| Index: src/gpu/batches/GrAnalyticRectBatch.cpp
|
| diff --git a/src/gpu/batches/GrAnalyticRectBatch.cpp b/src/gpu/batches/GrAnalyticRectBatch.cpp
|
| new file mode 100644
|
| index 0000000000000000000000000000000000000000..b41aa7f71940e841a3a4c6aa891de41bb901d2bb
|
| --- /dev/null
|
| +++ b/src/gpu/batches/GrAnalyticRectBatch.cpp
|
| @@ -0,0 +1,414 @@
|
| +/*
|
| + * Copyright 2016 Google Inc.
|
| + *
|
| + * Use of this source code is governed by a BSD-style license that can be
|
| + * found in the LICENSE file.
|
| + */
|
| +
|
| +#include "GrAnalyticRectBatch.h"
|
| +
|
| +#include "GrBatchFlushState.h"
|
| +#include "GrBatchTest.h"
|
| +#include "GrGeometryProcessor.h"
|
| +#include "GrInvariantOutput.h"
|
| +#include "GrProcessor.h"
|
| +#include "GrResourceProvider.h"
|
| +#include "SkRRect.h"
|
| +#include "SkStrokeRec.h"
|
| +#include "batches/GrVertexBatch.h"
|
| +#include "glsl/GrGLSLFragmentShaderBuilder.h"
|
| +#include "glsl/GrGLSLGeometryProcessor.h"
|
| +#include "glsl/GrGLSLProgramDataManager.h"
|
| +#include "glsl/GrGLSLVarying.h"
|
| +#include "glsl/GrGLSLVertexShaderBuilder.h"
|
| +#include "glsl/GrGLSLUniformHandler.h"
|
| +#include "glsl/GrGLSLUtil.h"
|
| +
|
| +namespace {
|
| +
|
| +struct RectVertex {
|
| + SkPoint fPos;
|
| + GrColor fColor;
|
| + SkPoint fCenter;
|
| + SkVector fDownDir;
|
| + SkScalar fHalfWidth;
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| + SkScalar fHalfHeight;
|
| +};
|
| +
|
| +}
|
| +
|
| +///////////////////////////////////////////////////////////////////////////////
|
| +
|
| +/**
|
| + * The output of this effect is the input color and coverage for an arbitrarily oriented rect. The
|
| + * rect is specified as:
|
| + * Center of the rect
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| + * Unit vector point down the height of the rect
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| + * Half width + 0.5
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| + * Half height + 0.5
|
| + * The center and vector are stored in a vec4 varying ("RectEdge") with the
|
| + * center in the xy components and the vector in the zw components.
|
| + * The munged width and height are stored in a vec2 varying ("WidthHeight")
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| + * with the width in x and the height in y.
|
| + */
|
| +class RectGeometryProcessor : public GrGeometryProcessor {
|
| +public:
|
| + RectGeometryProcessor(const SkMatrix& localMatrix) : fLocalMatrix(localMatrix) {
|
| + this->initClassID<RectGeometryProcessor>();
|
| + fInPosition = &this->addVertexAttrib(Attribute("inPosition", kVec2f_GrVertexAttribType,
|
| + kHigh_GrSLPrecision));
|
| + fInColor = &this->addVertexAttrib(Attribute("inColor", kVec4ub_GrVertexAttribType));
|
| + fInRectEdge = &this->addVertexAttrib(Attribute("inRectEdge", kVec4f_GrVertexAttribType));
|
| + fInWidthHeight = &this->addVertexAttrib(Attribute("inWidthHeight",
|
| + kVec2f_GrVertexAttribType));
|
| + }
|
| +
|
| + bool implementsDistanceVector() const override { return true; };
|
| +
|
| + const Attribute* inPosition() const { return fInPosition; }
|
| + const Attribute* inColor() const { return fInColor; }
|
| + const Attribute* inRectEdge() const { return fInRectEdge; }
|
| + const Attribute* inWidthHeight() const { return fInWidthHeight; }
|
| +
|
| + const SkMatrix& localMatrix() const { return fLocalMatrix; }
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| +
|
| + virtual ~RectGeometryProcessor() {}
|
| +
|
| + const char* name() const override { return "RectEdge"; }
|
| +
|
| + class GLSLProcessor : public GrGLSLGeometryProcessor {
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| + public:
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| + GLSLProcessor() {}
|
| +
|
| + void onEmitCode(EmitArgs& args, GrGPArgs* gpArgs) override{
|
| + const RectGeometryProcessor& rgp = args.fGP.cast<RectGeometryProcessor>();
|
| + GrGLSLVertexBuilder* vertBuilder = args.fVertBuilder;
|
| + GrGLSLVaryingHandler* varyingHandler = args.fVaryingHandler;
|
| + GrGLSLUniformHandler* uniformHandler = args.fUniformHandler;
|
| +
|
| + // emit attributes
|
| + varyingHandler->emitAttributes(rgp);
|
| +
|
| + // setup the varying for the position
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| + GrGLSLVertToFrag positionVary(kVec2f_GrSLType);
|
| + varyingHandler->addVarying("Position", &positionVary);
|
| + vertBuilder->codeAppendf("%s = %s;", positionVary.vsOut(), rgp.inPosition()->fName);
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| +
|
| + // setup the varying for the center point and the unit vector that points down the
|
| + // height of the rect
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| + GrGLSLVertToFrag rectEdgeVary(kVec4f_GrSLType);
|
| + varyingHandler->addVarying("RectEdge", &rectEdgeVary);
|
| + vertBuilder->codeAppendf("%s = %s;", rectEdgeVary.vsOut(), rgp.inRectEdge()->fName);
|
| +
|
| + // setup the varying for the width/2+.5 and height/2+.5
|
| + GrGLSLVertToFrag widthHeightVary(kVec2f_GrSLType);
|
| + varyingHandler->addVarying("WidthHeight", &widthHeightVary);
|
| + vertBuilder->codeAppendf("%s = %s;",
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| + widthHeightVary.vsOut(), rgp.inWidthHeight()->fName);
|
| +
|
| + GrGLSLPPFragmentBuilder* fragBuilder = args.fFragBuilder;
|
| +
|
| + // setup pass through color
|
| + varyingHandler->addPassThroughAttribute(rgp.inColor(), args.fOutputColor);
|
| +
|
| + // Setup position
|
| + this->setupPosition(vertBuilder, gpArgs, rgp.inPosition()->fName);
|
| +
|
| + // emit transforms
|
| + this->emitTransforms(vertBuilder,
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| + varyingHandler,
|
| + uniformHandler,
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| + gpArgs->fPositionVar,
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| + rgp.inPosition()->fName,
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| + rgp.localMatrix(),
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| + args.fTransformsIn,
|
| + args.fTransformsOut);
|
| +
|
| + // TODO: compute all these offsets, spans, and scales in the VS
|
| + fragBuilder->codeAppendf("float insetW = min(1.0, %s.x) - 0.5;",
|
| + widthHeightVary.fsIn());
|
| + fragBuilder->codeAppendf("float insetH = min(1.0, %s.y) - 0.5;",
|
| + widthHeightVary.fsIn());
|
| + fragBuilder->codeAppend("float outset = 0.5;");
|
| + // For rects > 1 pixel wide and tall the span's are noops (i.e., 1.0). For rects
|
| + // < 1 pixel wide or tall they serve to normalize the < 1 ramp to a 0 .. 1 range.
|
| + fragBuilder->codeAppend("float spanW = insetW + outset;");
|
| + fragBuilder->codeAppend("float spanH = insetH + outset;");
|
| + // For rects < 1 pixel wide or tall, these scale factors are used to cap the maximum
|
| + // value of coverage that is used. In other words it is the coverage that is
|
| + // used in the interior of the rect after the ramp.
|
| + fragBuilder->codeAppend("float scaleW = min(1.0, 2.0*insetW/spanW);");
|
| + fragBuilder->codeAppend("float scaleH = min(1.0, 2.0*insetH/spanH);");
|
| + // Compute the coverage for the rect's width
|
| + fragBuilder->codeAppendf("vec2 offset = %s.xy - %s.xy;",
|
| + positionVary.fsIn(), rectEdgeVary.fsIn());
|
| + fragBuilder->codeAppendf("float perpDot = abs(offset.x * %s.w - offset.y * %s.z);",
|
| + rectEdgeVary.fsIn(), rectEdgeVary.fsIn());
|
| +
|
| + if (args.fDistanceVectorName) {
|
| + fragBuilder->codeAppendf("float widthDistance = %s.x - perpDot;",
|
| + widthHeightVary.fsIn());
|
| + }
|
| +
|
| + fragBuilder->codeAppendf(
|
| + "float coverage = scaleW*clamp((%s.x-perpDot)/spanW, 0.0, 1.0);",
|
| + widthHeightVary.fsIn());
|
| + // Compute the coverage for the rect's height and merge with the width
|
| + fragBuilder->codeAppendf("perpDot = abs(dot(offset, %s.zw));",
|
| + rectEdgeVary.fsIn());
|
| +
|
| + if (args.fDistanceVectorName) {
|
| + fragBuilder->codeAppendf("float heightDistance = %s.y - perpDot;",
|
| + widthHeightVary.fsIn());
|
| + }
|
| +
|
| + fragBuilder->codeAppendf(
|
| + "coverage = coverage*scaleH*clamp((%s.y-perpDot)/spanH, 0.0, 1.0);",
|
| + widthHeightVary.fsIn());
|
| +
|
| + fragBuilder->codeAppendf("%s = vec4(coverage);", args.fOutputCoverage);
|
| +
|
| + if (args.fDistanceVectorName) {
|
| + fragBuilder->codeAppend( "// Calculating distance vector\n");
|
| + fragBuilder->codeAppend( "vec2 dvAxis;");
|
| + fragBuilder->codeAppend( "float dvLength;");
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| +
|
| + fragBuilder->codeAppend( "if (heightDistance < widthDistance) {");
|
| + fragBuilder->codeAppendf(" dvAxis = %s.zw;", rectEdgeVary.fsIn());
|
| + fragBuilder->codeAppend( " dvLength = heightDistance;");
|
| + fragBuilder->codeAppend( "} else {");
|
| + fragBuilder->codeAppendf(" dvAxis = vec2(-%s.w, %s.z);",
|
| + rectEdgeVary.fsIn(), rectEdgeVary.fsIn());
|
| + fragBuilder->codeAppend( " dvLength = widthDistance;");
|
| + fragBuilder->codeAppend( "}");
|
| +
|
| + fragBuilder->codeAppend( "float dvSign = sign(dot(offset, dvAxis));");
|
| + fragBuilder->codeAppendf("%s = vec3(dvSign * dvAxis, dvLength);",
|
| + args.fDistanceVectorName);
|
| +
|
| + }
|
| + }
|
| +
|
| + static void GenKey(const GrGeometryProcessor& gp,
|
| + const GrGLSLCaps&,
|
| + GrProcessorKeyBuilder* b) {
|
| + b->add32(0x0);
|
| + }
|
| +
|
| + void setData(const GrGLSLProgramDataManager& pdman,
|
| + const GrPrimitiveProcessor& gp) override {}
|
| +
|
| + void setTransformData(const GrPrimitiveProcessor& primProc,
|
| + const GrGLSLProgramDataManager& pdman,
|
| + int index,
|
| + const SkTArray<const GrCoordTransform*, true>& transforms) override {
|
| + this->setTransformDataHelper<RectGeometryProcessor>(primProc, pdman, index, transforms);
|
| + }
|
| +
|
| + private:
|
| + typedef GrGLSLGeometryProcessor INHERITED;
|
| + };
|
| +
|
| + void getGLSLProcessorKey(const GrGLSLCaps& caps, GrProcessorKeyBuilder* b) const override {
|
| + GLSLProcessor::GenKey(*this, caps, b);
|
| + }
|
| +
|
| + GrGLSLPrimitiveProcessor* createGLSLInstance(const GrGLSLCaps&) const override {
|
| + return new GLSLProcessor();
|
| + }
|
| +
|
| +private:
|
| + SkMatrix fLocalMatrix;
|
| +
|
| + const Attribute* fInPosition;
|
| + const Attribute* fInColor;
|
| + const Attribute* fInRectEdge;
|
| + const Attribute* fInWidthHeight;
|
| +
|
| + GR_DECLARE_GEOMETRY_PROCESSOR_TEST;
|
| +
|
| + typedef GrGeometryProcessor INHERITED;
|
| +};
|
| +
|
| +GR_DEFINE_GEOMETRY_PROCESSOR_TEST(RectGeometryProcessor);
|
| +
|
| +sk_sp<GrGeometryProcessor> RectGeometryProcessor::TestCreate(GrProcessorTestData* d) {
|
| + return sk_sp<GrGeometryProcessor>(
|
| + new RectGeometryProcessor(GrTest::TestMatrix(d->fRandom)));
|
| +}
|
| +
|
| +///////////////////////////////////////////////////////////////////////////////
|
| +
|
| +class AnalyticRectBatch : public GrVertexBatch {
|
| +public:
|
| + DEFINE_BATCH_CLASS_ID
|
| +
|
| + AnalyticRectBatch(GrColor color, const SkMatrix& viewMatrix, const SkRect& rect,
|
| + const SkRect& croppedRect, const SkRect& bounds)
|
| + : INHERITED(ClassID())
|
| + , fViewMatrixIfUsingLocalCoords(viewMatrix) {
|
| + SkPoint center = SkPoint::Make(rect.centerX(), rect.centerY());
|
| + viewMatrix.mapPoints(¢er, 1);
|
| + SkScalar halfWidth = viewMatrix.mapRadius(SkScalarHalf(rect.width()));
|
| + SkScalar halfHeight = viewMatrix.mapRadius(SkScalarHalf(rect.height()));
|
| + SkVector downDir = viewMatrix.mapVector(0.0f, 1.0f);
|
| + downDir.normalize();
|
| +
|
| + SkRect deviceSpaceCroppedRect = croppedRect;
|
| + viewMatrix.mapRect(&deviceSpaceCroppedRect);
|
| +
|
| + fGeoData.emplace_back(Geometry {color, center, downDir, halfWidth, halfHeight,
|
| + deviceSpaceCroppedRect});
|
| +
|
| + this->setBounds(bounds, HasAABloat::kYes, IsZeroArea::kNo);
|
| + }
|
| +
|
| + const char* name() const override { return "AnalyticRectBatch"; }
|
| +
|
| + SkString dumpInfo() const override {
|
| + SkString string;
|
| + for (int i = 0; i < fGeoData.count(); ++i) {
|
| + string.appendf("Color: 0x%08x Rect [C:(%.2f, %.2f) D:<%.2f,%.3f> W/2:%.2f H/2:%.2f]\n",
|
| + fGeoData[i].fColor,
|
| + fGeoData[i].fCenter.x(), fGeoData[i].fCenter.y(),
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| + fGeoData[i].fDownDir.x(), fGeoData[i].fDownDir.y(),
|
| + fGeoData[i].fHalfWidth,
|
| + fGeoData[i].fHalfHeight);
|
| + }
|
| + string.append(INHERITED::dumpInfo());
|
| + return string;
|
| + }
|
| +
|
| + void computePipelineOptimizations(GrInitInvariantOutput* color,
|
| + GrInitInvariantOutput* coverage,
|
| + GrBatchToXPOverrides* overrides) const override {
|
| + // When this is called on a batch, there is only one geometry bundle
|
| + color->setKnownFourComponents(fGeoData[0].fColor);
|
| + coverage->setUnknownSingleComponent();
|
| + }
|
| +
|
| +private:
|
| + void initBatchTracker(const GrXPOverridesForBatch& overrides) override {
|
| + // Handle any overrides that affect our GP.
|
| + overrides.getOverrideColorIfSet(&fGeoData[0].fColor);
|
| + if (!overrides.readsLocalCoords()) {
|
| + fViewMatrixIfUsingLocalCoords.reset();
|
| + }
|
| + }
|
| +
|
| + void onPrepareDraws(Target* target) const override {
|
| + SkMatrix localMatrix;
|
| + if (!fViewMatrixIfUsingLocalCoords.invert(&localMatrix)) {
|
| + return;
|
| + }
|
| +
|
| + // Setup geometry processor
|
| + SkAutoTUnref<GrGeometryProcessor> gp(new RectGeometryProcessor(localMatrix));
|
| +
|
| + int instanceCount = fGeoData.count();
|
| + size_t vertexStride = gp->getVertexStride();
|
| + SkASSERT(vertexStride == sizeof(RectVertex));
|
| + QuadHelper helper;
|
| + RectVertex* verts = reinterpret_cast<RectVertex*>(helper.init(target, vertexStride,
|
| + instanceCount));
|
| + if (!verts) {
|
| + return;
|
| + }
|
| +
|
| + for (int i = 0; i < instanceCount; i++) {
|
| + const Geometry& geom = fGeoData[i];
|
| +
|
| + GrColor color = geom.fColor;
|
| + SkPoint center = geom.fCenter;
|
| + SkVector downDir = geom.fDownDir;
|
| + SkScalar halfWidth = geom.fHalfWidth;
|
| + SkScalar halfHeight = geom.fHalfHeight;
|
| + SkRect croppedRect = geom.fCroppedRect;
|
| +
|
| + SkVector rightDir;
|
| + downDir.rotateCCW(&rightDir);
|
| +
|
| + verts[0].fPos = {croppedRect.fLeft, croppedRect.fTop};
|
| + verts[0].fColor = color;
|
| + verts[0].fCenter = center;
|
| + verts[0].fDownDir = downDir;
|
| + verts[0].fHalfWidth = halfWidth;
|
| + verts[0].fHalfHeight = halfHeight;
|
| +
|
| + verts[1].fPos = {croppedRect.fRight, croppedRect.fTop};
|
| + verts[1].fColor = color;
|
| + verts[1].fCenter = center;
|
| + verts[1].fDownDir = downDir;
|
| + verts[1].fHalfWidth = halfWidth;
|
| + verts[1].fHalfHeight = halfHeight;
|
| +
|
| + verts[2].fPos = {croppedRect.fRight, croppedRect.fBottom};
|
| + verts[2].fColor = color;
|
| + verts[2].fCenter = center;
|
| + verts[2].fDownDir = downDir;
|
| + verts[2].fHalfWidth = halfWidth;
|
| + verts[2].fHalfHeight = halfHeight;
|
| +
|
| + verts[3].fPos = {croppedRect.fLeft, croppedRect.fBottom};
|
| + verts[3].fColor = color;
|
| + verts[3].fCenter = center;
|
| + verts[3].fDownDir = downDir;
|
| + verts[3].fHalfWidth = halfWidth;
|
| + verts[3].fHalfHeight = halfHeight;
|
| +
|
| + verts += kVerticesPerQuad;
|
| + }
|
| + helper.recordDraw(target, gp);
|
| + }
|
| +
|
| + bool onCombineIfPossible(GrBatch* t, const GrCaps& caps) override {
|
| + AnalyticRectBatch* that = t->cast<AnalyticRectBatch>();
|
| + if (!GrPipeline::CanCombine(*this->pipeline(), this->bounds(), *that->pipeline(),
|
| + that->bounds(), caps)) {
|
| + return false;
|
| + }
|
| +
|
| + if (!fViewMatrixIfUsingLocalCoords.cheapEqualTo(that->fViewMatrixIfUsingLocalCoords)) {
|
| + return false;
|
| + }
|
| +
|
| + fGeoData.push_back_n(that->fGeoData.count(), that->fGeoData.begin());
|
| + this->joinBounds(*that);
|
| + return true;
|
| + }
|
| +
|
| + struct Geometry {
|
| + GrColor fColor;
|
| + SkPoint fCenter;
|
| + SkVector fDownDir;
|
| + SkScalar fHalfWidth;
|
| + SkScalar fHalfHeight;
|
| + SkRect fCroppedRect;
|
| + };
|
| +
|
| + SkMatrix fViewMatrixIfUsingLocalCoords;
|
| + SkSTArray<1, Geometry, true> fGeoData;
|
| +
|
| + typedef GrVertexBatch INHERITED;
|
| +};
|
| +
|
| +GrDrawBatch* GrAnalyticRectBatch::CreateAnalyticRectBatch(GrColor color,
|
| + const SkMatrix& viewMatrix,
|
| + const SkRect& rect,
|
| + const SkRect& croppedRect,
|
| + const SkRect& bounds) {
|
| + return new AnalyticRectBatch(color, viewMatrix, rect, croppedRect, bounds);
|
| +}
|
| +
|
| +#ifdef GR_TEST_UTILS
|
| +
|
| +DRAW_BATCH_TEST_DEFINE(AnalyticRectBatch) {
|
| + SkMatrix viewMatrix = GrTest::TestMatrix(random);
|
| + GrColor color = GrRandomColor(random);
|
| + SkRect rect = GrTest::TestSquare(random);
|
| + SkRect croppedRect = GrTest::TestSquare(random);
|
| + SkRect bounds = GrTest::TestSquare(random);
|
| + return new AnalyticRectBatch(color, viewMatrix, rect, croppedRect, bounds);
|
| +}
|
| +
|
| +#endif
|
|
|