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Side by Side Diff: src/core/SkPictureRecord.cpp

Issue 2230973002: remove support for serializing bitmaps in old format (Closed) Base URL: https://skia.googlesource.com/skia.git@master
Patch Set: Created 4 years, 4 months ago
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1 /* 1 /*
2 * Copyright 2011 Google Inc. 2 * Copyright 2011 Google Inc.
3 * 3 *
4 * Use of this source code is governed by a BSD-style license that can be 4 * Use of this source code is governed by a BSD-style license that can be
5 * found in the LICENSE file. 5 * found in the LICENSE file.
6 */ 6 */
7 7
8 #include "SkPictureRecord.h" 8 #include "SkPictureRecord.h"
9 #include "SkImage_Base.h" 9 #include "SkImage_Base.h"
10 #include "SkPatchUtils.h" 10 #include "SkPatchUtils.h"
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461 fContentInfo.onDrawPath(path, paint); 461 fContentInfo.onDrawPath(path, paint);
462 462
463 // op + paint index + path index 463 // op + paint index + path index
464 size_t size = 3 * kUInt32Size; 464 size_t size = 3 * kUInt32Size;
465 size_t initialOffset = this->addDraw(DRAW_PATH, &size); 465 size_t initialOffset = this->addDraw(DRAW_PATH, &size);
466 this->addPaint(paint); 466 this->addPaint(paint);
467 this->addPath(path); 467 this->addPath(path);
468 this->validate(initialOffset, size); 468 this->validate(initialOffset, size);
469 } 469 }
470 470
471 void SkPictureRecord::onDrawBitmap(const SkBitmap& bitmap, SkScalar left, SkScal ar top,
472 const SkPaint* paint) {
473 // op + paint index + bitmap index + left + top
474 size_t size = 3 * kUInt32Size + 2 * sizeof(SkScalar);
475 size_t initialOffset = this->addDraw(DRAW_BITMAP, &size);
476 this->addPaintPtr(paint);
477 this->addBitmap(bitmap);
478 this->addScalar(left);
479 this->addScalar(top);
480 this->validate(initialOffset, size);
481 }
482
483 void SkPictureRecord::onDrawBitmapRect(const SkBitmap& bitmap, const SkRect* src , const SkRect& dst,
484 const SkPaint* paint, SrcRectConstraint c onstraint) {
485 // id + paint index + bitmap index + bool for 'src' + flags
486 size_t size = 5 * kUInt32Size;
487 if (src) {
488 size += sizeof(*src); // + rect
489 }
490 size += sizeof(dst); // + rect
491
492 size_t initialOffset = this->addDraw(DRAW_BITMAP_RECT, &size);
493 this->addPaintPtr(paint);
494 this->addBitmap(bitmap);
495 this->addRectPtr(src); // may be null
496 this->addRect(dst);
497 this->addInt(constraint);
498 this->validate(initialOffset, size);
499 }
500
501 void SkPictureRecord::onDrawImage(const SkImage* image, SkScalar x, SkScalar y, 471 void SkPictureRecord::onDrawImage(const SkImage* image, SkScalar x, SkScalar y,
502 const SkPaint* paint) { 472 const SkPaint* paint) {
503 // op + paint_index + image_index + x + y 473 // op + paint_index + image_index + x + y
504 size_t size = 3 * kUInt32Size + 2 * sizeof(SkScalar); 474 size_t size = 3 * kUInt32Size + 2 * sizeof(SkScalar);
505 size_t initialOffset = this->addDraw(DRAW_IMAGE, &size); 475 size_t initialOffset = this->addDraw(DRAW_IMAGE, &size);
506 this->addPaintPtr(paint); 476 this->addPaintPtr(paint);
507 this->addImage(image); 477 this->addImage(image);
508 this->addScalar(x); 478 this->addScalar(x);
509 this->addScalar(y); 479 this->addScalar(y);
510 this->validate(initialOffset, size); 480 this->validate(initialOffset, size);
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552 size_t size = 3 * kUInt32Size + sizeof(SkIRect) + sizeof(SkRect); 522 size_t size = 3 * kUInt32Size + sizeof(SkIRect) + sizeof(SkRect);
553 523
554 size_t initialOffset = this->addDraw(DRAW_IMAGE_NINE, &size); 524 size_t initialOffset = this->addDraw(DRAW_IMAGE_NINE, &size);
555 this->addPaintPtr(paint); 525 this->addPaintPtr(paint);
556 this->addImage(img); 526 this->addImage(img);
557 this->addIRect(center); 527 this->addIRect(center);
558 this->addRect(dst); 528 this->addRect(dst);
559 this->validate(initialOffset, size); 529 this->validate(initialOffset, size);
560 } 530 }
561 531
562 void SkPictureRecord::onDrawBitmapNine(const SkBitmap& bitmap, const SkIRect& ce nter,
563 const SkRect& dst, const SkPaint* paint) {
564 // op + paint index + bitmap id + center + dst rect
565 size_t size = 3 * kUInt32Size + sizeof(center) + sizeof(dst);
566 size_t initialOffset = this->addDraw(DRAW_BITMAP_NINE, &size);
567 this->addPaintPtr(paint);
568 this->addBitmap(bitmap);
569 this->addIRect(center);
570 this->addRect(dst);
571 this->validate(initialOffset, size);
572 }
573
574 void SkPictureRecord::onDrawText(const void* text, size_t byteLength, SkScalar x , SkScalar y, 532 void SkPictureRecord::onDrawText(const void* text, size_t byteLength, SkScalar x , SkScalar y,
575 const SkPaint& paint) { 533 const SkPaint& paint) {
576 // op + paint index + length + 'length' worth of chars + x + y 534 // op + paint index + length + 'length' worth of chars + x + y
577 size_t size = 3 * kUInt32Size + SkAlign4(byteLength) + 2 * sizeof(SkScalar); 535 size_t size = 3 * kUInt32Size + SkAlign4(byteLength) + 2 * sizeof(SkScalar);
578 536
579 DrawType op = DRAW_TEXT; 537 DrawType op = DRAW_TEXT;
580 size_t initialOffset = this->addDraw(op, &size); 538 size_t initialOffset = this->addDraw(op, &size);
581 this->addPaint(paint); 539 this->addPaint(paint);
582 this->addText(text, byteLength); 540 this->addText(text, byteLength);
583 this->addScalar(x); 541 this->addScalar(x);
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880 fWriter.writeData(value); 838 fWriter.writeData(value);
881 this->validate(initialOffset, size); 839 this->validate(initialOffset, size);
882 } 840 }
883 841
884 /////////////////////////////////////////////////////////////////////////////// 842 ///////////////////////////////////////////////////////////////////////////////
885 843
886 sk_sp<SkSurface> SkPictureRecord::onNewSurface(const SkImageInfo& info, const Sk SurfaceProps&) { 844 sk_sp<SkSurface> SkPictureRecord::onNewSurface(const SkImageInfo& info, const Sk SurfaceProps&) {
887 return nullptr; 845 return nullptr;
888 } 846 }
889 847
890 // If we already have a stored, can we reuse it instead of also storing b?
891 static bool equivalent(const SkBitmap& a, const SkBitmap& b) {
892 if (a.info() != b.info() || a.pixelRefOrigin() != b.pixelRefOrigin()) {
893 // Requiring a.info() == b.info() may be overkill in some cases (alphaty pe mismatch),
894 // but it sure makes things easier to reason about below.
895 return false;
896 }
897 if (a.pixelRef() == b.pixelRef()) {
898 return true; // Same shape and same pixels -> same bitmap.
899 }
900
901 // From here down we're going to have to look at the bitmap data, so we requ ire pixelRefs().
902 if (!a.pixelRef() || !b.pixelRef()) {
903 return false;
904 }
905
906 // If the bitmaps have encoded data, check first before locking pixels so th ey don't decode.
907 sk_sp<SkData> encA(a.pixelRef()->refEncodedData()),
908 encB(b.pixelRef()->refEncodedData());
909 if (encA && encB) {
910 return encA->equals(encB.get());
911 } else if (encA || encB) {
912 return false; // One has encoded data but the other does not.
913 }
914
915 // As a last resort, we have to look at the pixels. This will read back tex tures.
916 SkAutoLockPixels al(a), bl(b);
917 const char* ap = (const char*)a.getPixels();
918 const char* bp = (const char*)b.getPixels();
919 if (ap && bp) {
920 // We check row by row; row bytes might differ.
921 SkASSERT(a.info() == b.info()); // We checked this above.
922 SkASSERT(a.info().bytesPerPixel() > 0); // If we have pixelRefs, this b etter be true.
923 const SkImageInfo info = a.info();
924 const size_t bytesToCompare = info.width() * info.bytesPerPixel();
925 for (int row = 0; row < info.height(); row++) {
926 if (0 != memcmp(ap, bp, bytesToCompare)) {
927 return false;
928 }
929 ap += a.rowBytes();
930 bp += b.rowBytes();
931 }
932 return true;
933 }
934 return false; // Couldn't get pixels for both bitmaps.
935 }
936
937 void SkPictureRecord::addBitmap(const SkBitmap& bitmap) {
938 // First see if we already have this bitmap. This deduplication should real ly
939 // only be important for our tests, where bitmaps tend not to be tagged immu table.
940 // In Chrome (and hopefully Android?) they're typically immutable.
941 for (int i = 0; i < fBitmaps.count(); i++) {
942 if (equivalent(fBitmaps[i], bitmap)) {
943 this->addInt(i); // Unlike the rest, bitmap indices are 0-based.
944 return;
945 }
946 }
947 // Don't have it. We'll add it to our list, making sure it's tagged as immu table.
948 if (bitmap.isImmutable()) {
949 // Shallow copies of bitmaps are cheap, so immutable == fast.
950 fBitmaps.push_back(bitmap);
951 } else {
952 // If you see this block on a memory profile, it's a good opportunity to reduce RAM usage.
953 SkBitmap copy;
954 bitmap.copyTo(&copy);
955 copy.setImmutable();
956 fBitmaps.push_back(copy);
957 }
958 this->addInt(fBitmaps.count()-1); // Remember, 0-based.
959 }
960
961 void SkPictureRecord::addImage(const SkImage* image) { 848 void SkPictureRecord::addImage(const SkImage* image) {
962 int index = fImageRefs.find(image); 849 int index = fImageRefs.find(image);
963 if (index >= 0) { 850 if (index >= 0) {
964 this->addInt(index); 851 this->addInt(index);
965 } else { 852 } else {
966 *fImageRefs.append() = SkRef(image); 853 *fImageRefs.append() = SkRef(image);
967 this->addInt(fImageRefs.count()-1); 854 this->addInt(fImageRefs.count()-1);
968 } 855 }
969 } 856 }
970 857
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1071 958
1072 void SkPictureRecord::addTextBlob(const SkTextBlob *blob) { 959 void SkPictureRecord::addTextBlob(const SkTextBlob *blob) {
1073 int index = fTextBlobRefs.count(); 960 int index = fTextBlobRefs.count();
1074 *fTextBlobRefs.append() = blob; 961 *fTextBlobRefs.append() = blob;
1075 blob->ref(); 962 blob->ref();
1076 // follow the convention of recording a 1-based index 963 // follow the convention of recording a 1-based index
1077 this->addInt(index + 1); 964 this->addInt(index + 1);
1078 } 965 }
1079 966
1080 /////////////////////////////////////////////////////////////////////////////// 967 ///////////////////////////////////////////////////////////////////////////////
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