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| 1 // Copyright 2016 The Chromium Authors. All rights reserved. |
| 2 // Use of this source code is governed by a BSD-style license that can be |
| 3 // found in the LICENSE file. |
| 4 |
| 5 #ifndef NGUnits_h |
| 6 #define NGUnits_h |
| 7 |
| 8 namespace blink { |
| 9 |
| 10 class LayoutUnit; |
| 11 |
| 12 struct NGLogicalSize { |
| 13 LayoutUnit inlineSize; |
| 14 LayoutUnit blockSize; |
| 15 }; |
| 16 |
| 17 struct NGLogicalOffset { |
| 18 LayoutUnit inlineOffset; |
| 19 LayoutUnit blockOffset; |
| 20 }; |
| 21 |
| 22 struct NGPhysicalSize { |
| 23 LayoutUnit width; |
| 24 LayoutUnit height; |
| 25 }; |
| 26 |
| 27 struct NGPhysicalLocation { |
| 28 LayoutUnit top; |
| 29 LayoutUnit left; |
| 30 }; |
| 31 |
| 32 struct NGPhysicalRect { |
| 33 NGPhysicalSize size; |
| 34 NGPhysicalLocation location; |
| 35 }; |
| 36 |
| 37 struct NGPixelSnappedPhysicalRect { |
| 38 int top; |
| 39 int left; |
| 40 int width; |
| 41 int height; |
| 42 }; |
| 43 |
| 44 } // namespace blink |
| 45 |
| 46 #endif // NGUnits_h |
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