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Issue 2231243002: Use CheckedNumeric when converting SkIRect to gfx::Rect. (Closed) Base URL: https://chromium.googlesource.com/chromium/src.git@master
Patch Set: format Created 4 years, 4 months ago
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1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be 2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file. 3 // found in the LICENSE file.
4 4
5 #include "ui/gfx/skia_util.h" 5 #include "ui/gfx/skia_util.h"
6 6
7 #include <stddef.h> 7 #include <stddef.h>
8 #include <stdint.h> 8 #include <stdint.h>
9 9
10 #include "base/numerics/safe_conversions.h" 10 #include "base/numerics/safe_conversions.h"
11 #include "base/numerics/safe_math.h"
11 #include "third_party/skia/include/core/SkBitmap.h" 12 #include "third_party/skia/include/core/SkBitmap.h"
12 #include "third_party/skia/include/core/SkColorFilter.h" 13 #include "third_party/skia/include/core/SkColorFilter.h"
13 #include "third_party/skia/include/core/SkColorPriv.h" 14 #include "third_party/skia/include/core/SkColorPriv.h"
14 #include "third_party/skia/include/core/SkUnPreMultiply.h" 15 #include "third_party/skia/include/core/SkUnPreMultiply.h"
15 #include "third_party/skia/include/effects/SkBlurMaskFilter.h" 16 #include "third_party/skia/include/effects/SkBlurMaskFilter.h"
16 #include "third_party/skia/include/effects/SkGradientShader.h" 17 #include "third_party/skia/include/effects/SkGradientShader.h"
17 #include "third_party/skia/include/effects/SkLayerDrawLooper.h" 18 #include "third_party/skia/include/effects/SkLayerDrawLooper.h"
18 #include "ui/gfx/geometry/quad_f.h" 19 #include "ui/gfx/geometry/quad_f.h"
19 #include "ui/gfx/geometry/rect.h" 20 #include "ui/gfx/geometry/rect.h"
20 #include "ui/gfx/geometry/rect_f.h" 21 #include "ui/gfx/geometry/rect_f.h"
(...skipping 18 matching lines...) Expand all
39 SkRect RectToSkRect(const Rect& rect) { 40 SkRect RectToSkRect(const Rect& rect) {
40 return SkRect::MakeXYWH( 41 return SkRect::MakeXYWH(
41 SkIntToScalar(rect.x()), SkIntToScalar(rect.y()), 42 SkIntToScalar(rect.x()), SkIntToScalar(rect.y()),
42 SkIntToScalar(rect.width()), SkIntToScalar(rect.height())); 43 SkIntToScalar(rect.width()), SkIntToScalar(rect.height()));
43 } 44 }
44 45
45 SkIRect RectToSkIRect(const Rect& rect) { 46 SkIRect RectToSkIRect(const Rect& rect) {
46 return SkIRect::MakeXYWH(rect.x(), rect.y(), rect.width(), rect.height()); 47 return SkIRect::MakeXYWH(rect.x(), rect.y(), rect.width(), rect.height());
47 } 48 }
48 49
50 SkIRect RectToSkIRectChecked(const Rect& rect) {
51 return SkIRect::MakeLTRB(
52 rect.x(), rect.y(),
53 (base::CheckedNumeric<int32_t>(rect.x()) + rect.width())
54 .ValueOrDefault(std::numeric_limits<int32_t>::max()),
55 (base::CheckedNumeric<int32_t>(rect.y()) + rect.height())
56 .ValueOrDefault(std::numeric_limits<int32_t>::max()));
57 }
58
49 Rect SkIRectToRect(const SkIRect& rect) { 59 Rect SkIRectToRect(const SkIRect& rect) {
50 return Rect(rect.x(), rect.y(), rect.width(), rect.height()); 60 return Rect(rect.x(), rect.y(), rect.width(), rect.height());
51 } 61 }
52 62
63 Rect SkIRectToRectChecked(const SkIRect& rect) {
danakj 2016/08/11 18:13:37 OK I think I'd rather not have Checked version tha
64 return Rect(rect.x(), rect.y(),
65 (base::CheckedNumeric<int>(rect.right()) - rect.left())
66 .ValueOrDefault(std::numeric_limits<int>::max()),
67 (base::CheckedNumeric<int>(rect.bottom()) - rect.top())
68 .ValueOrDefault(std::numeric_limits<int>::max()));
69 }
70
53 SkRect RectFToSkRect(const RectF& rect) { 71 SkRect RectFToSkRect(const RectF& rect) {
54 return SkRect::MakeXYWH(SkFloatToScalar(rect.x()), 72 return SkRect::MakeXYWH(SkFloatToScalar(rect.x()),
55 SkFloatToScalar(rect.y()), 73 SkFloatToScalar(rect.y()),
56 SkFloatToScalar(rect.width()), 74 SkFloatToScalar(rect.width()),
57 SkFloatToScalar(rect.height())); 75 SkFloatToScalar(rect.height()));
58 } 76 }
59 77
60 RectF SkRectToRectF(const SkRect& rect) { 78 RectF SkRectToRectF(const SkRect& rect) {
61 return RectF(SkScalarToFloat(rect.x()), 79 return RectF(SkScalarToFloat(rect.x()),
62 SkScalarToFloat(rect.y()), 80 SkScalarToFloat(rect.y()),
(...skipping 213 matching lines...) Expand 10 before | Expand all | Expand 10 after
276 static const SkScalar kSkToHbRatio = SK_Scalar1 / kHbUnit1; 294 static const SkScalar kSkToHbRatio = SK_Scalar1 / kHbUnit1;
277 return kSkToHbRatio * value; 295 return kSkToHbRatio * value;
278 } 296 }
279 297
280 float HarfBuzzUnitsToFloat(int value) { 298 float HarfBuzzUnitsToFloat(int value) {
281 static const float kFloatToHbRatio = 1.0f / kHbUnit1; 299 static const float kFloatToHbRatio = 1.0f / kHbUnit1;
282 return kFloatToHbRatio * value; 300 return kFloatToHbRatio * value;
283 } 301 }
284 302
285 } // namespace gfx 303 } // namespace gfx
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