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| 1 // Copyright 2016 The Chromium Authors. All rights reserved. | 1 // Copyright 2016 The Chromium Authors. All rights reserved. |
| 2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
| 3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
| 4 | 4 |
| 5 #ifndef NGFragment_h | 5 #ifndef NGFragment_h |
| 6 #define NGFragment_h | 6 #define NGFragment_h |
| 7 | 7 |
| 8 #include "core/CoreExport.h" | 8 #include "core/CoreExport.h" |
| 9 #include "core/layout/ng/ng_fragment_base.h" | 9 #include "core/layout/ng/ng_fragment_base.h" |
| 10 #include "platform/LayoutUnit.h" | 10 #include "platform/LayoutUnit.h" |
| 11 #include "platform/heap/Handle.h" | 11 #include "platform/heap/Handle.h" |
| 12 #include "wtf/Vector.h" | 12 #include "wtf/Vector.h" |
| 13 | 13 |
| 14 namespace blink { | 14 namespace blink { |
| 15 | 15 |
| 16 class CORE_EXPORT NGFragment final : public NGFragmentBase { | 16 class CORE_EXPORT NGFragment final : public NGFragmentBase { |
| 17 public: | 17 public: |
| 18 NGFragment(LayoutUnit inlineSize, | 18 NGFragment(LayoutUnit inlineSize, |
| 19 LayoutUnit blockSize, | 19 LayoutUnit blockSize, |
| 20 LayoutUnit inlineOverflow, | 20 LayoutUnit inlineOverflow, |
| 21 LayoutUnit blockOverflow) | 21 LayoutUnit blockOverflow, |
| 22 : NGFragmentBase(inlineSize, blockSize, inlineOverflow, blockOverflow) { | 22 NGWritingMode writingMode, |
| 23 m_isText = false; | 23 NGDirection direction) |
| 24 } | 24 : NGFragmentBase(inlineSize, |
| 25 blockSize, |
| 26 inlineOverflow, |
| 27 blockOverflow, |
| 28 writingMode, |
| 29 direction, |
| 30 FragmentBox) {} |
| 25 | 31 |
| 26 DEFINE_INLINE_TRACE_AFTER_DISPATCH() { | 32 DEFINE_INLINE_TRACE_AFTER_DISPATCH() { |
| 27 visitor->trace(m_children); | 33 visitor->trace(m_children); |
| 28 NGFragmentBase::traceAfterDispatch(visitor); | 34 NGFragmentBase::traceAfterDispatch(visitor); |
| 29 } | 35 } |
| 30 | 36 |
| 31 void swapChildren(HeapVector<Member<const NGFragmentBase>>& children) { | 37 void swapChildren(HeapVector<Member<const NGFragmentBase>>& children) { |
| 32 m_children.swap(children); | 38 m_children.swap(children); |
| 33 } | 39 } |
| 34 | 40 |
| 35 private: | 41 private: |
| 36 HeapVector<Member<const NGFragmentBase>> m_children; | 42 HeapVector<Member<const NGFragmentBase>> m_children; |
| 37 bool m_isText; | |
| 38 }; | 43 }; |
| 39 | 44 |
| 40 } // namespace blink | 45 } // namespace blink |
| 41 | 46 |
| 42 #endif // NGFragment_h | 47 #endif // NGFragment_h |
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