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| 1 // Copyright 2012 The Chromium Authors. All rights reserved. | 1 // Copyright 2012 The Chromium Authors. All rights reserved. |
| 2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
| 3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
| 4 | 4 |
| 5 #include "cc/output/software_renderer.h" | 5 #include "cc/output/software_renderer.h" |
| 6 | 6 |
| 7 #include "base/memory/ptr_util.h" | 7 #include "base/memory/ptr_util.h" |
| 8 #include "base/trace_event/trace_event.h" | 8 #include "base/trace_event/trace_event.h" |
| 9 #include "cc/base/math_util.h" | 9 #include "cc/base/math_util.h" |
| 10 #include "cc/output/compositor_frame.h" | 10 #include "cc/output/compositor_frame.h" |
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| 125 // rendering, but the underlying effect we want is to clear any existing | 125 // rendering, but the underlying effect we want is to clear any existing |
| 126 // clipRect on the current SkCanvas. This is done by setting clipRect to | 126 // clipRect on the current SkCanvas. This is done by setting clipRect to |
| 127 // the viewport's dimensions. | 127 // the viewport's dimensions. |
| 128 if (!current_canvas_) | 128 if (!current_canvas_) |
| 129 return; | 129 return; |
| 130 is_scissor_enabled_ = false; | 130 is_scissor_enabled_ = false; |
| 131 SkISize size = current_canvas_->getBaseLayerSize(); | 131 SkISize size = current_canvas_->getBaseLayerSize(); |
| 132 SetClipRect(gfx::Rect(size.width(), size.height())); | 132 SetClipRect(gfx::Rect(size.width(), size.height())); |
| 133 } | 133 } |
| 134 | 134 |
| 135 void SoftwareRenderer::Finish() {} | |
| 136 | |
| 137 void SoftwareRenderer::BindFramebufferToOutputSurface(DrawingFrame* frame) { | 135 void SoftwareRenderer::BindFramebufferToOutputSurface(DrawingFrame* frame) { |
| 138 DCHECK(!output_surface_->HasExternalStencilTest()); | 136 DCHECK(!output_surface_->HasExternalStencilTest()); |
| 139 current_framebuffer_lock_ = nullptr; | 137 current_framebuffer_lock_ = nullptr; |
| 140 current_framebuffer_canvas_.reset(); | 138 current_framebuffer_canvas_.reset(); |
| 141 current_canvas_ = root_canvas_; | 139 current_canvas_ = root_canvas_; |
| 142 } | 140 } |
| 143 | 141 |
| 144 bool SoftwareRenderer::BindFramebufferToTexture( | 142 bool SoftwareRenderer::BindFramebufferToTexture( |
| 145 DrawingFrame* frame, | 143 DrawingFrame* frame, |
| 146 const ScopedResource* texture) { | 144 const ScopedResource* texture) { |
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| 753 ApplyImageFilter(filter.get(), quad, backdrop_bitmap, nullptr); | 751 ApplyImageFilter(filter.get(), quad, backdrop_bitmap, nullptr); |
| 754 | 752 |
| 755 if (!filter_backdrop_image) | 753 if (!filter_backdrop_image) |
| 756 return nullptr; | 754 return nullptr; |
| 757 | 755 |
| 758 return filter_backdrop_image->makeShader(content_tile_mode, content_tile_mode, | 756 return filter_backdrop_image->makeShader(content_tile_mode, content_tile_mode, |
| 759 &filter_backdrop_transform); | 757 &filter_backdrop_transform); |
| 760 } | 758 } |
| 761 | 759 |
| 762 } // namespace cc | 760 } // namespace cc |
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