Chromium Code Reviews| Index: src/value-serializer.h |
| diff --git a/src/value-serializer.h b/src/value-serializer.h |
| new file mode 100644 |
| index 0000000000000000000000000000000000000000..d3da52981b994ba5168d6ab5a26066fbfa811027 |
| --- /dev/null |
| +++ b/src/value-serializer.h |
| @@ -0,0 +1,101 @@ |
| +// Copyright 2016 the V8 project authors. All rights reserved. |
| +// Use of this source code is governed by a BSD-style license that can be |
| +// found in the LICENSE file. |
| + |
| +#ifndef V8_VALUE_SERIALIZER_H_ |
| +#define V8_VALUE_SERIALIZER_H_ |
| + |
| +#include <cstdint> |
| +#include <vector> |
| + |
| +#include "include/v8.h" |
| +#include "src/base/compiler-specific.h" |
| +#include "src/base/macros.h" |
| +#include "src/vector.h" |
| + |
| +namespace v8 { |
| +namespace internal { |
| + |
| +class Isolate; |
| +class Object; |
| +class Oddball; |
| + |
| +enum class SerializationTag : uint8_t; |
| + |
| +/** |
| + * Writes V8 objects in a binary format that allows the objects to be cloned |
| + * according to the HTML structured clone algorithm. |
| + * |
| + * Format is based on Blink's previous serialization logic. |
| + */ |
|
Camillo Bruni
2016/08/12 09:54:44
I wish all V8 classes were that nicely documented
|
| +class ValueSerializer { |
| + public: |
| + ValueSerializer(); |
| + ~ValueSerializer(); |
| + |
| + /* |
| + * Writes out a header, which includes the format version. |
| + */ |
| + void WriteHeader(); |
| + |
| + /* |
| + * Serializes a V8 object into the buffer. |
| + */ |
| + Maybe<bool> WriteObject(Handle<Object> object) WARN_UNUSED_RESULT; |
| + |
| + /* |
| + * Returns the stored data. This serializer should not be used once the buffer |
| + * is released. The contents are undefined if a previous write has failed. |
| + */ |
| + std::vector<uint8_t> ReleaseBuffer() { return std::move(buffer_); } |
| + |
| + private: |
| + // Writing the wire format. |
| + void WriteTag(SerializationTag tag); |
| + template <typename T> |
|
Camillo Bruni
2016/08/12 09:54:44
nit: Could you add a comment what WriteVarint does
jbroman
2016/08/12 15:16:34
Added comments inline, with a link to the protobuf
jbroman
2016/08/12 15:16:34
Added comments inline, with a link to the protobuf
|
| + void WriteVarint(T value); |
| + |
| + // Writing V8 objects of various kinds. |
| + void WriteOddball(Oddball* oddball); |
| + |
| + std::vector<uint8_t> buffer_; |
| + |
| + DISALLOW_COPY_AND_ASSIGN(ValueSerializer); |
| +}; |
| + |
| +/* |
| + * Deserializes values from data written with ValueSerializer, or a compatible |
| + * implementation. |
| + */ |
| +class ValueDeserializer { |
| + public: |
| + ValueDeserializer(Isolate* isolate, Vector<const uint8_t> data); |
| + ~ValueDeserializer(); |
| + |
| + /* |
| + * Runs version detection logic, which may fail if the format is invalid. |
| + */ |
| + Maybe<bool> ReadHeader() WARN_UNUSED_RESULT; |
| + |
| + /* |
| + * Deserializes a V8 object from the buffer. |
| + */ |
| + MaybeHandle<Object> ReadObject() WARN_UNUSED_RESULT; |
| + |
| + private: |
| + Maybe<SerializationTag> ReadTag() WARN_UNUSED_RESULT; |
| + template <typename T> |
| + Maybe<T> ReadVarint() WARN_UNUSED_RESULT; |
| + |
| + Isolate* const isolate_; |
| + const uint8_t* position_; |
| + const uint8_t* const end_; |
| + uint32_t version_ = 0; |
| + |
| + DISALLOW_COPY_AND_ASSIGN(ValueDeserializer); |
| +}; |
| + |
| +} // namespace internal |
| +} // namespace v8 |
| + |
| +#endif // V8_VALUE_SERIALIZER_H_ |