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1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. | 1 // Copyright (c) 2014 The Chromium Authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 #include "ui/gfx/screen.h" | 5 #include "ui/gfx/screen.h" |
6 | 6 |
7 #import <UIKit/UIKit.h> | 7 #include "base/logging.h" |
8 | 8 |
9 #include "base/logging.h" | 9 namespace gfx { |
10 #include "ui/gfx/display.h" | 10 class DisplayObserver; |
| 11 } // namespace gfx |
11 | 12 |
12 namespace { | 13 namespace { |
13 | 14 |
14 class ScreenIos : public gfx::Screen { | 15 gfx::Rect NativePrimaryMonitorBounds() { |
| 16 NOTIMPLEMENTED(); |
| 17 return gfx::Rect(0, 0, 1920, 1080); |
| 18 } |
| 19 |
| 20 class ScreenCast : public gfx::Screen { |
| 21 public: |
| 22 ScreenCast() { |
| 23 } |
| 24 |
| 25 virtual ~ScreenCast() { |
| 26 } |
| 27 |
15 virtual bool IsDIPEnabled() OVERRIDE { | 28 virtual bool IsDIPEnabled() OVERRIDE { |
16 return true; | 29 return false; |
17 } | 30 } |
18 | 31 |
19 virtual gfx::Point GetCursorScreenPoint() OVERRIDE { | 32 virtual gfx::Point GetCursorScreenPoint() OVERRIDE { |
20 NOTIMPLEMENTED(); | 33 return gfx::Point(); |
21 return gfx::Point(0, 0); | |
22 } | 34 } |
23 | 35 |
24 virtual gfx::NativeWindow GetWindowUnderCursor() OVERRIDE { | 36 virtual gfx::NativeWindow GetWindowUnderCursor() OVERRIDE { |
25 NOTIMPLEMENTED(); | 37 NOTIMPLEMENTED(); |
26 return gfx::NativeWindow(); | 38 return NULL; |
27 } | 39 } |
28 | 40 |
29 virtual gfx::NativeWindow GetWindowAtScreenPoint(const gfx::Point& point) | 41 virtual gfx::NativeWindow GetWindowAtScreenPoint(const gfx::Point& point) |
30 OVERRIDE { | 42 OVERRIDE { |
31 NOTIMPLEMENTED(); | 43 NOTIMPLEMENTED(); |
32 return gfx::NativeWindow(); | 44 return NULL; |
33 } | 45 } |
34 | 46 |
35 virtual int GetNumDisplays() const OVERRIDE { | 47 virtual int GetNumDisplays() const OVERRIDE { |
36 #if TARGET_IPHONE_SIMULATOR | |
37 // UIScreen does not reliably return correct results on the simulator. | |
38 return 1; | 48 return 1; |
39 #else | |
40 return [[UIScreen screens] count]; | |
41 #endif | |
42 } | 49 } |
43 | 50 |
44 virtual std::vector<gfx::Display> GetAllDisplays() const OVERRIDE { | 51 virtual std::vector<gfx::Display> GetAllDisplays() const OVERRIDE { |
45 NOTIMPLEMENTED(); | |
46 return std::vector<gfx::Display>(1, GetPrimaryDisplay()); | 52 return std::vector<gfx::Display>(1, GetPrimaryDisplay()); |
47 } | 53 } |
48 | 54 |
49 // Returns the display nearest the specified window. | |
50 virtual gfx::Display GetDisplayNearestWindow( | 55 virtual gfx::Display GetDisplayNearestWindow( |
51 gfx::NativeView view) const OVERRIDE { | 56 gfx::NativeView view) const OVERRIDE { |
52 NOTIMPLEMENTED(); | 57 return GetPrimaryDisplay(); |
53 return gfx::Display(); | |
54 } | 58 } |
55 | 59 |
56 // Returns the the display nearest the specified point. | |
57 virtual gfx::Display GetDisplayNearestPoint( | 60 virtual gfx::Display GetDisplayNearestPoint( |
58 const gfx::Point& point) const OVERRIDE { | 61 const gfx::Point& point) const OVERRIDE { |
59 NOTIMPLEMENTED(); | 62 return GetPrimaryDisplay(); |
60 return gfx::Display(); | |
61 } | 63 } |
62 | 64 |
63 // Returns the display that most closely intersects the provided bounds. | |
64 virtual gfx::Display GetDisplayMatching( | 65 virtual gfx::Display GetDisplayMatching( |
65 const gfx::Rect& match_rect) const OVERRIDE { | 66 const gfx::Rect& match_rect) const OVERRIDE { |
66 NOTIMPLEMENTED(); | 67 return GetPrimaryDisplay(); |
67 return gfx::Display(); | |
68 } | 68 } |
69 | 69 |
70 // Returns the primary display. | |
71 virtual gfx::Display GetPrimaryDisplay() const OVERRIDE { | 70 virtual gfx::Display GetPrimaryDisplay() const OVERRIDE { |
72 UIScreen* mainScreen = [[UIScreen screens] objectAtIndex:0]; | 71 gfx::Rect bounds = NativePrimaryMonitorBounds(); |
73 gfx::Display display(0, gfx::Rect(mainScreen.bounds)); | 72 // TODO(lcwu): Implement ID and Observer. |
74 display.set_device_scale_factor([mainScreen scale]); | 73 gfx::Display display(0, bounds); |
| 74 // Assume that the work area and the monitor size actually match. |
| 75 display.set_work_area(bounds); |
75 return display; | 76 return display; |
76 } | 77 } |
77 | 78 |
78 virtual void AddObserver(gfx::DisplayObserver* observer) OVERRIDE { | 79 virtual void AddObserver(gfx::DisplayObserver* observer) OVERRIDE { |
79 // no display change on iOS. | |
80 } | 80 } |
81 | 81 |
82 virtual void RemoveObserver(gfx::DisplayObserver* observer) OVERRIDE { | 82 virtual void RemoveObserver(gfx::DisplayObserver* observer) OVERRIDE { |
83 // no display change on iOS. | |
84 } | 83 } |
| 84 |
| 85 private: |
| 86 DISALLOW_COPY_AND_ASSIGN(ScreenCast); |
85 }; | 87 }; |
86 | 88 |
87 } // namespace | 89 } // namespace |
88 | 90 |
89 namespace gfx { | 91 namespace gfx { |
90 | 92 |
91 Screen* CreateNativeScreen() { | 93 Screen* CreateNativeScreen() { |
92 return new ScreenIos; | 94 return new ScreenCast; |
93 } | 95 } |
94 | 96 |
95 } // namespace gfx | 97 } // namespace gfx |
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