Chromium Code Reviews| Index: src/gpu/GrRectRenderer.cpp |
| diff --git a/src/gpu/GrRectRenderer.cpp b/src/gpu/GrRectRenderer.cpp |
| new file mode 100644 |
| index 0000000000000000000000000000000000000000..3845759f07b21b3b1a006ee7379e8d988fa149aa |
| --- /dev/null |
| +++ b/src/gpu/GrRectRenderer.cpp |
| @@ -0,0 +1,411 @@ |
| +/* |
| + * Copyright 2016 Google Inc. |
| + * |
| + * Use of this source code is governed by a BSD-style license that can be |
| + * found in the LICENSE file. |
| + */ |
| + |
| +#include "GrRectRenderer.h" |
| + |
| +#include "GrBatchFlushState.h" |
| +#include "GrBatchTest.h" |
| +#include "GrGeometryProcessor.h" |
| +#include "GrInvariantOutput.h" |
| +#include "GrProcessor.h" |
| +#include "GrResourceProvider.h" |
| +#include "SkRRect.h" |
| +#include "SkStrokeRec.h" |
| +#include "batches/GrVertexBatch.h" |
| +#include "glsl/GrGLSLFragmentShaderBuilder.h" |
| +#include "glsl/GrGLSLGeometryProcessor.h" |
| +#include "glsl/GrGLSLProgramDataManager.h" |
| +#include "glsl/GrGLSLVarying.h" |
| +#include "glsl/GrGLSLVertexShaderBuilder.h" |
| +#include "glsl/GrGLSLUniformHandler.h" |
| +#include "glsl/GrGLSLUtil.h" |
| + |
| +namespace { |
| + |
| +struct RectVertex { |
| + SkPoint fPos; |
| + GrColor fColor; |
| + SkPoint fCenter; |
| + SkVector fDownDir; |
| + SkScalar fHalfWidth; |
| + SkScalar fHalfHeight; |
| +}; |
| + |
| +} |
| + |
| +/////////////////////////////////////////////////////////////////////////////// |
| + |
| +/** |
| + * The output of this effect is the input color and coverage for an arbitrarily oriented rect. The |
| + * rect is specified as: |
| + * Center of the rect |
| + * Unit vector point down the height of the rect |
| + * Half width + 0.5 |
| + * Half height + 0.5 |
| + * The center and vector are stored in a vec4 varying ("RectEdge") with the |
| + * center in the xy components and the vector in the zw components. |
| + * The munged width and height are stored in a vec2 varying ("WidthHeight") |
| + * with the width in x and the height in y. |
| + */ |
| +class RectGeometryProcessor : public GrGeometryProcessor { |
| +public: |
| + RectGeometryProcessor(const SkMatrix& localMatrix) : fLocalMatrix(localMatrix){ |
| + this->initClassID<RectGeometryProcessor>(); |
| + fInPosition = &this->addVertexAttrib(Attribute("inPosition", kVec2f_GrVertexAttribType, |
| + kHigh_GrSLPrecision)); |
| + fInColor = &this->addVertexAttrib(Attribute("inColor", kVec4ub_GrVertexAttribType)); |
| + fInRectEdge = &this->addVertexAttrib(Attribute("inRectEdge", kVec4f_GrVertexAttribType)); |
| + fInWidthHeight = &this->addVertexAttrib(Attribute("inWidthHeight", |
| + kVec2f_GrVertexAttribType)); |
| + } |
| + |
| + bool implementsDistanceVector() const override { return true; }; |
| + |
| + const Attribute* inPosition() const { return fInPosition; } |
| + const Attribute* inColor() const { return fInColor; } |
| + const Attribute* inRectEdge() const { return fInRectEdge; } |
| + const Attribute* inWidthHeight() const { return fInWidthHeight; } |
| + |
| + const SkMatrix& localMatrix() const { return fLocalMatrix; } |
| + |
| + virtual ~RectGeometryProcessor() {} |
| + |
| + const char* name() const override { return "RectEdge"; } |
| + |
| + class GLSLProcessor : public GrGLSLGeometryProcessor { |
| + public: |
| + GLSLProcessor() {} |
| + |
| + void onEmitCode(EmitArgs& args, GrGPArgs* gpArgs) override{ |
| + const RectGeometryProcessor& rgp = args.fGP.cast<RectGeometryProcessor>(); |
| + GrGLSLVertexBuilder* vertBuilder = args.fVertBuilder; |
| + GrGLSLVaryingHandler* varyingHandler = args.fVaryingHandler; |
| + GrGLSLUniformHandler* uniformHandler = args.fUniformHandler; |
| + |
| + // emit attributes |
| + varyingHandler->emitAttributes(rgp); |
| + |
| + // setup the varying for the position |
| + GrGLSLVertToFrag positionVary(kVec2f_GrSLType); |
| + varyingHandler->addVarying("Position", &positionVary); |
| + vertBuilder->codeAppendf("%s = %s;", positionVary.vsOut(), rgp.inPosition()->fName); |
| + |
| + // setup the varying for the center point and the unit vector that points down the |
| + // height of the rect |
| + GrGLSLVertToFrag rectEdgeVary(kVec4f_GrSLType); |
| + varyingHandler->addVarying("RectEdge", &rectEdgeVary); |
| + vertBuilder->codeAppendf("%s = %s;", rectEdgeVary.vsOut(), rgp.inRectEdge()->fName); |
| + |
| + // setup the varying for the width/2+.5 and height/2+.5 |
| + GrGLSLVertToFrag widthHeightVary(kVec2f_GrSLType); |
| + varyingHandler->addVarying("WidthHeight", &widthHeightVary); |
| + vertBuilder->codeAppendf("%s = %s;", widthHeightVary.vsOut(), rgp.inWidthHeight()->fName); |
|
egdaniel
2016/08/12 17:37:06
100 chars
dvonbeck
2016/08/12 18:29:48
Done.
|
| + |
| + GrGLSLPPFragmentBuilder* fragBuilder = args.fFragBuilder; |
| + |
| + // setup pass through color |
| + varyingHandler->addPassThroughAttribute(rgp.inColor(), args.fOutputColor); |
| + |
| + // Setup position |
| + this->setupPosition(vertBuilder, gpArgs, rgp.inPosition()->fName); |
| + |
| + // emit transforms |
| + this->emitTransforms(vertBuilder, |
| + varyingHandler, |
| + uniformHandler, |
| + gpArgs->fPositionVar, |
| + rgp.inPosition()->fName, |
| + rgp.localMatrix(), |
| + args.fTransformsIn, |
| + args.fTransformsOut); |
| + |
| + // TODO: compute all these offsets, spans, and scales in the VS |
| + fragBuilder->codeAppendf("float insetW = min(1.0, %s.x) - 0.5;", widthHeightVary.fsIn()); |
|
egdaniel
2016/08/12 17:37:06
100 chars
dvonbeck
2016/08/12 18:29:48
Done.
|
| + fragBuilder->codeAppendf("float insetH = min(1.0, %s.y) - 0.5;", widthHeightVary.fsIn()); |
| + fragBuilder->codeAppend("float outset = 0.5;"); |
| + // For rects > 1 pixel wide and tall the span's are noops (i.e., 1.0). For rects |
| + // < 1 pixel wide or tall they serve to normalize the < 1 ramp to a 0 .. 1 range. |
| + fragBuilder->codeAppend("float spanW = insetW + outset;"); |
| + fragBuilder->codeAppend("float spanH = insetH + outset;"); |
| + // For rects < 1 pixel wide or tall, these scale factors are used to cap the maximum |
| + // value of coverage that is used. In other words it is the coverage that is |
| + // used in the interior of the rect after the ramp. |
| + fragBuilder->codeAppend("float scaleW = min(1.0, 2.0*insetW/spanW);"); |
| + fragBuilder->codeAppend("float scaleH = min(1.0, 2.0*insetH/spanH);"); |
| + // Compute the coverage for the rect's width |
| + fragBuilder->codeAppendf("vec2 offset = %s.xy - %s.xy;", |
| + positionVary.fsIn(), rectEdgeVary.fsIn()); |
| + fragBuilder->codeAppendf("float perpDot = abs(offset.x * %s.w - offset.y * %s.z);", |
| + rectEdgeVary.fsIn(), rectEdgeVary.fsIn()); |
| + |
| + if (args.fDistanceVectorName) { |
| + fragBuilder->codeAppendf("float widthDistance = %s.x - perpDot;", |
| + widthHeightVary.fsIn()); |
| + } |
| + |
| + fragBuilder->codeAppendf( |
| + "float coverage = scaleW*clamp((%s.x-perpDot)/spanW, 0.0, 1.0);", |
| + widthHeightVary.fsIn()); |
| + // Compute the coverage for the rect's height and merge with the width |
| + fragBuilder->codeAppendf("perpDot = abs(dot(offset, %s.zw));", |
| + rectEdgeVary.fsIn()); |
| + |
| + if (args.fDistanceVectorName) { |
| + fragBuilder->codeAppendf("float heightDistance = %s.y - perpDot;", |
| + widthHeightVary.fsIn()); |
| + } |
| + |
| + fragBuilder->codeAppendf( |
| + "coverage = coverage*scaleH*clamp((%s.y-perpDot)/spanH, 0.0, 1.0);", |
| + widthHeightVary.fsIn()); |
| + |
| + fragBuilder->codeAppendf("%s = vec4(coverage);", args.fOutputCoverage); |
| + |
| + if (args.fDistanceVectorName) { |
| + fragBuilder->codeAppend( "// Calculating distance vector\n"); |
| + fragBuilder->codeAppend( "vec2 dvAxis;"); |
| + fragBuilder->codeAppend( "float dvLength;"); |
| + |
| + fragBuilder->codeAppend( "if (heightDistance < widthDistance) {"); |
| + fragBuilder->codeAppendf(" dvAxis = %s.zw;", rectEdgeVary.fsIn()); |
| + fragBuilder->codeAppend( " dvLength = heightDistance;"); |
| + fragBuilder->codeAppend( "} else {"); |
| + fragBuilder->codeAppendf(" dvAxis = vec2(-%s.w, %s.z);", |
| + rectEdgeVary.fsIn(), rectEdgeVary.fsIn()); |
| + fragBuilder->codeAppend( " dvLength = widthDistance;"); |
| + fragBuilder->codeAppend( "}"); |
| + |
| + fragBuilder->codeAppend( "float dvSign = sign(dot(offset, dvAxis));"); |
| + fragBuilder->codeAppendf("%s = vec3(dvSign * dvAxis, dvLength);", |
| + args.fDistanceVectorName); |
| + |
| + } |
| + } |
| + |
| + static void GenKey(const GrGeometryProcessor& gp, |
| + const GrGLSLCaps&, |
| + GrProcessorKeyBuilder* b) { |
| + b->add32(0x0); |
| + } |
| + |
| + void setData(const GrGLSLProgramDataManager& pdman, |
| + const GrPrimitiveProcessor& gp) override {} |
| + |
| + void setTransformData(const GrPrimitiveProcessor& primProc, |
| + const GrGLSLProgramDataManager& pdman, |
| + int index, |
| + const SkTArray<const GrCoordTransform*, true>& transforms) override { |
| + this->setTransformDataHelper<RectGeometryProcessor>(primProc, pdman, index, transforms); |
| + } |
| + |
| + private: |
| + typedef GrGLSLGeometryProcessor INHERITED; |
| + }; |
| + |
| + void getGLSLProcessorKey(const GrGLSLCaps& caps, GrProcessorKeyBuilder* b) const override { |
| + GLSLProcessor::GenKey(*this, caps, b); |
| + } |
| + |
| + GrGLSLPrimitiveProcessor* createGLSLInstance(const GrGLSLCaps&) const override { |
| + return new GLSLProcessor(); |
| + } |
| + |
| +private: |
| + SkMatrix fLocalMatrix; |
| + |
| + const Attribute* fInPosition; |
| + const Attribute* fInColor; |
| + const Attribute* fInRectEdge; |
| + const Attribute* fInWidthHeight; |
| + |
| + GR_DECLARE_GEOMETRY_PROCESSOR_TEST; |
| + |
| + typedef GrGeometryProcessor INHERITED; |
| +}; |
| + |
| +GR_DEFINE_GEOMETRY_PROCESSOR_TEST(RectGeometryProcessor); |
| + |
| +sk_sp<GrGeometryProcessor> RectGeometryProcessor::TestCreate(GrProcessorTestData* d) { |
| + return sk_sp<GrGeometryProcessor>( |
| + new RectGeometryProcessor(GrTest::TestMatrix(d->fRandom))); |
| +} |
| + |
| +/////////////////////////////////////////////////////////////////////////////// |
| + |
| +class AnalyticRectBatch : public GrVertexBatch { |
| +public: |
| + DEFINE_BATCH_CLASS_ID |
| + |
| + AnalyticRectBatch(GrColor color, const SkMatrix& viewMatrix, const SkRect& rect, |
| + const SkRect& croppedRect, const SkRect& bounds) |
| + : INHERITED(ClassID()) |
| + , fViewMatrixIfUsingLocalCoords(viewMatrix) { |
| + SkPoint center = SkPoint::Make(rect.centerX(), rect.centerY()); |
| + viewMatrix.mapPoints(¢er, 1); |
| + SkScalar halfWidth = viewMatrix.mapRadius(SkScalarHalf(rect.width())); |
| + SkScalar halfHeight = viewMatrix.mapRadius(SkScalarHalf(rect.height())); |
| + SkVector downDir = viewMatrix.mapVector(0.0f, 1.0f); |
| + downDir.normalize(); |
| + |
| + SkRect deviceSpaceCroppedRect = croppedRect; |
| + viewMatrix.mapRect(&deviceSpaceCroppedRect); |
| + |
| + fGeoData.emplace_back(Geometry {color, center, downDir, halfWidth, halfHeight, |
| + deviceSpaceCroppedRect}); |
| + |
| + this->setBounds(bounds, HasAABloat::kYes, IsZeroArea::kNo); |
| + } |
| + |
| + const char* name() const override { return "AnalyticRectBatch"; } |
| + |
| + SkString dumpInfo() const override { |
| + SkString string; |
| + for (int i = 0; i < fGeoData.count(); ++i) { |
| + string.appendf("Color: 0x%08x Rect [C:(%.2f, %.2f) D:<%.2f,%.3f> W/2:%.2f H/2:%.2f]\n", |
| + fGeoData[i].fColor, |
| + fGeoData[i].fCenter.x(), fGeoData[i].fCenter.y(), |
| + fGeoData[i].fDownDir.x(), fGeoData[i].fDownDir.y(), |
| + fGeoData[i].fHalfWidth, |
| + fGeoData[i].fHalfHeight); |
| + } |
| + string.append(INHERITED::dumpInfo()); |
| + return string; |
| + } |
| + |
| + void computePipelineOptimizations(GrInitInvariantOutput* color, |
| + GrInitInvariantOutput* coverage, |
| + GrBatchToXPOverrides* overrides) const override { |
| + // When this is called on a batch, there is only one geometry bundle |
| + color->setKnownFourComponents(fGeoData[0].fColor); |
| + coverage->setUnknownSingleComponent(); |
| + } |
| + |
| +private: |
| + void initBatchTracker(const GrXPOverridesForBatch& overrides) override { |
| + // Handle any overrides that affect our GP. |
| + overrides.getOverrideColorIfSet(&fGeoData[0].fColor); |
| + if (!overrides.readsLocalCoords()) { |
| + fViewMatrixIfUsingLocalCoords.reset(); |
| + } |
| + } |
| + |
| + void onPrepareDraws(Target* target) const override { |
| + SkMatrix localMatrix; |
| + if (!fViewMatrixIfUsingLocalCoords.invert(&localMatrix)) { |
| + return; |
| + } |
| + |
| + // Setup geometry processor |
| + SkAutoTUnref<GrGeometryProcessor> gp(new RectGeometryProcessor(localMatrix)); |
| + |
| + int instanceCount = fGeoData.count(); |
| + size_t vertexStride = gp->getVertexStride(); |
| + SkASSERT(vertexStride == sizeof(RectVertex)); |
| + QuadHelper helper; |
| + RectVertex* verts = reinterpret_cast<RectVertex*>(helper.init(target, vertexStride, |
| + instanceCount)); |
| + if (!verts) { |
| + return; |
| + } |
| + |
| + for (int i = 0; i < instanceCount; i++) { |
| + const Geometry& geom = fGeoData[i]; |
| + |
| + GrColor color = geom.fColor; |
| + SkPoint center = geom.fCenter; |
| + SkVector downDir = geom.fDownDir; |
| + SkScalar halfWidth = geom.fHalfWidth; |
| + SkScalar halfHeight = geom.fHalfHeight; |
| + SkRect croppedRect = geom.fCroppedRect; |
| + |
| + SkVector rightDir; |
| + downDir.rotateCCW(&rightDir); |
| + |
| + verts[0].fPos = {croppedRect.fLeft, croppedRect.fTop}; |
| + verts[0].fColor = color; |
| + verts[0].fCenter = center; |
| + verts[0].fDownDir = downDir; |
| + verts[0].fHalfWidth = halfWidth; |
| + verts[0].fHalfHeight = halfHeight; |
| + |
| + verts[1].fPos = {croppedRect.fRight, croppedRect.fTop}; |
| + verts[1].fColor = color; |
| + verts[1].fCenter = center; |
| + verts[1].fDownDir = downDir; |
| + verts[1].fHalfWidth = halfWidth; |
| + verts[1].fHalfHeight = halfHeight; |
| + |
| + verts[2].fPos = {croppedRect.fRight, croppedRect.fBottom}; |
| + verts[2].fColor = color; |
| + verts[2].fCenter = center; |
| + verts[2].fDownDir = downDir; |
| + verts[2].fHalfWidth = halfWidth; |
| + verts[2].fHalfHeight = halfHeight; |
| + |
| + verts[3].fPos = {croppedRect.fLeft, croppedRect.fBottom}; |
| + verts[3].fColor = color; |
| + verts[3].fCenter = center; |
| + verts[3].fDownDir = downDir; |
| + verts[3].fHalfWidth = halfWidth; |
| + verts[3].fHalfHeight = halfHeight; |
| + |
| + verts += kVerticesPerQuad; |
| + } |
| + helper.recordDraw(target, gp); |
| + } |
| + |
| + bool onCombineIfPossible(GrBatch* t, const GrCaps& caps) override { |
| + AnalyticRectBatch* that = t->cast<AnalyticRectBatch>(); |
| + if (!GrPipeline::CanCombine(*this->pipeline(), this->bounds(), *that->pipeline(), |
| + that->bounds(), caps)) { |
| + return false; |
| + } |
| + |
| + if (!fViewMatrixIfUsingLocalCoords.cheapEqualTo(that->fViewMatrixIfUsingLocalCoords)) { |
| + return false; |
| + } |
| + |
| + fGeoData.push_back_n(that->fGeoData.count(), that->fGeoData.begin()); |
| + this->joinBounds(*that); |
| + return true; |
| + } |
| + |
| + struct Geometry { |
| + GrColor fColor; |
| + SkPoint fCenter; |
| + SkVector fDownDir; |
| + SkScalar fHalfWidth; |
| + SkScalar fHalfHeight; |
| + SkRect fCroppedRect; |
| + }; |
| + |
| + SkMatrix fViewMatrixIfUsingLocalCoords; |
| + SkSTArray<1, Geometry, true> fGeoData; |
| + |
| + typedef GrVertexBatch INHERITED; |
| +}; |
| + |
| +GrDrawBatch* GrRectRenderer::CreateAnalyticRectBatch(GrColor color, |
| + const SkMatrix& viewMatrix, |
| + const SkRect& rect, |
| + const SkRect& croppedRect, |
| + const SkRect& bounds) { |
| + return new AnalyticRectBatch(color, viewMatrix, rect, croppedRect, bounds); |
| +} |
| + |
| +#ifdef GR_TEST_UTILS |
| + |
| +DRAW_BATCH_TEST_DEFINE(AnalyticRectBatch) { |
| + SkMatrix viewMatrix = GrTest::TestMatrix(random); |
| + GrColor color = GrRandomColor(random); |
| + SkRect rect = GrTest::TestSquare(random); |
| + SkRect croppedRect = GrTest::TestSquare(random); |
| + SkRect bounds = GrTest::TestSquare(random); |
| + return new AnalyticRectBatch(color, viewMatrix, rect, croppedRect, bounds); |
| +} |
| + |
| +#endif |