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|  | 1 // Copyright 2016 The Chromium Authors. All rights reserved. | 
|  | 2 // Use of this source code is governed by a BSD-style license that can be | 
|  | 3 // found in the LICENSE file. | 
|  | 4 | 
|  | 5 #ifndef NGUnits_h | 
|  | 6 #define NGUnits_h | 
|  | 7 | 
|  | 8 namespace blink { | 
|  | 9 | 
|  | 10 class LayoutUnit; | 
|  | 11 | 
|  | 12 struct NGLogicalSize { | 
|  | 13     LayoutUnit inlineSize; | 
|  | 14     LayoutUnit blockSize; | 
|  | 15 }; | 
|  | 16 | 
|  | 17 struct NGLogicalOffset { | 
|  | 18     LayoutUnit inlineOffset; | 
|  | 19     LayoutUnit blockOffset; | 
|  | 20 }; | 
|  | 21 | 
|  | 22 struct NGPhysicalSize { | 
|  | 23     LayoutUnit width; | 
|  | 24     LayoutUnit height; | 
|  | 25 }; | 
|  | 26 | 
|  | 27 struct NGPhysicalLocation { | 
|  | 28     LayoutUnit top; | 
|  | 29     LayoutUnit left; | 
|  | 30 }; | 
|  | 31 | 
|  | 32 struct NGPhysicalRect { | 
|  | 33     NGPhysicalSize size; | 
|  | 34     NGPhysicalLocation location; | 
|  | 35 }; | 
|  | 36 | 
|  | 37 struct NGPixelSnappedPhysicalRect { | 
|  | 38     int top; | 
|  | 39     int left; | 
|  | 40     int width; | 
|  | 41     int height; | 
|  | 42 }; | 
|  | 43 | 
|  | 44 } // namespace blink | 
|  | 45 | 
|  | 46 #endif // NGUnits_h | 
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