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1 // Copyright (c) 2016 The Chromium Authors. All rights reserved. | 1 // Copyright (c) 2016 The Chromium Authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 #ifndef UI_GFX_COLOR_TRANSFORM_H_ | 5 #ifndef UI_GFX_COLOR_TRANSFORM_H_ |
6 #define UI_GFX_COLOR_TRANSFORM_H_ | 6 #define UI_GFX_COLOR_TRANSFORM_H_ |
7 | 7 |
8 #include <memory> | 8 #include <memory> |
9 #include <stdint.h> | 9 #include <stdint.h> |
10 | 10 |
11 #include "build/build_config.h" | 11 #include "build/build_config.h" |
12 #include "ui/gfx/geometry/point3_f.h" | 12 #include "ui/gfx/geometry/point3_f.h" |
13 #include "ui/gfx/gfx_export.h" | 13 #include "ui/gfx/gfx_export.h" |
14 | 14 |
15 namespace gfx { | 15 namespace gfx { |
16 | 16 |
17 class ColorSpace; | 17 class ColorSpace; |
18 | 18 |
19 class GFX_EXPORT ColorTransform { | 19 class GFX_EXPORT ColorTransform { |
20 public: | 20 public: |
21 enum class Intent { ABSOLUTE, PERCEPTUAL }; | 21 enum class Intent { INTENT_ABSOLUTE, INTENT_PERCEPTUAL }; |
22 | 22 |
23 // TriStimulus is a color coordinate in any color space. | 23 // TriStimulus is a color coordinate in any color space. |
24 // Channel order is XYZ, RGB or YUV. | 24 // Channel order is XYZ, RGB or YUV. |
25 typedef Point3F TriStim; | 25 typedef Point3F TriStim; |
26 | 26 |
27 // Perform transformation of colors, |colors| is both input and output. | 27 // Perform transformation of colors, |colors| is both input and output. |
28 virtual void transform(TriStim* colors, size_t num) = 0; | 28 virtual void transform(TriStim* colors, size_t num) = 0; |
29 | 29 |
30 static std::unique_ptr<ColorTransform> NewColorTransform( | 30 static std::unique_ptr<ColorTransform> NewColorTransform( |
31 const ColorSpace& from, | 31 const ColorSpace& from, |
32 const ColorSpace& to, | 32 const ColorSpace& to, |
33 Intent intent); | 33 Intent intent); |
34 }; | 34 }; |
35 } // namespace gfx | 35 } // namespace gfx |
36 | 36 |
37 #endif // UI_GFX_COLOR_TRANSFORM_H_ | 37 #endif // UI_GFX_COLOR_TRANSFORM_H_ |
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