Index: Source/core/html/canvas/OESVertexArrayObject.cpp |
diff --git a/Source/core/html/canvas/OESVertexArrayObject.cpp b/Source/core/html/canvas/OESVertexArrayObject.cpp |
index 9585e901d0c4c6b562bffbda07d9d506cec2837e..932195ed6119a861530fd7f69f03481d980a4f41 100644 |
--- a/Source/core/html/canvas/OESVertexArrayObject.cpp |
+++ b/Source/core/html/canvas/OESVertexArrayObject.cpp |
@@ -72,7 +72,7 @@ void OESVertexArrayObject::deleteVertexArrayOES(WebGLVertexArrayObjectOES* array |
if (!arrayObject->isDefaultObject() && arrayObject == m_context->m_boundVertexArrayObject) |
m_context->setBoundVertexArrayObject(nullptr); |
- arrayObject->deleteObject(m_context->webGraphicsContext3D()); |
+ arrayObject->deleteObject(m_context->webContext()); |
} |
GLboolean OESVertexArrayObject::isVertexArrayOES(WebGLVertexArrayObjectOES* arrayObject) |
@@ -83,7 +83,7 @@ GLboolean OESVertexArrayObject::isVertexArrayOES(WebGLVertexArrayObjectOES* arra |
if (!arrayObject->hasEverBeenBound()) |
return 0; |
- return m_context->webGraphicsContext3D()->isVertexArrayOES(arrayObject->object()); |
+ return m_context->webContext()->isVertexArrayOES(arrayObject->object()); |
} |
void OESVertexArrayObject::bindVertexArrayOES(WebGLVertexArrayObjectOES* arrayObject) |
@@ -92,17 +92,17 @@ void OESVertexArrayObject::bindVertexArrayOES(WebGLVertexArrayObjectOES* arrayOb |
return; |
if (arrayObject && (arrayObject->isDeleted() || !arrayObject->validate(0, context()))) { |
- m_context->webGraphicsContext3D()->synthesizeGLError(GL_INVALID_OPERATION); |
+ m_context->webContext()->synthesizeGLError(GL_INVALID_OPERATION); |
return; |
} |
if (arrayObject && !arrayObject->isDefaultObject() && arrayObject->object()) { |
- m_context->webGraphicsContext3D()->bindVertexArrayOES(arrayObject->object()); |
+ m_context->webContext()->bindVertexArrayOES(arrayObject->object()); |
arrayObject->setHasEverBeenBound(); |
m_context->setBoundVertexArrayObject(arrayObject); |
} else { |
- m_context->webGraphicsContext3D()->bindVertexArrayOES(0); |
+ m_context->webContext()->bindVertexArrayOES(0); |
m_context->setBoundVertexArrayObject(nullptr); |
} |
} |