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| 1 // Copyright 2015 The Chromium Authors. All rights reserved. | 1 // Copyright 2015 The Chromium Authors. All rights reserved. |
| 2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
| 3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
| 4 | 4 |
| 5 #ifndef FontFallbackIterator_h | 5 #ifndef FontFallbackIterator_h |
| 6 #define FontFallbackIterator_h | 6 #define FontFallbackIterator_h |
| 7 | 7 |
| 8 #include "platform/fonts/FontDataForRangeSet.h" | 8 #include "platform/fonts/FontDataForRangeSet.h" |
| 9 #include "platform/fonts/FontFallbackPriority.h" | 9 #include "platform/fonts/FontFallbackPriority.h" |
| 10 #include "wtf/HashMap.h" | 10 #include "wtf/HashMap.h" |
| (...skipping 12 matching lines...) Expand all Loading... |
| 23 class SimpleFontData; | 23 class SimpleFontData; |
| 24 class FontFamily; | 24 class FontFamily; |
| 25 | 25 |
| 26 class FontFallbackIterator : public RefCounted<FontFallbackIterator> { | 26 class FontFallbackIterator : public RefCounted<FontFallbackIterator> { |
| 27 WTF_MAKE_NONCOPYABLE(FontFallbackIterator); | 27 WTF_MAKE_NONCOPYABLE(FontFallbackIterator); |
| 28 | 28 |
| 29 public: | 29 public: |
| 30 static PassRefPtr<FontFallbackIterator> create(const FontDescription&, PassR
efPtr<FontFallbackList>, | 30 static PassRefPtr<FontFallbackIterator> create(const FontDescription&, PassR
efPtr<FontFallbackList>, |
| 31 FontFallbackPriority); | 31 FontFallbackPriority); |
| 32 | 32 |
| 33 // Returns whether a list of all remaining characters to be shaped is | |
| 34 // needed. Needed by the FontfallbackIterator in order to check whether a | |
| 35 // font from a segmented range should be loaded. | |
| 36 bool needsHintList() const; | |
| 37 | |
| 38 bool hasNext() const { return m_fallbackStage != OutOfLuck; }; | 33 bool hasNext() const { return m_fallbackStage != OutOfLuck; }; |
| 39 | 34 |
| 40 // Some system fallback APIs (Windows, Android) require a character, or a | 35 // Some system fallback APIs (Windows, Android) require a character, or a |
| 41 // portion of the string to be passed. On Mac and Linux, we get a list of | 36 // portion of the string to be passed. On Mac and Linux, we get a list of |
| 42 // fonts without passing in characters. | 37 // fonts without passing in characters. |
| 43 const PassRefPtr<FontDataForRangeSet> next(const Vector<UChar32>& hintList); | 38 const PassRefPtr<FontDataForRangeSet> next(const Vector<UChar32>& hintList); |
| 44 | 39 |
| 45 private: | 40 private: |
| 46 FontFallbackIterator(const FontDescription&, PassRefPtr<FontFallbackList>, | 41 FontFallbackIterator(const FontDescription&, PassRefPtr<FontFallbackList>, |
| 47 FontFallbackPriority); | 42 FontFallbackPriority); |
| 48 bool rangeSetContributesForHint(const Vector<UChar32> hintList, const FontDa
taForRangeSet*); | 43 bool rangeSetContributesForHint(const Vector<UChar32> hintList, const FontDa
taForRangeSet*); |
| 49 bool alreadyLoadingRangeForHintChar(UChar32 hintChar); | 44 bool alreadyLoadingRangeForHintChar(UChar32 hintChar); |
| 50 void willUseRange(const AtomicString& family, const FontDataForRangeSet&); | 45 void willUseRange(const AtomicString& family, const FontDataForRangeSet&); |
| 51 | 46 |
| 47 const PassRefPtr<FontDataForRangeSet> uniqueOrNext(PassRefPtr<FontDataForRan
geSet> candidate, const Vector<UChar32>& hintList); |
| 48 |
| 52 const PassRefPtr<SimpleFontData> fallbackPriorityFont(UChar32 hint); | 49 const PassRefPtr<SimpleFontData> fallbackPriorityFont(UChar32 hint); |
| 53 const PassRefPtr<SimpleFontData> uniqueSystemFontForHint(UChar32 hint); | 50 const PassRefPtr<SimpleFontData> uniqueSystemFontForHint(UChar32 hint); |
| 54 | 51 |
| 55 const FontDescription& m_fontDescription; | 52 const FontDescription& m_fontDescription; |
| 56 RefPtr<FontFallbackList> m_fontFallbackList; | 53 RefPtr<FontFallbackList> m_fontFallbackList; |
| 57 int m_currentFontDataIndex; | 54 int m_currentFontDataIndex; |
| 58 unsigned m_segmentedFaceIndex; | 55 unsigned m_segmentedFaceIndex; |
| 59 | 56 |
| 60 enum FallbackStage { | 57 enum FallbackStage { |
| 61 FallbackPriorityFonts, | 58 FallbackPriorityFonts, |
| 62 FontGroupFonts, | 59 FontGroupFonts, |
| 63 SegmentedFace, | 60 SegmentedFace, |
| 64 PreferencesFonts, | 61 PreferencesFonts, |
| 65 SystemFonts, | 62 SystemFonts, |
| 66 OutOfLuck | 63 OutOfLuck |
| 67 }; | 64 }; |
| 68 | 65 |
| 69 FallbackStage m_fallbackStage; | 66 FallbackStage m_fallbackStage; |
| 70 HashSet<UChar32> m_previouslyAskedForHint; | 67 HashSet<UChar32> m_previouslyAskedForHint; |
| 68 // FontFallbackIterator is meant for single use by HarfBuzzShaper, |
| 69 // traversing through the fonts for shaping only once. We must not return |
| 70 // duplicate FontDataForRangeSet objects from the next() iteration functions |
| 71 // as returning a duplicate value causes a shaping run that won't return any |
| 72 // results. |
| 73 HashSet<uint32_t> m_uniqueFontDataForRangeSetsReturned; |
| 71 Vector<RefPtr<FontDataForRangeSet>> m_trackedLoadingRangeSets; | 74 Vector<RefPtr<FontDataForRangeSet>> m_trackedLoadingRangeSets; |
| 72 FontFallbackPriority m_fontFallbackPriority; | 75 FontFallbackPriority m_fontFallbackPriority; |
| 73 }; | 76 }; |
| 74 | 77 |
| 75 } // namespace blink | 78 } // namespace blink |
| 76 | 79 |
| 77 #endif | 80 #endif |
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