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| 1 // Copyright 2016 The Chromium Authors. All rights reserved. |
| 2 // Use of this source code is governed by a BSD-style license that can be |
| 3 // found in the LICENSE file. |
| 4 |
| 5 #include "ash/common/system/chromeos/palette/tools/laser_pointer_points.h" |
| 6 |
| 7 #include "ui/gfx/geometry/cubic_bezier.h" |
| 8 |
| 9 namespace ash { |
| 10 |
| 11 LaserPointerPoints::LaserPointerPoints(base::TimeDelta life_duration) { |
| 12 life_duration_ = life_duration; |
| 13 } |
| 14 |
| 15 LaserPointerPoints::LaserPointerPoints(const LaserPointerPoints& old) { |
| 16 bounds_ = old.bounds_; |
| 17 points_ = old.points_; |
| 18 life_duration_ = old.life_duration_; |
| 19 } |
| 20 |
| 21 LaserPointerPoints::~LaserPointerPoints() { |
| 22 } |
| 23 |
| 24 void LaserPointerPoints::AddPoint(const gfx::Point& point) { |
| 25 // Creates and adds the new point. Updates the collection and bounding box |
| 26 // accordingly. |
| 27 base::Time pointTime = base::Time::Now(); |
| 28 LaserPointerPoint newPoint; |
| 29 newPoint.location_ = point; |
| 30 newPoint.creationTime_ = pointTime; |
| 31 |
| 32 if (points_.empty()) |
| 33 bounds_.SetRect(point.x(), point.y(), 0, 0); |
| 34 else { |
| 35 std::vector<LaserPointerPoint> generatedPoints; |
| 36 // GenerateCurvePoints(newPoint, generatedPoints); |
| 37 for (size_t j = 0; j < generatedPoints.size(); j++) { |
| 38 points_.push_back(generatedPoints[j]); |
| 39 } |
| 40 CalculateBounds(newPoint.location_); |
| 41 } |
| 42 points_.push_back(newPoint); |
| 43 ClearOldPoints(); |
| 44 } |
| 45 |
| 46 void LaserPointerPoints::Clear() { |
| 47 points_.clear(); |
| 48 } |
| 49 |
| 50 gfx::Rect LaserPointerPoints::GetBoundingBox() const { |
| 51 return bounds_; |
| 52 } |
| 53 |
| 54 LaserPointerPoints::LaserPointerPoint LaserPointerPoints::GetOldest() const { |
| 55 if (!points_.empty()) |
| 56 return points_.front(); |
| 57 return LaserPointerPoint(); |
| 58 } |
| 59 |
| 60 LaserPointerPoints::LaserPointerPoint LaserPointerPoints::GetMostRecent() const
{ |
| 61 if (!points_.empty()) |
| 62 return points_.back(); |
| 63 return LaserPointerPoint(); |
| 64 } |
| 65 |
| 66 bool LaserPointerPoints::IsEmpty() const { |
| 67 return points_.empty(); |
| 68 } |
| 69 |
| 70 int LaserPointerPoints::GetNumberOfPoints() const { |
| 71 return points_.size(); |
| 72 } |
| 73 |
| 74 std::deque<LaserPointerPoints::LaserPointerPoint>::const_iterator LaserPointerPo
ints::PointsStart() const { |
| 75 return points_.cbegin(); |
| 76 } |
| 77 |
| 78 std::deque<LaserPointerPoints::LaserPointerPoint>::const_iterator LaserPointerPo
ints::PointsEnd() const { |
| 79 return points_.cend(); |
| 80 } |
| 81 |
| 82 void LaserPointerPoints::CalculateBounds(const gfx::Point& point) { |
| 83 gfx::Rect oldBounds; |
| 84 oldBounds.SetRect(bounds_.x(), bounds_.y(), |
| 85 bounds_.width(), bounds_.height()); |
| 86 // This will do nothing if the point is within the current bounds. |
| 87 bool xChanged = false; |
| 88 bool yChanged = false; |
| 89 if (point.x() <= oldBounds.x()) { |
| 90 bounds_.set_x(point.x()); |
| 91 xChanged = true; |
| 92 } |
| 93 if (point.y() <= oldBounds.y()) { |
| 94 bounds_.set_y(point.y()); |
| 95 yChanged = true; |
| 96 } |
| 97 if (point.x() >= oldBounds.right()) { |
| 98 bounds_.set_width(std::abs(point.x() - bounds_.x())); |
| 99 } else if(xChanged) |
| 100 bounds_.set_width(std::abs(oldBounds.right() - bounds_.x())); |
| 101 if (point.y() >= oldBounds.bottom()) { |
| 102 bounds_.set_height(std::abs(point.y() - bounds_.y())); |
| 103 } else if(yChanged) |
| 104 bounds_.set_height(std::abs(oldBounds.bottom() - bounds_.y())); |
| 105 } |
| 106 |
| 107 void LaserPointerPoints::ClearOldPoints() { |
| 108 if (!points_.empty()) { |
| 109 bool needRecalculateBounds = false; |
| 110 LaserPointerPoint newest = points_.back(); |
| 111 for (auto it = points_.begin(); it != points_.end(); it++) { |
| 112 if (newest.creationTime_ - it->creationTime_ > life_duration_) { |
| 113 if (!needRecalculateBounds || |
| 114 it->location_.x() <= bounds_.x() || |
| 115 it->location_.x() >= bounds_.right() || |
| 116 it->location_.y() <= bounds_.y() || |
| 117 it->location_.y() >= bounds_.bottom()) { |
| 118 // If the point was on of the outermost points we have to recalculate |
| 119 // the bounds. |
| 120 needRecalculateBounds = true; |
| 121 } |
| 122 points_.erase(it); |
| 123 } else { |
| 124 // Since the points are sorted by time we can end the loop early once |
| 125 // the condition fails. |
| 126 break; |
| 127 } |
| 128 } |
| 129 if (needRecalculateBounds) |
| 130 RecalculateBounds(); |
| 131 } |
| 132 } |
| 133 |
| 134 float LaserPointerPoints::DistanceMousePoints(const LaserPointerPoint& point1, |
| 135 const LaserPointerPoint& point2) { |
| 136 return sqrt((point2.location_.y() - point1.location_.y()) * |
| 137 (point2.location_.y() - point1.location_.y()) + |
| 138 (point2.location_.x() - point1.location_.x()) * |
| 139 (point2.location_.x() - point1.location_.x())); |
| 140 } |
| 141 |
| 142 void LaserPointerPoints::GenerateCurvePoints( |
| 143 const LaserPointerPoint& newPoint, |
| 144 std::vector<LaserPointerPoint>& generatedPoints) { |
| 145 if (points_.empty()) |
| 146 return; |
| 147 |
| 148 LaserPointerPoint lastPoint = points_.back(); |
| 149 gfx::CubicBezier bezier = gfx::CubicBezier(0.25, 0.0, 0.75, 1.0); |
| 150 float distance = DistanceMousePoints(newPoint, lastPoint); |
| 151 |
| 152 // Generate some equidistant points using the bezier. |
| 153 for (float j = 1; j <= distance - 1; j+=3) { |
| 154 float normalized = 1 - ((distance - j) / distance); |
| 155 base::Time generatedTime = lastPoint.creationTime_ + |
| 156 base::TimeDelta::FromMillisecondsD(double{ |
| 157 normalized * |
| 158 float{(newPoint.creationTime_ - |
| 159 lastPoint.creationTime_).InMillisecondsF()} |
| 160 }); |
| 161 LaserPointerPoint generatedPoint; |
| 162 float currentX = lastPoint.location_.x() + |
| 163 normalized * |
| 164 (newPoint.location_.x() - lastPoint.location_.x()); |
| 165 float currentY = lastPoint.location_.y() + |
| 166 float{bezier.Solve(normalized)} * |
| 167 (newPoint.location_.y() - lastPoint.location_.y()); |
| 168 generatedPoint.creationTime_ = generatedTime; |
| 169 generatedPoint.location_ = gfx::Point(currentX, currentY); |
| 170 generatedPoints.push_back(generatedPoint); |
| 171 } |
| 172 } |
| 173 |
| 174 void LaserPointerPoints::RecalculateBounds() { |
| 175 if (points_.empty()) |
| 176 bounds_.SetRect(0, 0, 0, 0); |
| 177 auto it = points_.begin(); |
| 178 bounds_.SetRect(it->location_.x(), it->location_.y(), 0, 0); |
| 179 for (; it != points_.end(); it++) { |
| 180 CalculateBounds(it->location_); |
| 181 } |
| 182 } |
| 183 } // namespace ash |
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