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Unified Diff: ui/views/layout/anchor_layout_unittest.cc

Issue 2230913003: Experimental alignment layout manager using a property on the views Base URL: https://chromium.googlesource.com/chromium/src.git@master
Patch Set: Renamed AlignAttribute and associated types to FillAttribute Created 4 years, 2 months ago
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Index: ui/views/layout/anchor_layout_unittest.cc
diff --git a/ui/views/layout/anchor_layout_unittest.cc b/ui/views/layout/anchor_layout_unittest.cc
new file mode 100644
index 0000000000000000000000000000000000000000..e3da2d96a0806a363bd8980a668c47c7ea39dd00
--- /dev/null
+++ b/ui/views/layout/anchor_layout_unittest.cc
@@ -0,0 +1,341 @@
+// Copyright (c) 2012 The Chromium Authors. All rights reserved.
+// Use of this source code is governed by a BSD-style license that can be
+// found in the LICENSE file.
+
+#include <stddef.h>
+
+#include "testing/gtest/include/gtest/gtest.h"
+#include "ui/views/anchor_attribute.h"
+#include "ui/views/fill_attribute.h"
+#include "ui/views/layout/align_layout.h"
+#include "ui/views/test/test_views.h"
+#include "ui/views/view.h"
+
+namespace views {
+
+namespace {
+
+class AnchorLayoutTest : public testing::Test {
+ public:
+ void SetUp() override {
+ host_.reset(new View);
+ host_->SetBounds(0, 0, 100, 100);
+ }
+
+ std::unique_ptr<View> host_;
+};
+
+} // namespace
+
+TEST_F(AnchorLayoutTest, Empty) {
+ AlignLayout* layout = new AlignLayout();
+ host_->SetLayoutManager(layout);
+ EXPECT_EQ(gfx::Size(0, 0), layout->GetPreferredSize(host_.get()));
+}
+
+TEST_F(AnchorLayoutTest, AnchorLeftTop) {
+ AlignLayout* layout = new AlignLayout();
+ host_->SetLayoutManager(layout);
+ View* v1 = new View();
+ v1->attributes().Add(
+ base::WrapUnique(new AnchorAttribute({Anchor::Left, Anchor::Top})));
+ gfx::Point v1pos((host_->width() - 10) / 2, (host_->height() - 10) / 2);
+ v1->SetBounds(v1pos.x(), v1pos.y(), 10, 10);
+ host_->AddChildView(v1);
+ EXPECT_EQ(gfx::Rect(v1pos.x(), v1pos.y(), 10, 10), v1->bounds());
+ EXPECT_EQ(gfx::Rect(0, 0, 100, 100), host_->bounds());
+ host_->SetBounds(0, 0, 120, 120);
+ host_->Layout();
+ EXPECT_EQ(gfx::Rect(v1pos.x(), v1pos.y(), 10, 10), v1->bounds());
+ EXPECT_EQ(gfx::Rect(0, 0, 120, 120), host_->bounds());
+}
+
+TEST_F(AnchorLayoutTest, AnchorTop) {
+ AlignLayout* layout = new AlignLayout();
+ host_->SetLayoutManager(layout);
+ View* v1 = new View();
+ v1->attributes().Add(base::WrapUnique(new AnchorAttribute({Anchor::Top})));
+ gfx::Point v1pos((host_->width() - 10) / 2, (host_->height() - 10) / 2);
+ v1->SetBounds(v1pos.x(), v1pos.y(), 10, 10);
+ host_->AddChildView(v1);
+ EXPECT_EQ(gfx::Rect(v1pos.x(), v1pos.y(), 10, 10), v1->bounds());
+ EXPECT_EQ(gfx::Rect(0, 0, 100, 100), host_->bounds());
+ host_->SetBounds(0, 0, 120, 120);
+ host_->Layout();
+ EXPECT_EQ(gfx::Rect(v1pos.x() + 10, v1pos.y(), 10, 10), v1->bounds());
+ EXPECT_EQ(gfx::Rect(0, 0, 120, 120), host_->bounds());
+}
+
+TEST_F(AnchorLayoutTest, AnchorLeft) {
+ AlignLayout* layout = new AlignLayout();
+ host_->SetLayoutManager(layout);
+ View* v1 = new View();
+ v1->attributes().Add(base::WrapUnique(new AnchorAttribute({Anchor::Left})));
+ gfx::Point v1pos((host_->width() - 10) / 2, (host_->height() - 10) / 2);
+ v1->SetBounds(v1pos.x(), v1pos.y(), 10, 10);
+ host_->AddChildView(v1);
+ EXPECT_EQ(gfx::Rect(v1pos.x(), v1pos.y(), 10, 10), v1->bounds());
+ EXPECT_EQ(gfx::Rect(0, 0, 100, 100), host_->bounds());
+ host_->SetBounds(0, 0, 120, 120);
+ host_->Layout();
+ EXPECT_EQ(gfx::Rect(v1pos.x(), v1pos.y() + 10, 10, 10), v1->bounds());
+ EXPECT_EQ(gfx::Rect(0, 0, 120, 120), host_->bounds());
+}
+
+TEST_F(AnchorLayoutTest, AnchorRightTop) {
+ AlignLayout* layout = new AlignLayout();
+ host_->SetLayoutManager(layout);
+ View* v1 = new View();
+ v1->attributes().Add(
+ base::WrapUnique(new AnchorAttribute({Anchor::Right, Anchor::Top})));
+ gfx::Point v1pos((host_->width() - 10) / 2, (host_->height() - 10) / 2);
+ v1->SetBounds(v1pos.x(), v1pos.y(), 10, 10);
+ host_->AddChildView(v1);
+ EXPECT_EQ(gfx::Rect(v1pos.x(), v1pos.y(), 10, 10), v1->bounds());
+ EXPECT_EQ(gfx::Rect(0, 0, 100, 100), host_->bounds());
+ host_->SetBounds(0, 0, 120, 120);
+ host_->Layout();
+ EXPECT_EQ(gfx::Rect(v1pos.x() + 20, v1pos.y(), 10, 10), v1->bounds());
+ EXPECT_EQ(gfx::Rect(0, 0, 120, 120), host_->bounds());
+}
+
+TEST_F(AnchorLayoutTest, AnchorLeftTopRight) {
+ AlignLayout* layout = new AlignLayout();
+ host_->SetLayoutManager(layout);
+ View* v1 = new View();
+ v1->attributes().Add(base::WrapUnique(
+ new AnchorAttribute({Anchor::Left, Anchor::Top, Anchor::Right})));
+ gfx::Point v1pos((host_->width() - 10) / 2, (host_->height() - 10) / 2);
+ v1->SetBounds(v1pos.x(), v1pos.y(), 10, 10);
+ host_->AddChildView(v1);
+ EXPECT_EQ(gfx::Rect(v1pos.x(), v1pos.y(), 10, 10), v1->bounds());
+ EXPECT_EQ(gfx::Rect(0, 0, 100, 100), host_->bounds());
+ host_->SetBounds(0, 0, 120, 120);
+ host_->Layout();
+ EXPECT_EQ(gfx::Rect(v1pos.x(), v1pos.y(), 30, 10), v1->bounds());
+ EXPECT_EQ(gfx::Rect(0, 0, 120, 120), host_->bounds());
+}
+
+TEST_F(AnchorLayoutTest, AnchorLeftTopBottom) {
+ AlignLayout* layout = new AlignLayout();
+ host_->SetLayoutManager(layout);
+ View* v1 = new View();
+ v1->attributes().Add(base::WrapUnique(
+ new AnchorAttribute({Anchor::Left, Anchor::Top, Anchor::Bottom})));
+ gfx::Point v1pos((host_->width() - 10) / 2, (host_->height() - 10) / 2);
+ v1->SetBounds(v1pos.x(), v1pos.y(), 10, 10);
+ host_->AddChildView(v1);
+ EXPECT_EQ(gfx::Rect(v1pos.x(), v1pos.y(), 10, 10), v1->bounds());
+ EXPECT_EQ(gfx::Rect(0, 0, 100, 100), host_->bounds());
+ host_->SetBounds(0, 0, 120, 120);
+ host_->Layout();
+ EXPECT_EQ(gfx::Rect(v1pos.x(), v1pos.y(), 10, 30), v1->bounds());
+ EXPECT_EQ(gfx::Rect(0, 0, 120, 120), host_->bounds());
+}
+
+TEST_F(AnchorLayoutTest, AnchorLeftRight) {
+ AlignLayout* layout = new AlignLayout();
+ host_->SetLayoutManager(layout);
+ View* v1 = new View();
+ v1->attributes().Add(base::WrapUnique(
+ new AnchorAttribute({Anchor::Left, Anchor::Right})));
+ gfx::Point v1pos((host_->width() - 10) / 2, (host_->height() - 10) / 2);
+ v1->SetBounds(v1pos.x(), v1pos.y(), 10, 10);
+ host_->AddChildView(v1);
+ EXPECT_EQ(gfx::Rect(v1pos.x(), v1pos.y(), 10, 10), v1->bounds());
+ EXPECT_EQ(gfx::Rect(0, 0, 100, 100), host_->bounds());
+ host_->SetBounds(0, 0, 120, 120);
+ host_->Layout();
+ EXPECT_EQ(gfx::Rect(v1pos.x(), v1pos.y() + 10, 30, 10), v1->bounds());
+ EXPECT_EQ(gfx::Rect(0, 0, 120, 120), host_->bounds());
+}
+
+TEST_F(AnchorLayoutTest, AnchorTopBottom) {
+ AlignLayout* layout = new AlignLayout();
+ host_->SetLayoutManager(layout);
+ View* v1 = new View();
+ v1->attributes().Add(base::WrapUnique(
+ new AnchorAttribute({Anchor::Top, Anchor::Bottom})));
+ gfx::Point v1pos((host_->width() - 10) / 2, (host_->height() - 10) / 2);
+ v1->SetBounds(v1pos.x(), v1pos.y(), 10, 10);
+ host_->AddChildView(v1);
+ EXPECT_EQ(gfx::Rect(v1pos.x(), v1pos.y(), 10, 10), v1->bounds());
+ EXPECT_EQ(gfx::Rect(0, 0, 100, 100), host_->bounds());
+ host_->SetBounds(0, 0, 120, 120);
+ host_->Layout();
+ EXPECT_EQ(gfx::Rect(v1pos.x() + 10, v1pos.y(), 10, 30), v1->bounds());
+ EXPECT_EQ(gfx::Rect(0, 0, 120, 120), host_->bounds());
+}
+
+TEST_F(AnchorLayoutTest, AnchorNone) {
+ AlignLayout* layout = new AlignLayout();
+ host_->SetLayoutManager(layout);
+ View* v1 = new View();
+ v1->attributes().Add(base::WrapUnique(new AnchorAttribute(Anchors())));
+ gfx::Point v1pos((host_->width() - 10) / 2, (host_->height() - 10) / 2);
+ v1->SetBounds(v1pos.x(), v1pos.y(), 10, 10);
+ host_->AddChildView(v1);
+ EXPECT_EQ(gfx::Rect(v1pos.x(), v1pos.y(), 10, 10), v1->bounds());
+ EXPECT_EQ(gfx::Rect(0, 0, 100, 100), host_->bounds());
+ host_->SetBounds(0, 0, 120, 120);
+ host_->Layout();
+ EXPECT_EQ(gfx::Rect(v1pos.x() + 10, v1pos.y() + 10, 10, 10), v1->bounds());
+ EXPECT_EQ(gfx::Rect(0, 0, 120, 120), host_->bounds());
+}
+
+TEST_F(AnchorLayoutTest, AnchorRightBottom) {
+ AlignLayout* layout = new AlignLayout();
+ host_->SetLayoutManager(layout);
+ View* v1 = new View();
+ v1->attributes().Add(base::WrapUnique(
+ new AnchorAttribute({Anchor::Right, Anchor::Bottom})));
+ gfx::Point v1pos((host_->width() - 10) / 2, (host_->height() - 10) / 2);
+ v1->SetBounds(v1pos.x(), v1pos.y(), 10, 10);
+ host_->AddChildView(v1);
+ EXPECT_EQ(gfx::Rect(v1pos.x(), v1pos.y(), 10, 10), v1->bounds());
+ EXPECT_EQ(gfx::Rect(0, 0, 100, 100), host_->bounds());
+ host_->SetBounds(0, 0, 120, 120);
+ host_->Layout();
+ EXPECT_EQ(gfx::Rect(v1pos.x() + 20, v1pos.y() + 20, 10, 10), v1->bounds());
+ EXPECT_EQ(gfx::Rect(0, 0, 120, 120), host_->bounds());
+}
+
+TEST_F(AnchorLayoutTest, AnchorRight) {
+ AlignLayout* layout = new AlignLayout();
+ host_->SetLayoutManager(layout);
+ View* v1 = new View();
+ v1->attributes().Add(base::WrapUnique(new AnchorAttribute({Anchor::Right})));
+ gfx::Point v1pos((host_->width() - 10) / 2, (host_->height() - 10) / 2);
+ v1->SetBounds(v1pos.x(), v1pos.y(), 10, 10);
+ host_->AddChildView(v1);
+ EXPECT_EQ(gfx::Rect(v1pos.x(), v1pos.y(), 10, 10), v1->bounds());
+ EXPECT_EQ(gfx::Rect(0, 0, 100, 100), host_->bounds());
+ host_->SetBounds(0, 0, 120, 120);
+ host_->Layout();
+ EXPECT_EQ(gfx::Rect(v1pos.x() + 20, v1pos.y() + 10, 10, 10), v1->bounds());
+ EXPECT_EQ(gfx::Rect(0, 0, 120, 120), host_->bounds());
+}
+
+TEST_F(AnchorLayoutTest, AnchorBottom) {
+ AlignLayout* layout = new AlignLayout();
+ host_->SetLayoutManager(layout);
+ View* v1 = new View();
+ v1->attributes().Add(base::WrapUnique(new AnchorAttribute({Anchor::Bottom})));
+ gfx::Point v1pos((host_->width() - 10) / 2, (host_->height() - 10) / 2);
+ v1->SetBounds(v1pos.x(), v1pos.y(), 10, 10);
+ host_->AddChildView(v1);
+ EXPECT_EQ(gfx::Rect(v1pos.x(), v1pos.y(), 10, 10), v1->bounds());
+ EXPECT_EQ(gfx::Rect(0, 0, 100, 100), host_->bounds());
+ host_->SetBounds(0, 0, 120, 120);
+ host_->Layout();
+ EXPECT_EQ(gfx::Rect(v1pos.x() + 10, v1pos.y() + 20, 10, 10), v1->bounds());
+ EXPECT_EQ(gfx::Rect(0, 0, 120, 120), host_->bounds());
+}
+
+TEST_F(AnchorLayoutTest, AnchorTopRightBottom) {
+ AlignLayout* layout = new AlignLayout();
+ host_->SetLayoutManager(layout);
+ View* v1 = new View();
+ v1->attributes().Add(base::WrapUnique(
+ new AnchorAttribute({Anchor::Top, Anchor::Right, Anchor::Bottom})));
+ gfx::Point v1pos((host_->width() - 10) / 2, (host_->height() - 10) / 2);
+ v1->SetBounds(v1pos.x(), v1pos.y(), 10, 10);
+ host_->AddChildView(v1);
+ EXPECT_EQ(gfx::Rect(v1pos.x(), v1pos.y(), 10, 10), v1->bounds());
+ EXPECT_EQ(gfx::Rect(0, 0, 100, 100), host_->bounds());
+ host_->SetBounds(0, 0, 120, 120);
+ host_->Layout();
+ EXPECT_EQ(gfx::Rect(v1pos.x() + 20, v1pos.y(), 10, 30), v1->bounds());
+ EXPECT_EQ(gfx::Rect(0, 0, 120, 120), host_->bounds());
+}
+
+TEST_F(AnchorLayoutTest, AnchorLeftTopRightBottom) {
+ AlignLayout* layout = new AlignLayout();
+ host_->SetLayoutManager(layout);
+ View* v1 = new View();
+ v1->attributes().Add(base::WrapUnique(new AnchorAttribute(
+ {Anchor::Left, Anchor::Top, Anchor::Right, Anchor::Bottom})));
+ gfx::Point v1pos((host_->width() - 10) / 2, (host_->height() - 10) / 2);
+ v1->SetBounds(v1pos.x(), v1pos.y(), 10, 10);
+ host_->AddChildView(v1);
+ EXPECT_EQ(gfx::Rect(v1pos.x(), v1pos.y(), 10, 10), v1->bounds());
+ EXPECT_EQ(gfx::Rect(0, 0, 100, 100), host_->bounds());
+ host_->SetBounds(0, 0, 120, 120);
+ host_->Layout();
+ EXPECT_EQ(gfx::Rect(v1pos.x(), v1pos.y(), 30, 30), v1->bounds());
+ EXPECT_EQ(gfx::Rect(0, 0, 120, 120), host_->bounds());
+}
+
+TEST_F(AnchorLayoutTest, FillTopAnchorAll) {
+ AlignLayout* layout = new AlignLayout();
+ host_->SetLayoutManager(layout);
+ View* v1 = new View();
+ v1->attributes().Add(base::WrapUnique(new FillAttribute(Fill::Top)));
+ v1->attributes().Add(base::WrapUnique(new AnchorAttribute(
+ {Anchor::Left, Anchor::Top, Anchor::Right, Anchor::Bottom})));
+ v1->SetBounds(0, 0, 10, 10);
+ host_->AddChildView(v1);
+ host_->Layout();
+ EXPECT_EQ(gfx::Rect(0, 0, 100, 10), v1->bounds());
+ EXPECT_EQ(gfx::Rect(0, 0, 100, 100), host_->bounds());
+ host_->SetBounds(0, 0, 120, 120);
+ host_->Layout();
+ EXPECT_EQ(gfx::Rect(0, 0, 120, 30), v1->bounds());
+ EXPECT_EQ(gfx::Rect(0, 0, 120, 120), host_->bounds());
+}
+
+TEST_F(AnchorLayoutTest, FillBottomAnchorAll) {
+ AlignLayout* layout = new AlignLayout();
+ host_->SetLayoutManager(layout);
+ View* v1 = new View();
+ v1->attributes().Add(base::WrapUnique(new FillAttribute(Fill::Bottom)));
+ v1->attributes().Add(base::WrapUnique(new AnchorAttribute(
+ {Anchor::Left, Anchor::Top, Anchor::Right, Anchor::Bottom})));
+ v1->SetBounds(0, 0, 10, 10);
+ host_->AddChildView(v1);
+ host_->Layout();
+ EXPECT_EQ(gfx::Rect(0, 90, 100, 10), v1->bounds());
+ EXPECT_EQ(gfx::Rect(0, 0, 100, 100), host_->bounds());
+ host_->SetBounds(0, 0, 120, 120);
+ host_->Layout();
+ EXPECT_EQ(gfx::Rect(0, 90, 120, 30), v1->bounds());
+ EXPECT_EQ(gfx::Rect(0, 0, 120, 120), host_->bounds());
+}
+
+TEST_F(AnchorLayoutTest, FillLeftAnchorAll) {
+ AlignLayout* layout = new AlignLayout();
+ host_->SetLayoutManager(layout);
+ View* v1 = new View();
+ v1->attributes().Add(base::WrapUnique(new FillAttribute(Fill::Left)));
+ v1->attributes().Add(base::WrapUnique(new AnchorAttribute(
+ {Anchor::Left, Anchor::Top, Anchor::Right, Anchor::Bottom})));
+ v1->SetBounds(0, 0, 10, 10);
+ host_->AddChildView(v1);
+ host_->Layout();
+ EXPECT_EQ(gfx::Rect(0, 0, 10, 100), v1->bounds());
+ EXPECT_EQ(gfx::Rect(0, 0, 100, 100), host_->bounds());
+ host_->SetBounds(0, 0, 120, 120);
+ host_->Layout();
+ EXPECT_EQ(gfx::Rect(0, 0, 30, 120), v1->bounds());
+ EXPECT_EQ(gfx::Rect(0, 0, 120, 120), host_->bounds());
+}
+
+TEST_F(AnchorLayoutTest, FillRightAnchorAll) {
+ AlignLayout* layout = new AlignLayout();
+ host_->SetLayoutManager(layout);
+ View* v1 = new View();
+ v1->attributes().Add(base::WrapUnique(new FillAttribute(Fill::Right)));
+ v1->attributes().Add(base::WrapUnique(new AnchorAttribute(
+ {Anchor::Left, Anchor::Top, Anchor::Right, Anchor::Bottom})));
+ v1->SetBounds(0, 0, 10, 10);
+ host_->AddChildView(v1);
+ host_->Layout();
+ EXPECT_EQ(gfx::Rect(90, 0, 10, 100), v1->bounds());
+ EXPECT_EQ(gfx::Rect(0, 0, 100, 100), host_->bounds());
+ host_->SetBounds(0, 0, 120, 120);
+ host_->Layout();
+ EXPECT_EQ(gfx::Rect(90, 0, 30, 120), v1->bounds());
+ EXPECT_EQ(gfx::Rect(0, 0, 120, 120), host_->bounds());
+}
+
+} // namespace views
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