Index: Source/core/html/canvas/WebGLVertexArrayObjectOES.cpp |
diff --git a/Source/core/html/canvas/WebGLVertexArrayObjectOES.cpp b/Source/core/html/canvas/WebGLVertexArrayObjectOES.cpp |
index 9492147ba38bcf0d64c13b82b5ab0943792baf09..6c12bccb7048db6bf46c1ecee414aec519394be5 100644 |
--- a/Source/core/html/canvas/WebGLVertexArrayObjectOES.cpp |
+++ b/Source/core/html/canvas/WebGLVertexArrayObjectOES.cpp |
@@ -49,7 +49,7 @@ WebGLVertexArrayObjectOES::WebGLVertexArrayObjectOES(WebGLRenderingContextBase* |
case VaoTypeDefault: |
break; |
default: |
- setObject(context()->webGraphicsContext3D()->createVertexArrayOES()); |
+ setObject(context()->webContext()->createVertexArrayOES()); |
break; |
} |
} |
@@ -65,7 +65,7 @@ void WebGLVertexArrayObjectOES::deleteObjectImpl(blink::WebGraphicsContext3D* co |
case VaoTypeDefault: |
break; |
default: |
- context()->webGraphicsContext3D()->deleteVertexArrayOES(object); |
+ context()->webContext()->deleteVertexArrayOES(object); |
break; |
} |
@@ -84,7 +84,7 @@ void WebGLVertexArrayObjectOES::setElementArrayBuffer(PassRefPtr<WebGLBuffer> bu |
if (buffer) |
buffer->onAttached(); |
if (m_boundElementArrayBuffer) |
- m_boundElementArrayBuffer->onDetached(context()->webGraphicsContext3D()); |
+ m_boundElementArrayBuffer->onDetached(context()->webContext()); |
m_boundElementArrayBuffer = buffer; |
} |
@@ -99,7 +99,7 @@ void WebGLVertexArrayObjectOES::setVertexAttribState( |
if (buffer) |
buffer->onAttached(); |
if (state.bufferBinding) |
- state.bufferBinding->onDetached(context()->webGraphicsContext3D()); |
+ state.bufferBinding->onDetached(context()->webContext()); |
state.bufferBinding = buffer; |
state.bytesPerElement = bytesPerElement; |
@@ -114,14 +114,14 @@ void WebGLVertexArrayObjectOES::setVertexAttribState( |
void WebGLVertexArrayObjectOES::unbindBuffer(PassRefPtr<WebGLBuffer> buffer) |
{ |
if (m_boundElementArrayBuffer == buffer) { |
- m_boundElementArrayBuffer->onDetached(context()->webGraphicsContext3D()); |
+ m_boundElementArrayBuffer->onDetached(context()->webContext()); |
m_boundElementArrayBuffer = nullptr; |
} |
for (size_t i = 0; i < m_vertexAttribState.size(); ++i) { |
VertexAttribState& state = m_vertexAttribState[i]; |
if (state.bufferBinding == buffer) { |
- buffer->onDetached(context()->webGraphicsContext3D()); |
+ buffer->onDetached(context()->webContext()); |
state.bufferBinding = nullptr; |
} |
} |