| -#ifndef SIMPLE_TEXTURE_2D_H
|
| -#define SIMPLE_TEXTURE_2D_H
|
| -
|
| -#include "esUtil.h"
|
| -
|
| -#ifdef __cplusplus
|
| -extern "C" {
|
| -#endif // __cplusplus
|
| -
|
| -typedef struct
|
| -{
|
| - // Handle to a program object
|
| - GLuint programObject;
|
| -
|
| - // Attribute locations
|
| - GLint positionLoc;
|
| - GLint texCoordLoc;
|
| -
|
| - // Sampler location
|
| - GLint samplerLoc;
|
| -
|
| - // Texture handle
|
| - GLuint textureId;
|
| -
|
| - // Vertex buffer object handles
|
| - GLuint vboIds[2];
|
| -
|
| -} STUserData;
|
| -
|
| -extern int stInit ( ESContext *esContext );
|
| -
|
| -extern void stDraw ( ESContext *esContext );
|
| -
|
| -extern void stShutDown ( ESContext *esContext );
|
| -
|
| -#ifdef __cplusplus
|
| -}
|
| -#endif // __cplusplus
|
| -#endif // SIMPLE_TEXTURE_2D_H
|
|
|